Difference between revisions of "Modding:Index"
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* [[Modding:Editing XNB files|Editing XNB files]] | * [[Modding:Editing XNB files|Editing XNB files]] | ||
* [[Modding:IDE reference|IDE reference]] | * [[Modding:IDE reference|IDE reference]] | ||
+ | |||
+ | * Game: | ||
+ | ** [[Modding:Audio|Audio]] | ||
+ | ** [[Modding:Custom languages|Custom languages]] | ||
+ | ** [[Modding:Debug commands|Debug commands]] | ||
* NPCs: | * NPCs: | ||
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** [[Modding:Schedule data|Schedules]] | ** [[Modding:Schedule data|Schedules]] | ||
− | * | + | * Item data: |
** [[Modding:Big craftables data|Craftable items]] | ** [[Modding:Big craftables data|Craftable items]] | ||
** [[Modding:Crop data|Crops]] | ** [[Modding:Crop data|Crops]] | ||
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** [[Modding:Object data|Objects]] | ** [[Modding:Object data|Objects]] | ||
** [[Modding:Weapon data|Weapons]] | ** [[Modding:Weapon data|Weapons]] | ||
− | |||
− | |||
** [[Modding:Context tags|Context tags]] | ** [[Modding:Context tags|Context tags]] | ||
− | * Other: | + | * Other content: |
** [[Modding:Animal data|Animals]] | ** [[Modding:Animal data|Animals]] | ||
** [[Modding:Achievement data|Achievements]] | ** [[Modding:Achievement data|Achievements]] | ||
− | |||
** [[Modding:Blueprint data|Blueprints]] | ** [[Modding:Blueprint data|Blueprints]] | ||
** [[Modding:Bundles|Bundles]] | ** [[Modding:Bundles|Bundles]] | ||
− | |||
** [[Modding:Farmer sprite|Farmer sprite]] | ** [[Modding:Farmer sprite|Farmer sprite]] | ||
** [[Modding:Festival data|Festivals]] | ** [[Modding:Festival data|Festivals]] |
Revision as of 23:45, 21 October 2021
Mods are packages of files which change Stardew Valley in some way. Mods can add features (like showing NPCs on the map), change game mechanics (like making fences decay more slowly), make cosmetic changes (like making your house look like a hobbit home), and much more.
Using mods
Using mods How to install SMAPI, use mods, and troubleshoot them. Includes the compatibility list. |
- Get help or ask question
- Join the community
- Using XNB mods (not recommended)
Creating mods
Creating SMAPI mods How to create SMAPI mods, with tutorials and documentation. This includes the full SMAPI API + event reference. |
Creating content packs How to create content packs for frameworks like Content Patcher. |
Translating mods How to contribute mod translations for any language supported by the game. (And for modders, how to enable and request translations.) |
- Looking for something specific? Try searching the Modding namespace.
- Get help or ask question
- Join the community
- Open source
Advanced topics
- SMAPI API reference (also on the sidebar in the "Creating SMAPI mods" guide above)
- Modding tutorials wiki
- Common tasks (SMAPI mods)
- Specific Examples (SMAPI mods)
- Editing XNB files
- IDE reference
- Item data:
- Other content:
Migration guides
release | date released |
---|---|
SMAPI 2.0 | October 2017 |
Stardew Valley 1.3 | May 2018 |
Stardew Valley 1.3 (XNB changes) | May 2018 |
Stardew Valley 1.3.36 | March 2019 |
Stardew Valley 1.4 | November 2019 |
SMAPI 3.0 | November 2019 |
Stardew Valley 1.5 | December 2020 |
64-bit on Windows | May 2021 |
Harmony 2.0 | July 2021 |
Stardew Valley 1.5.5 | August 2021 (beta) |
See also
- Pixel art resources:
- Content pack resources:
- Useful tools:
- Kdau's notes on Android SMAPI modding