Difference between revisions of "Modding:Index"

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* [[Modding:Editing XNB files|Editing XNB files]]
 
* [[Modding:Editing XNB files|Editing XNB files]]
 
* [[Modding:IDE reference|IDE reference]]
 
* [[Modding:IDE reference|IDE reference]]
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* NPCs:
 
* NPCs:
 
** [[Modding:NPC data|Overview]]
 
** [[Modding:NPC data|Overview]]
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** [[Modding:Fish Pond data|Fish Ponds]]
 
** [[Modding:Fish Pond data|Fish Ponds]]
 
** [[Modding:Maps|Maps]]
 
** [[Modding:Maps|Maps]]
** [[Modding:Monster data|Monster data]]
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** [[Modding:Mail data|Mail]]
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** [[Modding:Monster data|Monsters]]
 
** [[Modding:Weather data|Weather]]
 
** [[Modding:Weather data|Weather]]
  

Revision as of 00:21, 24 March 2020

Mods are packages of files which change Stardew Valley in some way. Mods can add features (like showing NPCs on the map), change game mechanics (like making fences decay more slowly), make cosmetic changes (like making your house look like a hobbit home), and much more.

Using mods

Using mods
How to install SMAPI, use mods, and troubleshoot them. Includes the compatibility list.

Creating mods

Looking for something specific? Try searching the Modding namespace.

Creating SMAPI mods
How to create SMAPI mods, with tutorials and documentation. This includes the full SMAPI API + event reference.
Creating Content Patcher packs
How to create content packs for Content Patcher, including links to more info.
Translating mods
How to contribute mod translations for any language supported by the game. (And for modders, how to enable and request translations.)

Advanced topics

Migration guides:

release date released
SMAPI 2.0 October 2017
Stardew Valley 1.3 May 2018
Stardew Valley 1.3 (XNB changes) May 2018
Stardew Valley 1.3.36 March 2019
Stardew Valley 1.4 November 2019
SMAPI 3.0 November 2019
Harmony 2.0 TBD 2020