Difference between revisions of "Magnet"

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==Notes==
 
==Notes==
 
While the Magnet can be purchased at the [[Fish Shop]] for {{price|1000}}, crafting is a cheaper option, even if purchasing the ingredients.  In year 1, 5 [[Iron Ore]] and 1 [[Coal]] cost {{price|900}} at the [[Blacksmith]] ({{price|300}} per magnet).  In years 2+, 5 Iron Ore and 1 Coal cost {{price|1500}} ({{price|500}} per magnet).
 
While the Magnet can be purchased at the [[Fish Shop]] for {{price|1000}}, crafting is a cheaper option, even if purchasing the ingredients.  In year 1, 5 [[Iron Ore]] and 1 [[Coal]] cost {{price|900}} at the [[Blacksmith]] ({{price|300}} per magnet).  In years 2+, 5 Iron Ore and 1 Coal cost {{price|1500}} ({{price|500}} per magnet).
 +
As of update 1.4 you can get near infinite amount of qi coins in the slot machine so purchasing it using qi coins can be a good way to farm them.
  
 
{{NavboxEquipment}}
 
{{NavboxEquipment}}

Revision as of 19:02, 7 December 2019

Magnet
Blank icon.png
Increases the chance of finding treasures when fishing. However, fish aren't crazy about the taste.
Information
Source CraftingFish ShopFestival of IceCasino
Sell Price data-sort-value="15">Gold.png15g
Crafting
Recipe Source Fishing.png Fishing (Level 9)
Ingredients Iron Bar.png Iron Bar (1)
Produces 3 Magnets per craft

The Magnet is a type of bait that doubles the chance of finding Treasure Chests (30% chance instead of 15% base). It can be crafted, purchased from Willy's Fish Shop for data-sort-value="1000">Gold.png1,000g after reaching Fishing Skill Level 9, bought from the casino's store for data-sort-value="1000">QiCoin.png1,000, or received as one of the prizes for winning the ice fishing contest at the Festival of Ice. It can also be received as a gift from Willy at the Feast of the Winter Star, and may randomly appear in Krobus' shop on Wednesdays. It may also randomly appear in the Traveling Cart's stock for data-sort-value="15"Gold.png100–1,000g.

Unlike other bait, magnets cannot be used in Crab Pots. Like other bait, the magnet is a one-time use item.

Despite the description, the Magnet does not decrease the bite rate of fish.

Gifting

Villager Reactions

Hate Abigail Icon.png AbigailAlex Icon.png AlexCaroline Icon.png CarolineClint Icon.png ClintDemetrius Icon.png DemetriusDwarf Icon.png DwarfElliott Icon.png ElliottEmily Icon.png EmilyEvelyn Icon.png EvelynGeorge Icon.png GeorgeGus Icon.png GusHaley Icon.png HaleyHarvey Icon.png HarveyJas Icon.png JasJodi Icon.png JodiKent Icon.png KentKrobus Icon.png KrobusLeah Icon.png LeahLewis Icon.png LewisLinus Icon.png LinusMarnie Icon.png MarnieMaru Icon.png MaruPam Icon.png PamPenny Icon.png PennyPierre Icon.png PierreRobin Icon.png RobinSam Icon.png SamSandy Icon.png SandySebastian Icon.png SebastianShane Icon.png ShaneVincent Icon.png VincentWilly Icon.png WillyWizard Icon.png Wizard

Bundles

The Magnet is not used in any bundles.

Quests

The Magnet is not used in any quests.

Notes

While the Magnet can be purchased at the Fish Shop for data-sort-value="1000">Gold.png1,000g, crafting is a cheaper option, even if purchasing the ingredients. In year 1, 5 Iron Ore and 1 Coal cost data-sort-value="900">Gold.png900g at the Blacksmith (data-sort-value="300">Gold.png300g per magnet). In years 2+, 5 Iron Ore and 1 Coal cost data-sort-value="1500">Gold.png1,500g (data-sort-value="500">Gold.png500g per magnet). As of update 1.4 you can get near infinite amount of qi coins in the slot machine so purchasing it using qi coins can be a good way to farm them.