Difference between revisions of "Seasons"

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There are four season total:
 
There are four season total:
[[Spring]], [[Summer]], [[Fall]], and [[Winter]]. The game begins on the first day of [[Spring]].
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{{name|Spring|class=inline}}, {{name|Summer|class=inline}}, {{name|Fall|class=inline}}, and {{name|Winter|class=inline}}. The game begins on the first day of [[Spring]].
  
 
After every season ends, all of the crops that are planted, that do not follow into the season that is starting, will die (pay attention to those growing days).
 
After every season ends, all of the crops that are planted, that do not follow into the season that is starting, will die (pay attention to those growing days).

Revision as of 05:27, 7 May 2016

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Each Season lasts 28 day cycles, with specific crops, forageables, and fish that can only be found during that season. Crops still standing out of season will wither and die, and fertilizer used on soil will expire. During seasonal shifts, your farm will also experience minor disrepair. Each season has two festival days. Seeds available in Pierre's General Store change each season. A villager's daily routines may change with a new season.

There are four season total: Spring.png Spring, Summer.png Summer, Fall.png Fall, and Winter.png Winter. The game begins on the first day of Spring.

After every season ends, all of the crops that are planted, that do not follow into the season that is starting, will die (pay attention to those growing days).

On the 3rd of Summer, there will be an earthquake which scatters some debris on the farm and clears the passage north of Robin's carpenter shop, which leads to the Spa and train platform. After completing a cycle of seasons, the game moves forward one year when spring starts again. Years are tied to a few events, but there's no limit on the number of years which can be played.