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| :; Changes | | :; Changes |
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− | :* Share overlay image in PS4 streams has been removed. | + | ::* Share overlay image in PS4 streams has been removed. |
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| :; Bug fixes | | :; Bug fixes |
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− | :* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. | + | ::* Fixed potential loss of item in cursor slot when clicking the bundles tab in the pause menu. |
− | :* Fixed crash when hatching / buying baby blue chickens. | + | ::* Fixed crash when hatching / buying baby blue chickens. |
− | :* Fixed crashes that sometimes occur when clearing quests out of the quest log. | + | ::* Fixed crashes that sometimes occur when clearing quests out of the quest log. |
− | :* Petting a fully-happy animal no longer wraps happiness around to 0. | + | ::* Petting a fully-happy animal no longer wraps happiness around to 0. |
− | :* Animals with a deluxe product no longer produce less at higher happiness. | + | ::* Animals with a deluxe product no longer produce less at higher happiness. |
− | :* Fixed a golden pumpkin duplication exploit. | + | ::* Fixed a golden pumpkin duplication exploit. |
− | :* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. | + | ::* Fixed 'Exit to Title' causing some values and bits of world state to be 'carried over' between games. This affected, among other things, the availability of chests in the mines. |
− | :* Fixed crashes while saving. | + | ::* Fixed crashes while saving. |
− | :* Possible fix for fertilizer boxes being placed instead of fertilizer. | + | ::* Possible fix for fertilizer boxes being placed instead of fertilizer. |
− | :* Missing heart characters have been fixed. | + | ::* Missing heart characters have been fixed. |
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| ===1.02=== | | ===1.02=== |
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| :; Changes | | :; Changes |
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− | :* The L2 and R2 buttons can now be used to switch buildings in carpenter menu. | + | ::* The L2 and R2 buttons can now be used to switch buildings in carpenter menu. |
− | :* The shipping menu can now be closed by pressing the TOUCH PAD button. | + | ::* The shipping menu can now be closed by pressing the TOUCH PAD button. |
− | :* The CIRCLE button can now be used to close Grandpa’s letter. | + | ::* The CIRCLE button can now be used to close Grandpa’s letter. |
− | :* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu. | + | ::* CIRCLE button now goes back one page when you’re in a specific bundle of the Junimo menu. |
− | :* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center. | + | ::* CIRCLE button now returns a held item to your inventory in Bundle menu in the Community Center. |
− | :* Made harvesting easier by also checking beneath the player when pressing the CROSS button. | + | ::* Made harvesting easier by also checking beneath the player when pressing the CROSS button. |
− | :* SQUARE button can now be held down to auto-repeat while in menus. | + | ::* SQUARE button can now be held down to auto-repeat while in menus. |
− | :* The TOUCH PAD button can now be used to advance the “Level Up” dialog. | + | ::* The TOUCH PAD button can now be used to advance the “Level Up” dialog. |
| | | |
| :; Bug fixes | | :; Bug fixes |
| | | |
− | :* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese). | + | ::* Fixed crash sleeping on 3rd or 4th day when playing with OS in non-English languages (German, Portuguese). |
− | :* Fixed About button (?) to be unclickable during main menu transitions. | + | ::* Fixed About button (?) to be unclickable during main menu transitions. |
− | :* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. | + | ::* Fixed crash when sleeping if you built a Junimo Hut and the Witch visits you. |
− | :* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. | + | ::* Fixed a crash when sleeping that would prevent a player from advancing past year 1, day 28. |
− | :* Moved in some HUD elements that were too close to the edge of the screen. | + | ::* Moved in some HUD elements that were too close to the edge of the screen. |
− | :* Cursor position will no longer affect item placement if it is currently invisible. | + | ::* Cursor position will no longer affect item placement if it is currently invisible. |
− | :* We now show the ground placement indicator for seeds, like other objects. | + | ::* We now show the ground placement indicator for seeds, like other objects. |
− | :* Fixed incorrect tool hit location in some situations. | + | ::* Fixed incorrect tool hit location in some situations. |
− | :* Fixed some cases of the game becoming stuck after using “Exit to Title”. | + | ::* Fixed some cases of the game becoming stuck after using “Exit to Title”. |
− | :* Cursor will no longer interact with HUD menus if it is currently invisible. | + | ::* Cursor will no longer interact with HUD menus if it is currently invisible. |
− | :* Fixed toolbar becoming stuck partially transparent. | + | ::* Fixed toolbar becoming stuck partially transparent. |
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| ===1.0=== | | ===1.0=== |