Difference between revisions of "Modding:Index"

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==Creating mods==
 
==Creating mods==
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Making mods can be broadly divided into two categories: SMAPI mods, which use C#, and content packs, which don’t require coding knowledge, just making json files. Usually it’s easiest to start with making content packs, especially if there’s a framework that already does what you want, and in general it's better to use frameworks whenever possible for compatibility reasons. If you're confused and want to look at a picture of what kinds of modding is possible, see [[Modding:Modder Guide/Get Started/Pictorial Guide]].
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{|
 
{|
 
|-
 
|-
|style="border: 2px solid rgb(0, 116, 72); background: rgba(3, 160, 7, 0.1); padding: 1em;"| <span style="font-size: larger;">'''[[Modding:Modder Guide/Get Started|Creating SMAPI mods]]'''</span><br />How to create SMAPI mods, with tutorials and documentation. This includes the full SMAPI API + event reference.
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|style="border: 2px solid rgb(0, 116, 72); background: rgba(3, 160, 7, 0.1); padding: 1em;"| <span style="font-size: larger;">'''[[Modding:Content pack frameworks|Creating content mods with jsons]]'''</span><br />How to create content packs for frameworks like Content Patcher.
 
|-
 
|-
|style="border: 2px solid rgb(0, 116, 72); background: rgba(3, 160, 7, 0.1); padding: 1em;"| <span style="font-size: larger;">'''[[Modding:Content pack frameworks|Creating content packs]]'''</span><br />How to create content packs for frameworks like Content Patcher.
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|style="border: 2px solid rgb(0, 116, 72); background: rgba(3, 160, 7, 0.1); padding: 1em;"| <span style="font-size: larger;">'''[[Modding:Modder Guide/Get Started|Creating SMAPI mods with C#]]'''</span><br />How to create SMAPI mods, with tutorials and documentation. This includes the full SMAPI API + event reference.
 
|-
 
|-
 
|style="border: 2px solid rgb(0, 116, 72); background: rgba(3, 160, 7, 0.1); padding: 1em;"| <span style="font-size: larger;">'''[[Modding:Translations|Translating mods]]'''</span><br />How to contribute mod translations for any language supported by the game. (And for modders, how to enable and request translations.)
 
|style="border: 2px solid rgb(0, 116, 72); background: rgba(3, 160, 7, 0.1); padding: 1em;"| <span style="font-size: larger;">'''[[Modding:Translations|Translating mods]]'''</span><br />How to contribute mod translations for any language supported by the game. (And for modders, how to enable and request translations.)
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===Advanced topics===
 
===Advanced topics===
 
* '''[[Modding:Modder Guide/APIs|SMAPI API reference]]''' (also on the sidebar in the "Creating SMAPI mods" guide above)
 
* '''[[Modding:Modder Guide/APIs|SMAPI API reference]]''' (also on the sidebar in the "Creating SMAPI mods" guide above)
* '''[https://stardewmodding.wiki Modding tutorials wiki]'''
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* '''[https://stardewmodding.miraheze.org Modding tutorials wiki]'''
 
* [[Modding:Common tasks|Common tasks (SMAPI mods)]]
 
* [[Modding:Common tasks|Common tasks (SMAPI mods)]]
* [[Modding:Specific Examples|Specific Examples (SMAPI mods)]]
 
 
* [[Modding:Editing XNB files|Editing XNB files]]
 
* [[Modding:Editing XNB files|Editing XNB files]]
 
* [[Modding:IDE reference|IDE reference]]
 
* [[Modding:IDE reference|IDE reference]]
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* Item data:
 
* Item data:
** [[Modding:Big craftables data|Craftable items]]
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** [[Modding:Items|Items]]
 
** [[Modding:Crop data|Crops]]
 
** [[Modding:Crop data|Crops]]
** [[Modding:Furniture data|Furniture]]
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** [[Modding:Fruit trees|Fruit trees]]
** [[Modding:Hat data|Hats]]
 
** [[Modding:Object data|Objects]]
 
** [[Modding:Weapon data|Weapons]]
 
** [[Modding:Context tags|Context tags]]
 
  
 
* Other content:
 
* Other content:
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** [[Modding:Mail data|Mail]]
 
** [[Modding:Mail data|Mail]]
 
** [[Modding:Monster data|Monsters]]
 
** [[Modding:Monster data|Monsters]]
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** [[Modding:Movie theater data|Movie theater]]
 
** [[Modding:Recipe data|Recipes]]
 
** [[Modding:Recipe data|Recipes]]
 
** [[Modding:Special orders|Special orders]]
 
** [[Modding:Special orders|Special orders]]
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|-
 
|-
 
| [[Modding:Migrate to Stardew Valley 1.5.5|Stardew Valley 1.5.5]] || November 2021
 
| [[Modding:Migrate to Stardew Valley 1.5.5|Stardew Valley 1.5.5]] || November 2021
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|-
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| [[Modding:Migrate to SMAPI 4.0|SMAPI 4.0]] || ''upcoming''
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|-
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| [[Modding:Migrate to Stardew Valley 1.6|Stardew Valley 1.6]] || ''upcoming''
 
|}
 
|}
  
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* Content pack resources:
 
* Content pack resources:
 
** [https://docs.google.com/spreadsheets/d/1CpDrw23peQiq-C7F2FjYOMePaYe0Rc9BwQsj3h6sjyo The great ID spreadsheet]
 
** [https://docs.google.com/spreadsheets/d/1CpDrw23peQiq-C7F2FjYOMePaYe0Rc9BwQsj3h6sjyo The great ID spreadsheet]
** [https://stardewmodding.wiki/wiki/Custom_NPC_Tiles Custom NPC festival tile positions]
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** [https://stardewmodding.miraheze.org/wiki/Custom_NPC_Tiles Custom NPC festival tile positions]
 
* Useful tools:
 
* Useful tools:
 
** [https://smapi.io/mods SMAPI mod compatibility list] ([[Modding:Mod compatibility|you can edit it!]])
 
** [https://smapi.io/mods SMAPI mod compatibility list] ([[Modding:Mod compatibility|you can edit it!]])
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* [[User:Kdau#Notes on Android SMAPI modding|Kdau's notes on Android SMAPI modding]]
 
* [[User:Kdau#Notes on Android SMAPI modding|Kdau's notes on Android SMAPI modding]]
 
* [[User:Dem1se#Getting_Started_with_Making_UIs| Dem1se's getting started guide on mod UIs]]
 
* [[User:Dem1se#Getting_Started_with_Making_UIs| Dem1se's getting started guide on mod UIs]]
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[[Category:Modding| ]]
 
[[Category:Modding| ]]
  
 
[[de:Modding:Index]]
 
[[de:Modding:Index]]
 
[[es:Modding:Índice]]
 
[[es:Modding:Índice]]
[[ko:모드:색인]]
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[[fr:Modding:Index]]
 
[[pt:Modificações:Índice]]
 
[[pt:Modificações:Índice]]
 
[[ru:Модификации:Индекс]]
 
[[ru:Модификации:Индекс]]
 
[[zh:使用模组:目录]]
 
[[zh:使用模组:目录]]

Revision as of 00:49, 20 May 2023

Mods are packages of files which change Stardew Valley in some way. Mods can add features (like showing NPCs on the map), change game mechanics (like making fences decay more slowly), make cosmetic changes (like making your house look like a hobbit home), and much more.

Using mods

Using mods
How to install SMAPI, use mods, and troubleshoot them. Includes the compatibility list.

Creating mods

Making mods can be broadly divided into two categories: SMAPI mods, which use C#, and content packs, which don’t require coding knowledge, just making json files. Usually it’s easiest to start with making content packs, especially if there’s a framework that already does what you want, and in general it's better to use frameworks whenever possible for compatibility reasons. If you're confused and want to look at a picture of what kinds of modding is possible, see Modding:Modder Guide/Get Started/Pictorial Guide.

Creating content mods with jsons
How to create content packs for frameworks like Content Patcher.
Creating SMAPI mods with C#
How to create SMAPI mods, with tutorials and documentation. This includes the full SMAPI API + event reference.
Translating mods
How to contribute mod translations for any language supported by the game. (And for modders, how to enable and request translations.)

Advanced topics

Migration guides

release date released
SMAPI 2.0 October 2017
Stardew Valley 1.3 May 2018
Stardew Valley 1.3 (XNB changes) May 2018
Stardew Valley 1.3.36 March 2019
Stardew Valley 1.4 November 2019
SMAPI 3.0 November 2019
Stardew Valley 1.5 December 2020
64-bit on Windows May 2021
Harmony 2.0 July 2021
Stardew Valley 1.5.5 November 2021
SMAPI 4.0 upcoming
Stardew Valley 1.6 upcoming

See also