The player can find the following items while [[Foraging|foraging]] during Spring:
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The player can find the following items while [[Foraging|foraging]] during Spring. The percentages provided for each location are the percentage of all foraged items in the location that will (on average) be the specified item.<ref>The foraged items that can spawn in a given location/season are determined by GameLocation::spawnObjects(), using input from Locations.xnb. The percentages provided here are based on the chances specified in Locations.xnb, but have been normalized to ensure that the percentages sum to 100% for each location/season.</ref>
{{#lsth:Foraging|Spring}}<!--transcluded from Foraging page-->
{{#lsth:Foraging|Spring}}<!--transcluded from Foraging page-->
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==References==
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<references/>
{{NavboxSeasons}}
{{NavboxSeasons}}
Revision as of 21:28, 11 July 2020
Spring is the season when players first begin the game. It's followed by summer and preceded by winter.
In spring, the grass is green. Trees regain their leaves and bloom, and pink petals blow through the air on some days. There is also a variety of crops, forageable items, and fish which only appear during this season. Salmonberry season lasts between the 15th-18th of spring. When spring starts, new logs, rocks and grass patches will spawn on the farm.
The following Crops can be grown in Spring. Note that the "Seed Price" shown is the General Store price unless otherwise indicated. "Maximum Harvests per Season" assumes no fertilizer is used and the Agriculturist profession is not chosen. "Gold/Day" assumes no fertilizer is used and the Tiller profession is not chosen. See the Crops page for the full calculation.
The player can find the following items while foraging during Spring. The percentages provided for each location are the percentage of all foraged items in the location that will (on average) be the specified item.[1]
↑The foraged items that can spawn in a given location/season are determined by GameLocation::spawnObjects(), using input from Locations.xnb. The percentages provided here are based on the chances specified in Locations.xnb, but have been normalized to ensure that the percentages sum to 100% for each location/season.