Difference between revisions of "Secret Notes"

From Stardew Valley Wiki
Jump to navigation Jump to search
(Added a note about preforming note 21 on winter 16.)
(→‎Secret Note #21: Pages may not include humanlike text or dialogue unless it's a quote or message from an NPC. Non-Message pages must be exclusively informational and not enthusiastic.)
Tags: Mobile edit Mobile web edit
 
(132 intermediate revisions by 58 users not shown)
Line 1: Line 1:
 
{{TOC right|npt=y}}
 
{{TOC right|npt=y}}
Secret Notes are collectible notes that can be unlocked by walking to the [[Bus Stop]] from [[The Farm]] during [[Winter]] between 6am and 4pm.  The player will see a cutscene in which a "Shadow Guy" (who is most likely [[Krobus]]) startles and runs away.  After seeing the cutscene, the quest [[Quests#A Winter Mystery|"A Winter Mystery"]] is added to the player's journal.
+
:''See also: [[Journal Scraps]]''
 
+
'''Secret Notes''' are collectible notes that can be unlocked by walking to the [[Bus Stop]] from [[The Farm]] during [[Winter]] between 6am and 4pm.  The player will see a cutscene in which a "Shadow Guy" (who could be [[Krobus]]) startles and runs away.  After seeing the cutscene, the quest [[Quests#A Winter Mystery|"A Winter Mystery"]] is added to the player's journal.
Note that the cutscene will not trigger if the player is riding a [[Animals#Horse|horse]].
 
  
 
The Shadow Guy's footsteps lead to a bush next to the playground, left of the [[Community Center]].  If the player interacts with the bush, the Shadow Guy will pop out of it, apologize for stealing, give the player a [[Magnifying Glass]], then run away. The Magnifying Glass gives the player the ability to find Secret Notes while digging, chopping trees, mining, fishing, or killing monsters.  
 
The Shadow Guy's footsteps lead to a bush next to the playground, left of the [[Community Center]].  If the player interacts with the bush, the Shadow Guy will pop out of it, apologize for stealing, give the player a [[Magnifying Glass]], then run away. The Magnifying Glass gives the player the ability to find Secret Notes while digging, chopping trees, mining, fishing, or killing monsters.  
Line 8: Line 7:
 
Once found, a Secret Note can be read by selecting it in the top row of inventory and right-clicking (as if consuming food).  This will add the note to the player's collection, and enable the Secret Notes collection tab on the player menu.
 
Once found, a Secret Note can be read by selecting it in the top row of inventory and right-clicking (as if consuming food).  This will add the note to the player's collection, and enable the Secret Notes collection tab on the player menu.
  
Some notes will list "Loved" gifts for certain characters, while others will have images depicting puzzle solutions.
+
Some notes will list "Loved" gifts for certain characters, while others will have images depicting puzzle solutions.  Reading notes that list gift preferences will add the gifts to the villager's Gift Log on the Social tab of the player menu.
  
 
Secret Notes can be gifted, but they are all [[Friendship#Universal Hates|universally hated]].
 
Secret Notes can be gifted, but they are all [[Friendship#Universal Hates|universally hated]].
Line 18: Line 17:
 
The following table lists the different actions that can spawn a secret note.
 
The following table lists the different actions that can spawn a secret note.
  
When the percentage chance is hit, the game tries 3 times to make a note. In each attempt a random number is generated based on the total number of notes. If the number is a note that has not yet been received, the note is spawned and the checks stop
+
The "Chance" column below indicates the probabilities that the game will ''attempt'' to spawn a secret note. When such an attempt is made, the game performs a further check to see if it succeeds, based on the number of notes of the appropriate type (Journal Scraps on Ginger Island, regular Secret Notes elsewhere) that the player has already found. If all notes have been found, the check fails.  Otherwise, the probability of success is a linear function of the number of notes found, where there's an 80% chance of success if no notes have been found, and a 12% chance of success if all but one have been found <ref name="probability" />.
 +
 
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
Line 24: Line 24:
 
!Chance
 
!Chance
 
|-
 
|-
| Weeds <ref name="weeds" />  
+
| [[Weeds]] <ref name="weeds" />  
 
| 0.9%
 
| 0.9%
 
|-
 
|-
| Monsters <ref name="monsters" />  
+
| [[Monsters]] <ref name="monsters" />  
 
| 3.3%
 
| 3.3%
 
|-
 
|-
| Chopping trees (Each Axe hit) <ref name="axe" />  
+
| Chopping [[trees]] (Each Axe hit) <ref name="axe" />  
 
| 0.5%
 
| 0.5%
 
|-
 
|-
| Fish <ref name="fish" />
+
| [[Fishing]] <ref name="fish" />
| 8%
+
| 8% to replace trash
 
|-
 
|-
| Artifact spot <ref name="artifact" />  
+
| [[Artifact Spot]] <ref name="artifact" />  
 
| 11% (After artifact checks and winter forage checks)
 
| 11% (After artifact checks and winter forage checks)
 
|-
 
|-
| Stone <ref name="stone" />  
+
| [[Stone]] <ref name="stone" />  
| 1%
+
| 0.75%
 
|-
 
|-
 
| Resource clump * <ref name="resource" />  
 
| Resource clump * <ref name="resource" />  
 
| 5%
 
| 5%
 
|-
 
|-
| Giant crop <ref name="giant" />  
+
| [[Crops#Giant Crops|Giant crop]] <ref name="giant" />  
 
| 100%
 
| 100%
 
|-
 
|-
 
|}
 
|}
<nowiki>*</nowiki> Resource Clump = [[Large Stump]], [[Large Log]], [[Random Events#Meteorite|Meteorite]], or [[Boulder]] (inside or outside [[the Mines]]).
+
<nowiki>*</nowiki> Resource Clump = [[Large Stump]], [[Large Log]], [[Random Events#Meteorite|Meteorite]], or [[Boulder]] (inside or outside [[The Mines]]).
  
 
==Secret Notes==
 
==Secret Notes==
Line 57: Line 57:
 
!style="text-align: left;"|Note&nbsp;
 
!style="text-align: left;"|Note&nbsp;
 
|-
 
|-
|It's a page from Abigail's Diary
+
|It's a page from [[Abigail]]'s Diary
  
'Things I love: the smell of carved pumpkin, keeping an amethyst under my pillow, chocolate cake, the thrill of spicy eel, and the comfort of Mom's blackberry cobbler (I like to eat!)'
+
'Things I love: the smell of carved [[pumpkin]], keeping an [[amethyst]] under my pillow, [[Chocolate Cake|chocolate cake]], the thrill of [[Spicy Eel|spicy eel]], and the comfort of Mom's [[Blackberry Cobbler|blackberry cobbler]] (I like to eat!)'
 
|}
 
|}
  
Line 67: Line 67:
 
!style="text-align: left;"|Note&nbsp;
 
!style="text-align: left;"|Note&nbsp;
 
|-
 
|-
|It's Sam's holiday shopping list
+
|It's [[Sam]]'s holiday shopping list
  
 
Everyone's favorites
 
Everyone's favorites
  
Sebastian: Frozen Tear, Sashimi
+
<br />[[Sebastian]]: [[Frozen Tear]], [[Sashimi]]
<br />Penny: Emerald, Poppy
+
<br />[[Penny]]: [[Emerald]], [[Poppy]]
<br />Vincent: Grape, Cranberry Candy
+
<br />[[Vincent]]: [[Grape]], [[Cranberry Candy]]
<br />Mom: Crispy Bass, Pancakes
+
<br />[[Jodi|Mom]]: [[Crispy Bass]], [[Pancakes]]
<br />Dad: Risotto, Roasted Hazelnuts
+
<br />[[Kent|Dad]]: [[Fiddlehead Risotto|Risotto]], [[Roasted Hazelnuts]]
<br />Me: Cactus, Maple Bar, Pizza
+
<br />[[Sam|Me]]: [[Cactus Fruit|Cactus]], [[Maple Bar]], [[Pizza]]
 
|}
 
|}
  
Line 86: Line 86:
 
|It's written in Leah's handwriting
 
|It's written in Leah's handwriting
  
My idea of a perfect dinner would be salad, goat cheese, truffle, and wine. For dessert I'd need a poppyseed muffin. Yum! If someone gave me one of those things, I'd melt.
+
My idea of a perfect dinner would be [[salad]], [[Goat Cheese|goat cheese]], [[truffle]], and [[wine]]. For dessert I'd need a [[Poppyseed Muffin|poppyseed muffin]]. Yum! If someone gave me one of those things, I'd melt.
 
|}
 
|}
  
Line 94: Line 94:
 
!style="text-align: left;"|Note&nbsp;
 
!style="text-align: left;"|Note&nbsp;
 
|-
 
|-
|It's a note of Maru's
+
|It's a note of [[Maru]]'s
  
 
Parts still needed for my greatest invention yet!
 
Parts still needed for my greatest invention yet!
  
<nowiki>*</nowiki>Gold Bar
+
<nowiki>*</nowiki>[[Gold Bar]]
<br /><nowiki>*</nowiki>Iridium Bar
+
<br /><nowiki>*</nowiki>[[Iridium Bar]]
<br /><nowiki>*</nowiki>Battery Pack
+
<br /><nowiki>*</nowiki>[[Battery Pack]]
<br /><nowiki>*</nowiki>Diamond
+
<br /><nowiki>*</nowiki>[[Diamond]]
<br /><nowiki>*</nowiki>Strawberries
+
<br /><nowiki>*</nowiki>[[Strawberry|Strawberries]]
 
|}
 
|}
  
Line 110: Line 110:
 
!style="text-align: left;"|Note&nbsp;
 
!style="text-align: left;"|Note&nbsp;
 
|-
 
|-
|It's Penny's handwriting:
+
|It's [[Penny]]'s handwriting:
  
 
I want to get everyone something they love!
 
I want to get everyone something they love!
  
Mom: Parsnip, Glazed Yams, NO BEER!
+
[[Pam|Mom]]: [[Parsnip]], [[Glazed Yams]], NO [[Beer|BEER]]!
<br />Jas: Fairy Rose, Plum Pudding
+
<br />[[Jas]]: [[Fairy Rose]], [[Plum Pudding]]
<br />Vincent: Pink Cake, Grape
+
<br />[[Vincent]]: [[Pink Cake]], [[Grape]]
<br />Mr. Mullner: Leek, Fried Mushroom
+
<br />[[George|Mr. Mullner]]: [[Leek]], [[Fried Mushroom]]
<br />Granny Mullner: Beet, Tulip
+
<br />[[Evelyn|Granny Mullner]]: [[Beet]], [[Tulip]]
 
|}
 
|}
  
Line 126: Line 126:
 
!style="text-align: left;"|Note&nbsp;
 
!style="text-align: left;"|Note&nbsp;
 
|-
 
|-
|Stardrop Saloon Special Orders
+
|[[The Stardrop Saloon|Stardrop Saloon]] Special Orders
  
Mayor Lewis: Autumn's Bounty
+
Mayor [[Lewis]]: [[Autumn's Bounty]]
 
<br />(Double order of high-fiber bread on the side)
 
<br />(Double order of high-fiber bread on the side)
  
Marnie: Pumpkin Pie
+
[[Marnie]]: [[Pumpkin Pie]]
 
<br />(extra whipped cream!)
 
<br />(extra whipped cream!)
  
Demetrius: Bean Hotpot
+
[[Demetrius]]: [[Bean Hotpot]]
 
<br />(Make it spicy)
 
<br />(Make it spicy)
  
Caroline: Fish Taco
+
[[Caroline]]: [[Fish Taco]]
 
<br />(she wants triple the sauce! Better throw in a few extra napkins...)
 
<br />(she wants triple the sauce! Better throw in a few extra napkins...)
 
|}
 
|}
Line 148: Line 148:
 
|It's a page from someone's diary...
 
|It's a page from someone's diary...
  
...There are only a few 'older' bachelors in town, and none of them are perfect! Harvey is really anxious and weak, but I know he would make a loyal and devoted husband. He likes coffee and pickles.
+
...There are only a few 'older' bachelors in town, and none of them are perfect! [[Harvey]] is really anxious and weak, but I know he would make a loyal and devoted husband. He likes [[coffee]] and [[Jellies and Pickles|pickles]].
  
Elliott is a bit foppish and melodramatic, but he does have a nice chin. He likes crab cakes and pomegranates.
+
[[Elliott]] is a bit foppish and melodramatic, but he does have a nice chin. He likes [[Crab Cakes|crab cakes]] and [[Pomegranate|pomegranates]].
  
Shane is messy and anti-social. But I think his gruff exterior is a defense mechanism, insulating his softness from the world. He likes Beer, Pizza, and Pepper Poppers.
+
[[Shane]] is messy and anti-social. But I think his gruff exterior is a defense mechanism, insulating his softness from the world. He likes [[Beer]], [[Pizza]], and [[Pepper Poppers]].
 
|}
 
|}
  
Line 160: Line 160:
 
!style="text-align: left;"|Note&nbsp;
 
!style="text-align: left;"|Note&nbsp;
 
|-
 
|-
|To Haley and Emily
+
|To [[Haley]] and [[Emily]]
  
Hope you two are doing well! We've sent you your favorite gifts: Pink Cake and Sunflowers for Haley, Gemstones and Wool for Emily!
+
Hope you two are doing well! We've sent you your favorite gifts: [[Pink Cake]] and [[Sunflower]]s for [[Haley]], [[Minerals#Gems|Gemstones]] and [[Wool]] for [[Emily]]!
  
 
-Love Mom and Dad
 
-Love Mom and Dad
Line 172: Line 172:
 
!style="text-align: left;"|Note&nbsp;
 
!style="text-align: left;"|Note&nbsp;
 
|-
 
|-
|Alex's Strength Training Diet:
+
|[[Alex]]'s Strength Training Diet:
  
<nowiki>*</nowiki>Complete Breakfast
+
<nowiki>*</nowiki>[[Complete Breakfast]]
<br /><nowiki>*</nowiki>Salmon Dinner
+
<br /><nowiki>*</nowiki>[[Salmon Dinner]]
  
 
(I've learned to love this food... I can feel the protein!!)
 
(I've learned to love this food... I can feel the protein!!)
Line 186: Line 186:
 
!style="text-align: left;"|Note&nbsp;
 
!style="text-align: left;"|Note&nbsp;
 
|-
 
|-
|Someone is<br />waiting for you<br />on level 100<br />in<br />the<br />skull cavern...
+
|Someone is<br />waiting for you<br />on level 100<br />in<br />the<br />[[Skull Cavern|skull cavern]]...
 
|}
 
|}
  
Line 193: Line 193:
 
!style="text-align: left;"|Details&nbsp;
 
!style="text-align: left;"|Details&nbsp;
 
|-
 
|-
|Reading Secret Note #10 adds the [[Quests#Cryptic Note|"Cryptic Note" quest]] to the journal.  To fulfull the quest, reach level 100 of the [[Skull Cavern]].  Once there, a cutscene will play, during which [[Mr. Qi]] will either congratulate you for reaching level 100 without using [[Staircase]]s or say you are "clever" but not "honorable" for using them.  In either case, he rewards you with an "Iridium Snake Milk", which permanently increases your [[Health]] by 25.
+
|Reading Secret Note #10 adds the [[Quests#Cryptic Note|"Cryptic Note" quest]] to the journal.  To fulfill the quest, reach floor 100 of the [[Skull Cavern]].  Once there, a cutscene will play, during which [[Mr. Qi]] will either congratulate the player for reaching floor 100 using 10 or fewer [[staircase]]s or say they are "clever" but not "honorable" for using 11 or more.  In either case, he rewards them with an "Iridium Snake Milk", which permanently increases their [[Health]] by 25.
 +
 
 +
'''Bug:''' Under circumstances which are not clear, it is possible to obtain Secret Note #10 and then read it (on the same game day), yet the saved game files do not record that it was received, nor read, and the quest is not added to the Journal. The game may behave as designed the next time the player gets Secret Note #10.
 
|}
 
|}
  
Line 209: Line 211:
 
!style="text-align: left;"|Note&nbsp;
 
!style="text-align: left;"|Note&nbsp;
 
|-
 
|-
|I've found some good things by looking in the garbage cans, on lucky days.
+
|I've found some good things by looking in the [[Garbage Can|garbage cans]], on lucky days.
  
Sometimes you'll find the 'dish of the day' behind the saloon... usually fresh!
+
Sometimes you'll find the 'dish of the day' behind the [[The Stardrop Saloon|saloon]]... usually fresh!
  
For dessert, I'll check the Mullners' can for cookies.
+
For dessert, I'll check the [[1 River Road|Mullners']] can for [[cookie]]s.
  
For treasures, check the cans by the blacksmith and museum.
+
For treasures, check the cans by the [[blacksmith]] and [[museum]].
 
|}
 
|}
  
Line 238: Line 240:
 
!style="text-align: left;"|Note&nbsp;
 
!style="text-align: left;"|Note&nbsp;
 
|-
 
|-
|I hid something behind the community center.
+
|I hid something behind the [[Community Center|community center]].
 
|}
 
|}
  
Line 245: Line 247:
 
!style="text-align: left;"|Solution&nbsp;
 
!style="text-align: left;"|Solution&nbsp;
 
|-
 
|-
|Behind the [[Community Center]], hidden by the roof, against the wooden fence to the right there is a [[Stone Junimo]] statue which can be obtained with a [[Pickaxes|pickaxe]] (or a [[Hoes|hoe]] in the iOS version).  <!--Note that there will be no statue if the player has opted to purchase a Joja membership.  Secret Note #14 will do nothing but help to complete the Secret Notes collection in this case.-->
+
|Behind the [[Community Center]], hidden by the roof, against the wooden fence to the right there is a [[Stone Junimo]] statue which can be obtained with a [[Pickaxes|pickaxe]] or a [[Hoes|hoe]].  <!--Note that there will be no statue if the player has opted to purchase a Joja membership.  Secret Note #14 will do nothing but help to complete the Secret Notes collection in this case.-->
 
|}
 
|}
  
Line 260: Line 262:
 
!style="text-align: left;"|Solution&nbsp;
 
!style="text-align: left;"|Solution&nbsp;
 
|-
 
|-
|During the [[Night Market]], enter the boat at the far right to start the Mermaid Show. After the show, click on the shells in the order indicated (numbered left-to-right) to earn a [[Pearl]].
+
|During the [[Night Market]], enter the boat at the far right to start the [[Night Market#Mermaid Boat|Mermaid Show]]. After the show, click on the shells in the order indicated (numbered left-to-right) to earn a [[Pearl]]. Only one [[Pearl]] may be earned from the Mermaid Boat per player per game.
 
|}
 
|}
  
Line 275: Line 277:
 
!style="text-align: left;"|Solution&nbsp;
 
!style="text-align: left;"|Solution&nbsp;
 
|-
 
|-
|Dig one space to the right of the large bolder north of the [[Railroad]] tracks to get a [[Treasure Chest]].
+
|Dig one space using a [[Hoes|Hoe]] to the right of the large boulder north of the [[Railroad]] tracks to get a [[Treasure Chest]].
 
|}
 
|}
  
Line 290: Line 292:
 
!style="text-align: left;"|Solution&nbsp;
 
!style="text-align: left;"|Solution&nbsp;
 
|-
 
|-
|Head to the area north of [[JojaMart]] next to the river and dig the farthest north tile on the Eastern side for a [[Strange Doll (green)]]
+
|Head to the area north of [[JojaMart]] next to the river and dig the farthest north tile on the Eastern side to get a [[Strange Doll (green)]]. Be careful to stand close enough or the item may fall into the river.
 
|}
 
|}
  
Line 320: Line 322:
 
!style="text-align: left;"|Solution&nbsp;
 
!style="text-align: left;"|Solution&nbsp;
 
|-
 
|-
|This is a depiction of [[1 Willow Lane]] with a series of arrows. Starting at the green square depicted, which is directly in front of the door to the house, follow each arrow until your character cannot move anymore.  First, walk left until you hit a permanent obstacle.  Then walk up until you hit an obstacle, and so on.
+
|This is a depiction of [[1 Willow Lane]] with a series of arrows. Starting at the green square depicted, which is directly in front of the door to the house, follow each arrow until the character cannot move anymore.  First, walk left until they hit a permanent obstacle.  Then walk up until they hit an obstacle, and so on.
  
The path will lead you around the house, through town, and ultimately to a secret [[Solid Gold Lewis]] statue hidden behind [[Lewis|Mayor Lewis']] house.  To find the statue and take it into the player's inventory, simply stand on the destination tile and right-click on the ground.  
+
The path will lead the player around the house, through town, and ultimately to a secret [[Solid Gold Lewis]] statue hidden behind [[Lewis|Mayor Lewis']] house.  To find the statue and take it into the player's inventory, simply stand on the destination tile and right-click on the ground.  
  
 
Placing the statue anywhere in [[Pelican Town]] will result in an additional secret.
 
Placing the statue anywhere in [[Pelican Town]] will result in an additional secret.
Line 332: Line 334:
 
|-
 
|-
 
|The [[Solid Gold Lewis]] statue can be placed anywhere in [[Pelican Town]].  If the statue is not destroyed by a villager walking through it, the next day it will be replaced with a [[Rotten Plant]], and the player will receive an unsigned letter in the mail containing {{price|750}}:  
 
|The [[Solid Gold Lewis]] statue can be placed anywhere in [[Pelican Town]].  If the statue is not destroyed by a villager walking through it, the next day it will be replaced with a [[Rotten Plant]], and the player will receive an unsigned letter in the mail containing {{price|750}}:  
{{quote|In the future, I'd appreciate it very much if you refrained from placing my PRIVATE belongings in town for all to see!<p>I'm very displeased!</p>Take this money and never speak of my 'project' to anyone.}}
+
{{Quote|In the future, I'd appreciate it very much if you refrained from placing my PRIVATE belongings in town for all to see!<p>I'm very displeased!</p>Take this money and never speak of my 'project' to anyone.}}
  
 
The statue will then appear in [[Lewis]]' bedroom (90% chance) or [[Marnie]]'s bedroom (10% chance).
 
The statue will then appear in [[Lewis]]' bedroom (90% chance) or [[Marnie]]'s bedroom (10% chance).
  
The statue can be removed and placed in Pelican Town again and again, and each time it will be replaced by a Rotten Plant. The player will receive the unsigned letter only once, however.
+
The statue can be removed and placed in Pelican Town again and again, and each time it will be replaced by a [[Rotten Plant]]. The player will receive the unsigned letter only once though.
 
|}
 
|}
  
Line 351: Line 353:
 
!style="text-align: left;"|Solution&nbsp;
 
!style="text-align: left;"|Solution&nbsp;
 
|-
 
|-
|This is a depiction of the town square. Starting in the center of the eye in town square, follow the directional arrows until your character hits a permanent obstacle. This path will bring you around town, up across the bridge to [[JojaMart]], and ultimately to a truck parked beside JojaMart. Interacting with the truck will allow you to speak to a truck driver who requests a [[Rabbit's Foot]].  If you have one in your inventory you can trade it for a [[Special Charm]] that permanently increases daily [[luck]].
+
|This is a depiction of the town square. Starting in the center of the eye in town square, follow the directional arrows until the character hits a permanent obstacle. This path will bring them around town, up across the bridge to [[JojaMart]], and ultimately to a truck parked beside JojaMart. Interacting with the truck will allow the player to speak to a truck driver who requests a [[Rabbit's Foot]].  If the player has one in their inventory they can trade it for a [[Special Charm]] that permanently increases daily [[luck]].
 
|}
 
|}
  
Line 366: Line 368:
 
!style="text-align: left;"|Solution&nbsp;
 
!style="text-align: left;"|Solution&nbsp;
 
|-
 
|-
|At exactly 12:40 at night, interact with the large bush to the north west of the bridge out of [[Pelican Town]] to [[The Beach]]. [[Marnie]] and [[Lewis]] jump out of the bush. Now what were they doing in there!? This possible to do even on Winter 16, even when Marnie is on screen returning from the Night Market.
+
|At exactly 12:40 at night, interact with the large bush to the north west of the bridge out of [[Pelican Town]] to [[The Beach]]. [[Marnie]] and [[Lewis]] jump out of the bush.
 +
 
 +
(Note: This can even be done on Winter 16, when Marnie is on screen returning from the Night Market.)
 
|}
 
|}
  
Line 376: Line 380:
 
|Greetings, ''&lt;Farmer&gt;''...
 
|Greetings, ''&lt;Farmer&gt;''...
  
Have you found my 'secret' in the dark tunnel?
+
Have you found my 'secret' in the dark [[The Tunnel|tunnel]]?
  
 
I look forward to meeting you!
 
I look forward to meeting you!
  
-Qi
+
-[[Mr. Qi|Qi]]
 
|}
 
|}
  
Line 406: Line 410:
 
|Reading Secret Note #23 adds the [[Quests#Strange Note|"Strange Note" quest]] to the journal.  To fulfill the quest, go to the [[Secret Woods]] between 6am and 7pm with [[Maple Syrup]] in inventory to trigger a cutscene in which a Bear shares his special knowledge of berries.  This permanently increases the sell price of [[Blackberry|Blackberries]] and [[Salmonberry|Salmonberries]] by 3x.   
 
|Reading Secret Note #23 adds the [[Quests#Strange Note|"Strange Note" quest]] to the journal.  To fulfill the quest, go to the [[Secret Woods]] between 6am and 7pm with [[Maple Syrup]] in inventory to trigger a cutscene in which a Bear shares his special knowledge of berries.  This permanently increases the sell price of [[Blackberry|Blackberries]] and [[Salmonberry|Salmonberries]] by 3x.   
  
After viewing the cutscene, a bear's paw icon labeled "[[Bear's Knowledge]]" will appear in the player's [[Wallet]].
+
After viewing the cutscene, a bear's paw icon labeled "[[Bear's Knowledge]]" will appear in the [[Special Items & Powers]] tab.
 +
|}
 +
 
 +
===Secret Note #24===
 +
{|class="mw-collapsible mw-collapsed"
 +
|-
 +
!style="text-align: left;"|Note&nbsp;
 +
|-
 +
|It's a page from M. Jasper's book:
 +
 
 +
...the creatures, known by some as "Forest Spirits" or "[[Junimos]]", are said to appear in abandoned buildings after they've "gone to seed".
 +
 
 +
As a general rule... when humans leave, and nature begins to reclaim her territory, the Junimos will undoubtedly appear.
 +
 
 +
Folk wisdom holds that the Junimos display some kind of resonant affinity with gemstones that are placed inside their little huts...
 +
 
 +
Also, it's said that raisins are their favorite food, but they are too shy to take them directly from the hand.
 +
 
 +
Of course, all these claims come from dubious, unverified sources... As far as I know, even the mere existence of these creatures has never been proven!
 +
|}
 +
 
 +
{|class="mw-collapsible mw-collapsed"
 +
|-
 +
!style="text-align: left;"|Solution&nbsp;
 +
|-
 +
|Placing a [[Minerals#Foraged Minerals|foraged mineral]], [[Minerals#Gems|gem]], or [[Minerals#Geode Minerals|geode mineral]] in a [[Junimo Hut]] will alter the color of Junimos that harvest crops.  The Junimos will generally match the color of the mineral, including the changing prismatic color if a [[Prismatic Shard]] is used.
 +
 
 +
The game uses the same code to color Junimos as it does to dye clothing at the [[2 Willow Lane#Sewing Machine|Sewing Machine]].  A full table of colors can be found on the [[Dyeing#Dye Strength|dyeing]] page.
 +
|}
 +
 
 +
===Secret Note #25===
 +
{|class="mw-collapsible mw-collapsed"
 +
|-
 +
!style="text-align: left;"|Note&nbsp;
 +
|-
 +
|I 'borrowed' a necklace from [[Caroline|Mom]], but lost it somewhere near the [[Spa|bath house]]... She’s going to freak out if she notices it’s missing!
 +
|-
 +
|}
 +
 
 +
{|class="mw-collapsible mw-collapsed"
 +
|-
 +
!style="text-align: left;"|Solution&nbsp;
 +
|-
 +
|Fish in the water outside the [[Spa]] during spring, summer, or fall to find an [[Ornate Necklace]].  While carrying the necklace, talk to [[Caroline]] for 50 [[Friendship]] points with her or to [[Abigail]] for 100 Friendship points with her.
 +
|-
 +
|}
 +
{{Spoiler}}
 +
===Secret Note #26===
 +
{|class="mw-collapsible mw-collapsed"
 +
|-
 +
!style="text-align: left;"|Note&nbsp;
 +
|-
 +
|Ancient Farming Secrets, line 37:
 +
 
 +
There's no better helper than a [[Raisins|raisin]]-fed Junimo...
 +
|-
 +
|}
 +
 
 +
{|class="mw-collapsible mw-collapsed"
 +
|-
 +
!style="text-align: left;"|Solution&nbsp;
 +
|-
 +
|Placing [[Raisins]] inside a Junimo hut will cause the Junimos to have a chance at harvesting double crops. One bag of raisins is consumed by the Junimos every week and a small sign is placed outside the hut. You can stack multiple bags in the hut that will be consumed over time. Raisins are acquired by placing 5 grapes into a Dehydrator and will take 1750m (≈29h) to process.
 +
|-
 +
|}
 +
 
 +
===Secret Note #27===
 +
{|class="mw-collapsible mw-collapsed"
 +
|-
 +
!style="text-align: left;"|Note&nbsp;
 +
|-
 +
|My dear grandchild,<br />By the time you find this note, I expect you'll have been living in the valley for quite some time. I hope things are going well!<br />I'm honored that you're continuing the family tradition of farming, and through that noble endeavor, bringing greater life and abundance to all of Stardew Valley... a place very dear to my heart.<br />Keep up the good work!
 +
 
 +
-Grandpa
 +
 
 +
P.S. ...I've hidden a very special secret for you somewhere in the valley. You might think of it as a compendium of my greatest discoveries. Someday, when you're ready, you'll find it.
 +
|-
 +
|}
 +
 
 +
{|class="mw-collapsible mw-collapsed"
 +
|-
 +
!style="text-align: left;"|Solution&nbsp;
 +
|-
 +
|In the southern part of the [[Cindersap Forest]],The [[Mastery Cave]] near the [[Sewer]] Pipe available.
 +
|-
 
|}
 
|}
  
 
==References==
 
==References==
 
<references>
 
<references>
<ref name="weeds">See <tt>Object::cutWeed</tt> in the game code.</ref>
+
<ref name="probability"> See <samp>GameLocation::tryToCreateUnseenSecretNote</samp> in the game code.</ref>
<ref name="monsters">See <tt>GameLocation::monsterDrop</tt> in the game code.</ref>
+
<ref name="weeds">See <samp>Object::cutWeed</samp> in the game code.</ref>
<ref name="axe">See <tt>Tree::performToolAction</tt> in the game code.</ref>
+
<ref name="monsters">See <samp>GameLocation::monsterDrop</samp> in the game code.</ref>
<ref name="fish">See <tt>GameLocation::getFish</tt> in the game code.</ref>
+
<ref name="axe">See <samp>Tree::performToolAction</samp> in the game code.</ref>
<ref name="artifact">See <tt>GameLocation::digUpArtifactSpot</tt> in the game code.</ref>
+
<ref name="fish">See <samp>GameLocation::getFish</samp> in the game code.</ref>
<ref name="stone">See <tt>GameLocation::breakStone</tt> in the game code.</ref>
+
<ref name="artifact">See <samp>GameLocation::digUpArtifactSpot</samp> in the game code.</ref>
<ref name="resource">See <tt>ResourceClump::performToolAction</tt> in the game code.</ref>
+
<ref name="stone">See <samp>GameLocation::breakStone</samp> in the game code.</ref>
<ref name="giant">See <tt>GiantCrop::performToolAction</tt> in the game code.</ref>
+
<ref name="resource">See <samp>ResourceClump::performToolAction</samp> in the game code.</ref>
 +
<ref name="giant">See <samp>GiantCrop::performToolAction</samp> in the game code.</ref>
 
</references>
 
</references>
  
 
==History==
 
==History==
{{history|1.3|Introduced.}}
+
{{History|1.3.27|Introduced.}}
 +
{{History|1.4|Fixed bug preventing shadow guy cutscene from triggering if exiting the farm from the bottom tile(s).  Added Secret Notes #24 and #25.  Reduced drop rate from breaking stones (from 1% to 0.75%).}}
 +
{{History|1.6|Updated Secret Note #24 and added Secret Notes #26 and #27.}}
  
 
[[Category:Secrets]]
 
[[Category:Secrets]]
Line 431: Line 522:
 
[[it:Messaggi segreti]]
 
[[it:Messaggi segreti]]
 
[[ja:ひみつのメモ]]
 
[[ja:ひみつのメモ]]
[[ko:비밀 쪽지]]
+
[[ko:비밀 노트]]
 
[[hu:Titkos jegyzetek]]
 
[[hu:Titkos jegyzetek]]
 
[[pt:Recados Secretos]]
 
[[pt:Recados Secretos]]

Latest revision as of 13:49, 10 April 2024

See also: Journal Scraps

Secret Notes are collectible notes that can be unlocked by walking to the Bus Stop from The Farm during Winter between 6am and 4pm. The player will see a cutscene in which a "Shadow Guy" (who could be Krobus) startles and runs away. After seeing the cutscene, the quest "A Winter Mystery" is added to the player's journal.

The Shadow Guy's footsteps lead to a bush next to the playground, left of the Community Center. If the player interacts with the bush, the Shadow Guy will pop out of it, apologize for stealing, give the player a Magnifying Glass, then run away. The Magnifying Glass gives the player the ability to find Secret Notes while digging, chopping trees, mining, fishing, or killing monsters.

Once found, a Secret Note can be read by selecting it in the top row of inventory and right-clicking (as if consuming food). This will add the note to the player's collection, and enable the Secret Notes collection tab on the player menu.

Some notes will list "Loved" gifts for certain characters, while others will have images depicting puzzle solutions. Reading notes that list gift preferences will add the gifts to the villager's Gift Log on the Social tab of the player menu.

Secret Notes can be gifted, but they are all universally hated.

The "Shadow Guy" after interacting with the bush on the character's left
Secret Note

Secret Note Sources

The following table lists the different actions that can spawn a secret note.

The "Chance" column below indicates the probabilities that the game will attempt to spawn a secret note. When such an attempt is made, the game performs a further check to see if it succeeds, based on the number of notes of the appropriate type (Journal Scraps on Ginger Island, regular Secret Notes elsewhere) that the player has already found. If all notes have been found, the check fails. Otherwise, the probability of success is a linear function of the number of notes found, where there's an 80% chance of success if no notes have been found, and a 12% chance of success if all but one have been found [1].

Activity Chance
Weeds [2] 0.9%
Monsters [3] 3.3%
Chopping trees (Each Axe hit) [4] 0.5%
Fishing [5] 8% to replace trash
Artifact Spot [6] 11% (After artifact checks and winter forage checks)
Stone [7] 0.75%
Resource clump * [8] 5%
Giant crop [9] 100%

* Resource Clump = Large Stump, Large Log, Meteorite, or Boulder (inside or outside The Mines).

Secret Notes

Secret Note #1

Note 
It's a page from Abigail's Diary

'Things I love: the smell of carved pumpkin, keeping an amethyst under my pillow, chocolate cake, the thrill of spicy eel, and the comfort of Mom's blackberry cobbler (I like to eat!)'

Secret Note #2

Note 
It's Sam's holiday shopping list

Everyone's favorites


Sebastian: Frozen Tear, Sashimi
Penny: Emerald, Poppy
Vincent: Grape, Cranberry Candy
Mom: Crispy Bass, Pancakes
Dad: Risotto, Roasted Hazelnuts
Me: Cactus, Maple Bar, Pizza

Secret Note #3

Note 
It's written in Leah's handwriting

My idea of a perfect dinner would be salad, goat cheese, truffle, and wine. For dessert I'd need a poppyseed muffin. Yum! If someone gave me one of those things, I'd melt.

Secret Note #4

Note 
It's a note of Maru's

Parts still needed for my greatest invention yet!

*Gold Bar
*Iridium Bar
*Battery Pack
*Diamond
*Strawberries

Secret Note #5

Note 
It's Penny's handwriting:

I want to get everyone something they love!

Mom: Parsnip, Glazed Yams, NO BEER!
Jas: Fairy Rose, Plum Pudding
Vincent: Pink Cake, Grape
Mr. Mullner: Leek, Fried Mushroom
Granny Mullner: Beet, Tulip

Secret Note #6

Note 
Stardrop Saloon Special Orders

Mayor Lewis: Autumn's Bounty
(Double order of high-fiber bread on the side)

Marnie: Pumpkin Pie
(extra whipped cream!)

Demetrius: Bean Hotpot
(Make it spicy)

Caroline: Fish Taco
(she wants triple the sauce! Better throw in a few extra napkins...)

Secret Note #7

Note 
It's a page from someone's diary...

...There are only a few 'older' bachelors in town, and none of them are perfect! Harvey is really anxious and weak, but I know he would make a loyal and devoted husband. He likes coffee and pickles.

Elliott is a bit foppish and melodramatic, but he does have a nice chin. He likes crab cakes and pomegranates.

Shane is messy and anti-social. But I think his gruff exterior is a defense mechanism, insulating his softness from the world. He likes Beer, Pizza, and Pepper Poppers.

Secret Note #8

Note 
To Haley and Emily

Hope you two are doing well! We've sent you your favorite gifts: Pink Cake and Sunflowers for Haley, Gemstones and Wool for Emily!

-Love Mom and Dad

Secret Note #9

Note 
Alex's Strength Training Diet:

*Complete Breakfast
*Salmon Dinner

(I've learned to love this food... I can feel the protein!!)

Secret Note #10

Becomes available only after completing the "Qi's Challenge" quest.

Note 
Someone is
waiting for you
on level 100
in
the
skull cavern...
Details 
Reading Secret Note #10 adds the "Cryptic Note" quest to the journal. To fulfill the quest, reach floor 100 of the Skull Cavern. Once there, a cutscene will play, during which Mr. Qi will either congratulate the player for reaching floor 100 using 10 or fewer staircases or say they are "clever" but not "honorable" for using 11 or more. In either case, he rewards them with an "Iridium Snake Milk", which permanently increases their Health by 25.

Bug: Under circumstances which are not clear, it is possible to obtain Secret Note #10 and then read it (on the same game day), yet the saved game files do not record that it was received, nor read, and the quest is not added to the Journal. The game may behave as designed the next time the player gets Secret Note #10.

Secret Note #11

Note 
SecretNote11.png

Secret Note #12

Note 
I've found some good things by looking in the garbage cans, on lucky days.

Sometimes you'll find the 'dish of the day' behind the saloon... usually fresh!

For dessert, I'll check the Mullners' can for cookies.

For treasures, check the cans by the blacksmith and museum.

Secret Note #13

Note 
12 o' clock noon SHARP. Last day of the season. Check the bush above the playground.
Solution 
At 12:00 PM, on day 28 of any season, interact with the bush located above the playground to obtain a Junimo Plush.

Secret Note #14

Note 
I hid something behind the community center.
Solution 
Behind the Community Center, hidden by the roof, against the wooden fence to the right there is a Stone Junimo statue which can be obtained with a pickaxe or a hoe.

Secret Note #15

Note 
Mermaid Show: 1-5-4-2-3
Solution 
During the Night Market, enter the boat at the far right to start the Mermaid Show. After the show, click on the shells in the order indicated (numbered left-to-right) to earn a Pearl. Only one Pearl may be earned from the Mermaid Boat per player per game.

Secret Note #16

Note 
SecretNote16.png
Solution 
Dig one space using a Hoe to the right of the large boulder north of the Railroad tracks to get a Treasure Chest.

Secret Note #17

Note 
SecretNote17.png
Solution 
Head to the area north of JojaMart next to the river and dig the farthest north tile on the Eastern side to get a Strange Doll (green). Be careful to stand close enough or the item may fall into the river.

Secret Note #18

Note 
SecretNote18.png
Solution 
Go to the Calico Desert and use a hoe on the area to the South West of the bench on the South East area of the map to dig up a Strange Doll (yellow).

Secret Note #19

Note 
SecretNote19.png
Solution 
This is a depiction of 1 Willow Lane with a series of arrows. Starting at the green square depicted, which is directly in front of the door to the house, follow each arrow until the character cannot move anymore. First, walk left until they hit a permanent obstacle. Then walk up until they hit an obstacle, and so on.

The path will lead the player around the house, through town, and ultimately to a secret Solid Gold Lewis statue hidden behind Mayor Lewis' house. To find the statue and take it into the player's inventory, simply stand on the destination tile and right-click on the ground.

Placing the statue anywhere in Pelican Town will result in an additional secret.

Additional Secret 
The Solid Gold Lewis statue can be placed anywhere in Pelican Town. If the statue is not destroyed by a villager walking through it, the next day it will be replaced with a Rotten Plant, and the player will receive an unsigned letter in the mail containing data-sort-value="750">Gold.png750g:
“In the future, I'd appreciate it very much if you refrained from placing my PRIVATE belongings in town for all to see!

I'm very displeased!

Take this money and never speak of my 'project' to anyone.”

The statue will then appear in Lewis' bedroom (90% chance) or Marnie's bedroom (10% chance).

The statue can be removed and placed in Pelican Town again and again, and each time it will be replaced by a Rotten Plant. The player will receive the unsigned letter only once though.

Secret Note #20

Note 
SecretNote20.png
Solution 
This is a depiction of the town square. Starting in the center of the eye in town square, follow the directional arrows until the character hits a permanent obstacle. This path will bring them around town, up across the bridge to JojaMart, and ultimately to a truck parked beside JojaMart. Interacting with the truck will allow the player to speak to a truck driver who requests a Rabbit's Foot. If the player has one in their inventory they can trade it for a Special Charm that permanently increases daily luck.

Secret Note #21

Note 
SecretNote21.png
Solution 
At exactly 12:40 at night, interact with the large bush to the north west of the bridge out of Pelican Town to The Beach. Marnie and Lewis jump out of the bush.

(Note: This can even be done on Winter 16, when Marnie is on screen returning from the Night Market.)

Secret Note #22

Note 
Greetings, <Farmer>...

Have you found my 'secret' in the dark tunnel?

I look forward to meeting you!

-Qi

Solution 
Go to the Bus Stop with a Battery Pack, and go west from the bus into The Tunnel. Place the Battery Pack into the box on the wall in the center of the Tunnel to start The Mysterious Qi quest.

Note that finding Secret Note #22 is not required to start the Mysterious Qi quest.

Secret Note #23

Note 
If yoo can reed dis... come to seecrit wuds. Pleez bring may-pal serrup.
Solution 
Reading Secret Note #23 adds the "Strange Note" quest to the journal. To fulfill the quest, go to the Secret Woods between 6am and 7pm with Maple Syrup in inventory to trigger a cutscene in which a Bear shares his special knowledge of berries. This permanently increases the sell price of Blackberries and Salmonberries by 3x.

After viewing the cutscene, a bear's paw icon labeled "Bear's Knowledge" will appear in the Special Items & Powers tab.

Secret Note #24

Note 
It's a page from M. Jasper's book:

...the creatures, known by some as "Forest Spirits" or "Junimos", are said to appear in abandoned buildings after they've "gone to seed".

As a general rule... when humans leave, and nature begins to reclaim her territory, the Junimos will undoubtedly appear.

Folk wisdom holds that the Junimos display some kind of resonant affinity with gemstones that are placed inside their little huts...

Also, it's said that raisins are their favorite food, but they are too shy to take them directly from the hand.

Of course, all these claims come from dubious, unverified sources... As far as I know, even the mere existence of these creatures has never been proven!

Solution 
Placing a foraged mineral, gem, or geode mineral in a Junimo Hut will alter the color of Junimos that harvest crops. The Junimos will generally match the color of the mineral, including the changing prismatic color if a Prismatic Shard is used.

The game uses the same code to color Junimos as it does to dye clothing at the Sewing Machine. A full table of colors can be found on the dyeing page.

Secret Note #25

Note 
I 'borrowed' a necklace from Mom, but lost it somewhere near the bath house... She’s going to freak out if she notices it’s missing!
Solution 
Fish in the water outside the Spa during spring, summer, or fall to find an Ornate Necklace. While carrying the necklace, talk to Caroline for 50 Friendship points with her or to Abigail for 100 Friendship points with her.
Rotten Plant.png  Warning: Spoilers  Rotten Plant 2.png

This page or section contains unmarked spoilers from update 1.6 of Stardew Valley. Players may want to avoid or be cautious toward reading this article/section.

Secret Note #26

Note 
Ancient Farming Secrets, line 37:

There's no better helper than a raisin-fed Junimo...

Solution 
Placing Raisins inside a Junimo hut will cause the Junimos to have a chance at harvesting double crops. One bag of raisins is consumed by the Junimos every week and a small sign is placed outside the hut. You can stack multiple bags in the hut that will be consumed over time. Raisins are acquired by placing 5 grapes into a Dehydrator and will take 1750m (≈29h) to process.

Secret Note #27

Note 
My dear grandchild,
By the time you find this note, I expect you'll have been living in the valley for quite some time. I hope things are going well!
I'm honored that you're continuing the family tradition of farming, and through that noble endeavor, bringing greater life and abundance to all of Stardew Valley... a place very dear to my heart.
Keep up the good work!

-Grandpa

P.S. ...I've hidden a very special secret for you somewhere in the valley. You might think of it as a compendium of my greatest discoveries. Someday, when you're ready, you'll find it.

Solution 
In the southern part of the Cindersap Forest,The Mastery Cave near the Sewer Pipe available.

References

  1. See GameLocation::tryToCreateUnseenSecretNote in the game code.
  2. See Object::cutWeed in the game code.
  3. See GameLocation::monsterDrop in the game code.
  4. See Tree::performToolAction in the game code.
  5. See GameLocation::getFish in the game code.
  6. See GameLocation::digUpArtifactSpot in the game code.
  7. See GameLocation::breakStone in the game code.
  8. See ResourceClump::performToolAction in the game code.
  9. See GiantCrop::performToolAction in the game code.

History

  • 1.3.27: Introduced.
  • 1.4: Fixed bug preventing shadow guy cutscene from triggering if exiting the farm from the bottom tile(s). Added Secret Notes #24 and #25. Reduced drop rate from breaking stones (from 1% to 0.75%).
  • 1.6: Updated Secret Note #24 and added Secret Notes #26 and #27.