Difference between revisions of "Health"

From Stardew Valley Wiki
Jump to navigation Jump to search
(1.3 changes)
(missed a paren)
(One intermediate revision by the same user not shown)
Line 14: Line 14:
 
* When eating healing items, you gain approximately 12.5% more health than what is displayed in the tooltip.
 
* When eating healing items, you gain approximately 12.5% more health than what is displayed in the tooltip.
  
{{beta3|Finding [[Secret Notes#Secret Note #10|Secret Note #10]] and then meeting [[Mr. Qi]] at level 100 of the [[Skull Cavern]] will award the player with Iridium Snake Milk, which permanently increases Health by 25 points.}}
+
{{beta3|Finding [[Secret Notes#Secret Note #10|Secret Note #10]] and then meeting [[Mr. Qi]] at level 100 of the [[Skull Cavern]] will award the player with Iridium Snake Milk, which permanently increases Health by 25 points.
 +
 
 +
Health (and [[Energy]]) can be replenished in a multiplayer game by standing in bed.}}
  
 
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]

Revision as of 17:42, 13 July 2018

Getting
Started
The
Player
Options Controls Mobile
Controls
Health Energy Skills Day
Cycle
A slightly drained Health Bar (Left)

Health is measured by a bar next to your energy bar in the bottom right corner of the user interface (UI). The health bar is only visible while inside of The Mines, the Secret Woods or when the meter is not full. Outside of the Mines, the most common ways to lose Health are by getting hit by the train on the Railroad, or by the Slimes in the Secret Woods or in the Slime Hutch.

You may choose the Wilderness Map, or offer a Strange Bun to the Dark Shrine of Night Terrors in the Witch's Hut to enable Monsters on The Farm, who will attack and drain your health.

You can replenish health either by consuming food, sleeping, using the Spa, or eating Stardrops. Maximum health capacity is increased by 5 for each level gained in the Combat skill, and can be increased further by taking the Fighter and Defender professions in the Combat skill tree.

You will pass out if your health reaches zero. Clint, Linus, Maru, Robin, or Harvey, whoever has the highest friendship, will awaken you. Depending on which one it is, you may wake up in the entry room of the mine, in your bedroom, or in Harvey's Clinic. If you pass out inside the Skull Cavern, you will be awakened inside the hospital.

While passed out, you will lose money, items, and current progress in The Mines or Skull Cavern. Items that have been lost are non-retrievable, so it is a good idea to keep your valuables in a chest when exploring. The amount of money lost is defined by your current money. Up to 5000g (as of version 1.06) can be lost during the unconsciousness.

Bugs

  • When eating healing items, you gain approximately 12.5% more health than what is displayed in the tooltip.

Template:Beta3