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- 14:27, 12 March 2022 diff hist -1 m Frozen Geode →Trivia: spacing typo
- 11:02, 9 March 2022 diff hist +531 Talk:Quests Explaining edit to Qi's Kindness
- 10:57, 9 March 2022 diff hist +237 Quests →List of Mr. Qi's Special Orders: Editing tips for Qi's Kindness quest
- 13:02, 11 February 2022 diff hist +1,935 Talk:Salmonberry Explaining, probably in far too much detail, why I edited the tip about Foraging 4
- 12:20, 11 February 2022 diff hist -25 Salmonberry →Tip: removing opinion words from tip
- 12:46, 10 February 2022 diff hist +554 Foraging →Quality Ratios: Added explanatory note on selling price
- 11:55, 9 February 2022 diff hist +123 Foraging →Quality Ratios: Add a column for average quality price multiplier (to 2 d.p.) for each foraging level
- 12:21, 5 February 2022 diff hist +264 Magma Geode →Trivia: Including intrinsic value of geode in cost/benefit calculation for opening
- 12:11, 5 February 2022 diff hist +286 Frozen Geode →Trivia: Including intrinsic value of geode in cost/benefit calculation for opening
- 12:06, 5 February 2022 diff hist +246 Geode →Trivia: Including intrinsic value of geode in cost/benefit calculation for opening
- 13:08, 28 January 2022 diff hist +644 Secret Woods Added tip about how to access the secret woods without upgraded axe
- 11:41, 11 January 2022 diff hist +33 Salmonberry →Tip: Clarifying reload info on tip
- 11:14, 11 January 2022 diff hist +98 m Talk:Salmonberry forgot signature, oops!
- 11:11, 11 January 2022 diff hist +226 N Talk:Salmonberry Link to salmonberry spawn rate information
- 11:05, 11 January 2022 diff hist +259 Salmonberry →Tip
- 21:30, 5 June 2020 diff hist +11 Oasis →Notes: Rewriting to sound better. Previous wording made it sound like travel was only possible on one day of the year
- 23:35, 3 January 2020 diff hist +24 N Tv Redirected page to Television current
- 19:18, 21 December 2019 diff hist -19 Foraging →Fall: Hazelnut is not in Super Meal
- 22:14, 15 December 2019 diff hist -270 Energy →Levelling Up: Reaching a skill Level 5 or 10 only is no longer a special case. As of 1.4, the player will always have 100% energy after levelling up
- 23:34, 11 December 2019 diff hist +241 Blacksmith Added Note
- 00:19, 11 December 2019 diff hist 0 Fish Shop →Stock: Price correction
- 00:19, 11 December 2019 diff hist 0 Training Rod Price correction
- 00:18, 11 December 2019 diff hist 0 Fishing →Fishing Poles: Price correction
- 01:37, 30 November 2019 diff hist +165 Spring →Crops: greater accuracy on g/day calculation for unmilled rice
- 01:22, 30 November 2019 diff hist +31 Farming →Experience Points: Add unmilled rice
- 01:05, 30 November 2019 diff hist +223 Spring →Single Harvest: add unmilled rice
- 00:57, 30 November 2019 diff hist +114 Coffee Added use in Triple Shot Espresso
- 00:51, 30 November 2019 diff hist -87 Wheat Flour Punctuation and other general tidy up of the article
- 00:46, 30 November 2019 diff hist +439 Rice Added note about making your own rice in a Mill, plus other tidying up of the article
- 14:20, 29 November 2019 diff hist -175 Sunfish Note on sashimi removed as no longer true
- 14:19, 29 November 2019 diff hist -183 Herring Note on sashimi removed as no longer true
- 14:19, 29 November 2019 diff hist -335 Carp →Note: Note on sashimi removed as no longer true
- 14:18, 29 November 2019 diff hist -185 Anchovy Note on sashimi removed as no longer true
- 14:16, 29 November 2019 diff hist +187 Fish →When to turn your fish into Sashimi: changes after iridium quality introduced in v1.4
- 16:38, 27 November 2019 diff hist 0 Cactus Fruit →Buildings: obelisks now 3x2 as per v1.4 release notes
- 16:38, 27 November 2019 diff hist 0 Coconut →Buildings: obelisks now 3x2 as per v1.4 release notes
- 16:38, 27 November 2019 diff hist 0 Coral →Buildings: obelisks now 3x2 as per v1.4 release notes
- 16:35, 27 November 2019 diff hist 0 Earth Crystal →Buildings: obelisks now 3x2 as per v1.4 release notes
- 16:33, 27 November 2019 diff hist 0 Desert Obelisk obelisks now 3x2 as per v1.4 release notes)
- 16:33, 27 November 2019 diff hist 0 Water Obelisk obelisks now 3x2 as per v1.4 release notes
- 16:33, 27 November 2019 diff hist 0 Earth Obelisk obelisks now 3x2 as per v1.4 release notes
- 16:31, 27 November 2019 diff hist 0 Wizard's Tower →Buildings: obelisks now 3x2 as per v1.4 release notes
- 16:25, 27 November 2019 diff hist -1 m Artifact Trove apostrophe abuse
- 23:51, 26 November 2019 diff hist +31 Shrimp →Recipes: Add new recipe use
- 10:26, 9 October 2019 diff hist +322 Maru →Schedule: Adding Night Market to schedule
- 10:14, 9 October 2019 diff hist -13 Demetrius →Schedule: Small detail changes to schedule, mostly Winter 16 (Night Market)
- 10:09, 9 October 2019 diff hist +364 Sebastian →Schedule: Adding Night Market visit to schedule
- 10:04, 9 October 2019 diff hist -10 m Robin →Schedule: date format consistency across wiki
- 10:02, 9 October 2019 diff hist +439 Robin Adding Night Market visit to schedule
- 11:02, 28 September 2019 diff hist -10 Fish Shop Improve intro; eg not just iridium rod available on level-up, consistent 3rd person narrative (removed 2nd person), date style consistent with rest of wiki, trivia item moved
- 21:31, 12 August 2019 diff hist +24 N Fertiliser creating redirect page current
- 21:52, 4 June 2019 diff hist +22 m Artifacts Fixed links to fishing treasure chests
- 13:21, 28 May 2019 diff hist +19 Crystalarium →Tips: Trash is not really fishing forage
- 09:30, 7 May 2019 diff hist 0 m Farmer's Lunch Capitalisation
- 19:16, 22 April 2019 diff hist +56 Iridium Ore →Other Use: Best is subjective. I'd say Explosive Ammo is better, because it doesn't need such accurate shots, and it breaks rocks as well.
- 22:15, 8 April 2019 diff hist +18 Fish →Crab Pot Fish: Clam used in speed-gro
- 11:00, 8 April 2019 diff hist -27 m Foraging Undo revision 81871 by One More Day (talk) Reverting my own edit, I'm a derp and forgot about double forage chance
- 10:56, 8 April 2019 diff hist +38 Foraging →Spawning Limit: In game testing confirms Secret Woods is not limited to 6 spawns
- 10:38, 8 April 2019 diff hist 0 Weapons →Club: Lead rod info wrong
- 09:32, 8 April 2019 diff hist +3 m Garbage Can →Locations: Correcting typo
- 18:58, 11 March 2019 diff hist +80 Fertilizer →Fertilizer Cost: correcting note on ability to find iridium clam and coral
- 18:32, 11 March 2019 diff hist -14 m Fertilizer
- 18:24, 11 March 2019 diff hist -2 m Cooking →Crops
- 17:52, 11 March 2019 diff hist -4 m Omni Geode
- 17:49, 11 March 2019 diff hist -10 m Minerals →Geodes
- 17:45, 11 March 2019 diff hist -8 m Sandy
- 17:29, 11 March 2019 diff hist -9 m Rhubarb
- 17:27, 11 March 2019 diff hist -4 m Starfruit Seeds
- 17:27, 11 March 2019 diff hist -4 m Rhubarb Seeds
- 17:26, 11 March 2019 diff hist -4 m Beet Seeds
- 17:24, 11 March 2019 diff hist -4 m Beet
- 17:22, 11 March 2019 diff hist -16 m Oasis The shop is called "Oasis", not "The Oasis"
- 17:20, 11 March 2019 diff hist -4 m Bus Stop
- 17:19, 11 March 2019 diff hist -24 Bus Stop Improved order of information, plus a general clean up of the page
- 22:29, 9 March 2019 diff hist 0 m Artisan Goods →Cheese Press
- 21:22, 8 March 2019 diff hist +62 Carp →Note: Carp Surprise profitability (or lack of same) now fully explained
- 21:10, 8 March 2019 diff hist +48 Carp →Note: Let's just be clear about Carp Surprise then, because otherwise people might read it as being that Carp Surprise is generally profitable
- 14:43, 8 March 2019 diff hist +19 Sunfish →Notes: sunfish as first fish tidied up
- 14:39, 8 March 2019 diff hist -4 m Sunfish →Notes
- 14:39, 8 March 2019 diff hist +23 Sunfish →Notes: profitable, not efficient
- 14:38, 8 March 2019 diff hist +183 Periwinkle Adding note on Sashimi always being more profitable
- 14:34, 8 March 2019 diff hist +23 Herring →Note: Profitable, not efficient
- 14:33, 8 March 2019 diff hist -13 Carp →Note: Tidying up note on ease of catching carp
- 14:31, 8 March 2019 diff hist -52 Carp →Note: Profitable, not efficient. Also, removed Carp Surprise as making it could actually lose money
- 14:26, 8 March 2019 diff hist +25 Anchovy →Note: Making sashimi is more profitable, not necessarily more efficient.
- 12:23, 7 March 2019 diff hist +38 m Multiplayer →Features: inserting price icons for consistency of appearance
- 12:16, 7 March 2019 diff hist +1 m Multiplayer →Features
- 07:13, 3 March 2019 diff hist 0 m Bundles →Bulletin Board: correcting a spacing error
- 10:08, 1 March 2019 diff hist -23 Red Mushroom It's definitely found above floor 25
- 10:19, 27 February 2019 diff hist -1 Weapons →Club: Wood Club info wrong, changed to match its page
- 13:09, 25 February 2019 diff hist +20 Farming/Skill Coffee doesn't benefit from Artisan profession either
- 12:43, 25 February 2019 diff hist -6 m Farming →Experience Points
- 12:42, 25 February 2019 diff hist 0 Farming →Experience Points: Farming 1 requires 13 parsnips, not 12
- 12:42, 25 February 2019 diff hist +947 Farming Rewrite of introduction
- 14:17, 13 February 2019 diff hist +31 Mining →Mining Nodes: Completing information re: locations for Mystic Stone
- 10:14, 9 February 2019 diff hist +12 Energy →Levelling Up: confirmed in actual game play, level 5 and level 10 can both result in reduced energy the following day
- 10:23, 25 January 2019 diff hist +27 Sheep Adding days to maturity
- 10:23, 25 January 2019 diff hist +119 Duck Adding days to maturity
- 06:12, 20 January 2019 diff hist -5 Energy →Levelling Up: After reading discussion page, maybe only level 10, not 5, will test soon for accuracy
- 06:03, 20 January 2019 diff hist +268 Energy →Leveling Up: Normal energy reduction rules apply at levels 5 and 10