Difference between revisions of "Modding:Index"

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(→‎Migration guides: + date for 64-bit migration guide)
(→‎See also: Added links for pixel art guidance)
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===See also===
 
===See also===
 
* [[User:Kdau#Notes on Android SMAPI modding]]
 
* [[User:Kdau#Notes on Android SMAPI modding]]
 
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* Check out the [https://sundrop.kvdk.net/art-guide Stardew Valley art style guide] some modders created.
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* rhubarb#4755 on Discord wrote a [https://discord.com/channels/137344473976799233/156109690059751424/740854008469520434 few tips specific to hair for portraits].
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* Airyn#8682 on Discord recommends this [http://pixeljoint.com/forum/forum_posts.asp?TID=11299&PID=139322 pixel art tutorial on Pixel Joint] and this [https://medium.com/pixel-grimoire/how-to-start-making-pixel-art-2d1e31a5ceab pixel art guide on Medium].
 
[[Category:Modding| ]]
 
[[Category:Modding| ]]
  

Revision as of 14:12, 13 June 2021

Mods are packages of files which change Stardew Valley in some way. Mods can add features (like showing NPCs on the map), change game mechanics (like making fences decay more slowly), make cosmetic changes (like making your house look like a hobbit home), and much more.

Using mods

Using mods
How to install SMAPI, use mods, and troubleshoot them. Includes the compatibility list.

Creating mods

Creating SMAPI mods
How to create SMAPI mods, with tutorials and documentation. This includes the full SMAPI API + event reference.
Creating content packs
How to create content packs for frameworks like Content Patcher.
Translating mods
How to contribute mod translations for any language supported by the game. (And for modders, how to enable and request translations.)

Advanced topics

Migration guides

release date released
SMAPI 2.0 October 2017
Stardew Valley 1.3 May 2018
Stardew Valley 1.3 (XNB changes) May 2018
Stardew Valley 1.3.36 March 2019
Stardew Valley 1.4 November 2019
SMAPI 3.0 November 2019
Stardew Valley 1.5 December 2020
64-bit on Windows May 2021
Harmony 2.0 TBD

See also