Weapons

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Revision as of 00:41, 12 October 2019 by Margotbean (talk | contribs) (remove duplicate galaxy slingshot entry, remove table of values (people can do the math))
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Weapons are used to fight monsters. Most weapons can be found as monster drops, purchased from the Adventurer's Guild, or found in chests in the mines. Most weapons can be sold to the Adventurer's Guild, usually for half the purchase price. Slingshots cannot be sold.

Most weapons have a secondary attack, executed by right-clicking. With the sword, you will block some damage or knock back flying enemies. A club will smash the ground, knocking back nearby enemies and causing minor damage. With a dagger, you will perform a series of quick stabs.

The Axe, Pickaxe, and Scythe can be used as weapons to inflict a small amount of damage. The Axe and Pickaxe consume energy, while the Scythe does not.

Weapon Stats

Image Name Description
Speed w.png
Speed Speed is separate from player speed. This speed only influences Attack Frequency.
Defense.png
Defense Defense is a statistic that affects how much damage the player takes.
Weight.png
Weight The Weight of a weapon affects how far an enemy will be knocked back.
Crit. Power.png
Crit. Power When you hit a critical strike, this statistic will add additional damage to your enemy.

Sword

Swords are well-rounded weapons with quick attacks and low swing delay. Their secondary attack puts you into a blocking stance, negating damage and dealing damage to the enemy that attacked you. Blocking also knocks back flying enemies.

Image Name Level Description Damage Critical Strike Chance Stats Location Purchase Price Sell Price
Rusty Sword.png
Rusty Sword 1 A rusty, dull old sword. 2-5 .02 N/A The Mines entrance N/A data-sort-value="50">Gold.png50g
Wooden Blade.png
Wooden Blade 2 Not bad for a piece of carved wood. 3-7 .02 N/A Adventurer's Guild data-sort-value="250">Gold.png250g data-sort-value="100">Gold.png100g
Steel Smallsword.png
Steel Smallsword 2 A standard metal blade. 4-8 .02 Speed w.png Speed (+2) The Mines floor 20 chest reward N/A data-sort-value="100">Gold.png100g
Silver Saber.png
Silver Saber 3 Plated with silver to deter rust. 8-15 .02 Defense.png Defense (+1) Adventurer's Guild (after unlocking the Mines floor 20) data-sort-value="750">Gold.png750g data-sort-value="150">Gold.png150g
Pirate's Sword.png
Pirate's Sword 4 It looks like a pirate owned this once. 8-14 .02 Speed w.png Speed (+2) The Mines (Floors 20+)
Adventurer's Guild (after unlocking the Mines floor 30)
data-sort-value="850">Gold.png850g data-sort-value="200">Gold.png200g
Cutlass.png
Cutlass 4 A finely crafted blade. 9-17 .02 Speed w.png Speed (+2) Adventurer's Guild (after unlocking the Mines floor 25) data-sort-value="1500">Gold.png1,500g data-sort-value="200">Gold.png200g
Iron Edge.png
Iron Edge 4 A heavy broadsword. 12-25 .02 Speed w.png Speed (−2)Defense.png Defense (+1)Weight.png Weight (+3) The Mines (Floors 40+) N/A data-sort-value="200">Gold.png200g
Forest Sword.png
Forest Sword 5 Made powerful by forest magic. 8-18 .02 Speed w.png Speed (+2)Defense.png Defense (+1) The Mines (Floors 20-60) N/A data-sort-value="250">Gold.png250g
Holy Blade.png
Holy Blade 5 It feels hopeful to wield. 18-24 .02 Weight.png Weight (+3) The Mines (Floors 60+) N/A data-sort-value="250">Gold.png250g
Insect Head.png
Insect Head 6 Not very pleasant to wield. 10-20 .04 Speed w.png Speed (+2) Bug drop
Adventurer's Guild reward for killing 125 Bugs
data-sort-value="10000">Gold.png10,000g data-sort-value="300">Gold.png300g
Claymore.png
Claymore 6 It's really heavy. 20-32 .02 Speed w.png Speed (−4)Defense.png Defense (+2)Weight.png Weight (+3) Adventurer's Guild (after unlocking the Mines floor 45) data-sort-value="2000">Gold.png2,000g data-sort-value="300">Gold.png300g
Templar's Blade.png
Templar's Blade 6 It once belonged to an honorable knight. 22-29 0 Defense.png Defense (+1) Adventurer's Guild (after unlocking the Mines floor 55) data-sort-value="4000">Gold.png4,000g data-sort-value="300">Gold.png300g
Dark Sword.png
Dark Sword 7 It's glowing with vampire energy. 10-30 .05 Crit. Power.png Crit. Power (+25)Health.png ≈.08 chance of increasing Health, if it is below max. The Mines (Floors 60+) N/A data-sort-value="350">Gold.png350g
Neptune's Glaive.png
Neptune's Glaive 7 An heirloom from beyond the Gem Sea. 18-35 .02 Speed w.png Speed (−1)Defense.png Defense (+2)Weight.png Weight (+4) Fishing Treasure Chests (Fishing Level 2+) N/A data-sort-value="350">Gold.png350g
Tempered Broadsword.png
Tempered Broadsword 8 It looks like it could withstand anything. 29-44 .02 Speed w.png Speed (−3)Defense.png Defense (+3)Weight.png Weight (+3) Skull Cavern N/A data-sort-value="400">Gold.png400g
Obsidian Edge.png
Obsidian Edge 9 It's incredibly sharp. 30-45 .02 Speed w.png Speed (−1)Crit. Power.png Crit. Power (+10) The Mines floor 90 chest reward N/A data-sort-value="450">Gold.png450g
Bone Sword.png
Bone Sword 10 A very light piece of sharpened bone. 20-30 .02 Speed w.png Speed (+4)Weight.png Weight (+2) Adventurer's Guild (after unlocking the Mines floor 75) data-sort-value="6000">Gold.png6,000g data-sort-value="500">Gold.png500g
Steel Falchion.png
Steel Falchion 14 Light and powerful. 26-38 .02 Speed w.png Speed (+4)Crit. Power.png Crit. Power (+20) Adventurer's Guild (after unlocking the Mines floor 90) data-sort-value="9000">Gold.png9,000g data-sort-value="700">Gold.png700g
Lava Katana.png
Lava Katana 15 A powerful blade forged in a pool of churning lava. 55-64 .015 Defense.png Defense (+3)Crit. Power.png Crit. Power (+25)Weight.png Weight (+3) Adventurer's Guild (after unlocking the Mines floor 120) data-sort-value="25000">Gold.png25,000g data-sort-value="750">Gold.png750g
Galaxy Sword.png
Galaxy Sword 26 It's unlike anything you've ever seen. 60-80 .02 Speed w.png Speed (+4) The Desert (bring a Prismatic Shard to the Three Pillars) N/A data-sort-value="1300">Gold.png1,300g

Dagger

Daggers are the fastest-attacking weapons in the game. Their range is short, however, and they only target the square in front of the player rather than swinging in an arc like a sword. Using their secondary attack causes the player to stab multiple times in quick succession.

Image Name Level Description Damage Critical Strike Chance Stats Location Purchase Price Sell Price
Carving Knife.png
Carving Knife 2 A small, light blade. 1-3 .04 N/A The Mines (Floors 1-20) N/A data-sort-value="100">Gold.png100g
Iron Dirk.png
Iron Dirk 2 A common dagger. 2-4 .03 N/A Adventurer's Guild (after unlocking the Mines floor 15) data-sort-value="500">Gold.png500g data-sort-value="100">Gold.png100g
Wind Spire.png
Wind Spire 3 A swift little blade. 1-5 .02 Crit. Power.png Crit. Power (+10)Weight.png Weight (+5) The Mines (Floors 21-40) N/A data-sort-value="150">Gold.png150g
Burglar's Shank.png
Burglar's Shank 8 A weapon of choice for the swift and silent. 7-12 .04 Crit. Power.png Crit. Power (+25) Skull Cavern (Serpents and crates) N/A data-sort-value="400">Gold.png400g
Crystal Dagger.png
Crystal Dagger 9 The blade is made of purified quartz. 4-10 .03 Crit. Power.png Crit. Power (+50)Weight.png Weight (+5) The Mines floor 60 chest reward N/A data-sort-value="450">Gold.png450g
Broken Trident.png
Broken Trident 11 It came from the sea, but it's still sharp. 15-26 .02 N/A Fishing treasure chests N/A data-sort-value="550">Gold.png550g
Wicked Kris.png
Wicked Kris 15 The blade is made of an iridium alloy. 24-30 .06 N/A Skull Cavern crates N/A data-sort-value="750">Gold.png750g
Galaxy Dagger.png
Galaxy Dagger 20 It's unlike anything you've seen. 30-40 .02 Speed w.png Speed (+1)Weight.png Weight (+5) Adventurer's Guild (after obtaining the Galaxy Sword) data-sort-value="35000">Gold.png35,000g data-sort-value="1000">Gold.png1,000g

Club

Clubs are heavy weapons that tend to be slower than swords and daggers but with a wide swing. Their secondary attack causes the player to slam the ground in front of them, causing an area-of-effect attack in a radius around the player that has strong knockback.

Right-clicking with a Club and immediately holding down the "C" key (default config) will cause multiple attacks to occur in quick succession.

Image Name Level Description Damage Critical Strike Chance Stats Location Purchase Price Sell Price
Femur.png
Femur 1 An old, heavy bone caked in centuries of grime. 6-11 .02 Speed w.png Speed (+2) Found while digging outside the mines. N/A data-sort-value="50">Gold.png50g
Wood Club.png
Wood Club 2 A solid piece of wood, crudely chiseled into a club shape. 9-16 .02 N/A The Mines (Floors 1-39) N/A data-sort-value="100">Gold.png100g
Wood Mallet.png
Wood Mallet 2 The solid head packs a punch. Relatively light for a club. 15-24 .02 Speed w.png Speed (+2)Weight.png Weight (+2) The Mines (Floors 40+)
Adventurer's Guild (after unlocking the Mines floor 40)
data-sort-value="2000">Gold.png2,000g data-sort-value="100">Gold.png100g
Lead Rod.png
Lead Rod 3 It's incredibly heavy. 18-27 .02 Speed w.png Speed (−4) The Mines (Floors 40+)
Skull Cavern
N/A data-sort-value="150">Gold.png150g
The Slammer.png
The Slammer 5 An extremely heavy gavel that'll send foes flying. 40-55 .02 Speed w.png Speed (−2) Skull Cavern (Floors 40+) N/A data-sort-value="250">Gold.png250g
Galaxy Hammer.png
Galaxy Hammer 9 It's made from an ultra-light material you've never seen before. 70-90 .02 Speed w.png Speed (+2)Weight.png Weight (+5) Adventurer's Guild (after obtaining the Galaxy Sword) data-sort-value="75000">Gold.png75,000g data-sort-value="450">Gold.png450g

Slingshot

The damage dealt by a slingshot depends mainly on the ammunition used. A Master Slingshot will generally deal 2x the damage of a regular Slingshot using the same ammo.

Image Name Description Damage Critical Strike Chance Location
Slingshot.png
Slingshot Requires stones for ammo. Depends on ammo used .02 The Mines (Floor 40 chest reward)
Master Slingshot.png
Master Slingshot Requires stones for ammo. Depends on ammo used .02 The Mines (Floor 70 chest reward)

Slingshot Ammunition

To equip a slingshot with ammunition, select the ammunition, then Right-Click on the slingshot.

The type of ammunition used determines the damage dealt, according to the following formulas:

Slingshot:
Damage = AmmoMultiplier + random number between [-(AmmoMultiplier / 2), AmmoMultiplier + 1]
Master Slingshot:
Damage = 2 * (AmmoMultiplier + random number between [-(AmmoMultiplier / 2), AmmoMultiplier + 1])

With the worst ammo (i.e., Fruits, Vegetables, or Eggs), a Slingshot can deal 1-3 and a Master Slingshot can deal 2-6 damage. With the best ammo, Iridium Ore, a Slingshot can deal 25-101 damage while a Master Slingshot can deal 50-202 damage.

The following items can be used as ammunition:

Item AmmoMultiplier
All Fruits • All VegetablesDuck EggEggLarge EggVoid Egg 1
Coal 15
Copper Ore 10
Explosive Ammo 20
Gold Ore 30
Iridium Ore 50
Iron Ore 20
Stone 5
Wood 2

Unobtainable Weapons

Image Name Type Level Description Damage Critical Strike Chance Stats Sell Price
Alex's Bat.png
Alex's Bat Club 1 The sweet spot is dented from Alex's famous Grand Slam. 1-3 .02 Weight.png Weight (+5) data-sort-value="50">Gold.png50g
Sam's Old Guitar.png
Sam's Old Guitar Club 1 It's seen better days. 1-3 .02 Speed w.png Speed (+1)Weight.png Weight (+5) data-sort-value="50">Gold.png50g
Elf Blade.png
Elf Blade Dagger 3 Only the nimble hands of an elf could craft this. 3-5 .04 N/A data-sort-value="150">Gold.png150g
Kudgel.png
Kudgel Club 4 A brute's companion. 27-40 .02 Speed w.png Speed (−1)Crit. Power.png Crit. Power (+4)Weight.png Weight (+2) data-sort-value="200">Gold.png200g
Rapier.png
Rapier Sword 6 An elegant blade. 15-25 .02 Speed w.png Speed (+2) data-sort-value="300">Gold.png300g
Harvey's Mallet.png
Harvey's Mallet Club 7 It brings back memories of Harvey's clinic. 1-3 .02 Speed w.png Speed (+158)Weight.png Weight (+5) data-sort-value="350">Gold.png350g
Maru's Wrench.png
Maru's Wrench Club 7 A big, metal wrench. It smells like Maru. 1-3 .02 Speed w.png Speed (+158)Weight.png Weight (+5) data-sort-value="350">Gold.png350g
Penny's Fryer.png
Penny's Fryer Club 7 Penny's favorite frying pan. There's some rubbery gunk stuck to the inside. 1-3 .02 Speed w.png Speed (+158)Weight.png Weight (+5) data-sort-value="350">Gold.png350g
Seb's Lost Mace.png
Seb's Lost Mace Club 7 One of Sebastian's medieval replicas. 1-3 .02 Speed w.png Speed (+158)Weight.png Weight (+5) data-sort-value="350">Gold.png350g
Shadow Dagger.png
Shadow Dagger Dagger 8 When you hold the blade to your ear you can hear 1,000 souls shrieking. 10-20 .04 N/A data-sort-value="400">Gold.png400g
Yeti Tooth.png
Yeti Tooth Sword 9 It's icy cold to the touch. 26-42 .02 Defense.png Defense (+4)Crit. Power.png Crit. Power (+10) data-sort-value="450">Gold.png450g
Haley's Iron.png
Haley's Iron Sword 13 It's searing hot and smells like Haley's hair. 1-3 .02 Speed w.png Speed (+154) data-sort-value="650">Gold.png650g
Abby's Planchette.png
Abby's Planchette Dagger 14 It's made from fine marblewood. 1-3 .02 Speed w.png Speed (+154)Weight.png Weight (+5) data-sort-value="700">Gold.png700g
Elliott's Pencil.png
Elliott's Pencil Dagger 14 Elliott used this to write his book. It's sharp! 1-3 .02 Speed w.png Speed (+154)Weight.png Weight (+5) data-sort-value="700">Gold.png700g
Leah's Whittler.png
Leah's Whittler Dagger 14 Leah's favorite tool for shaping driftwood. 1-3 .02 Speed w.png Speed (+154)Weight.png Weight (+5) data-sort-value="700">Gold.png700g
Galaxy Slingshot.png
Galaxy Slingshot Slingshot N/A It looks really powerful. ≈4x that of a regular Slingshot using the same ammo .02 N/A Cannot be sold

Glitches

  • It's possible to clip through to the space around any map area (e.g., the black area around the Farmhouse) by repeatedly swinging a sword while standing just inside the exit point.
    • To return from the normally unreachable area, simply walk into the exit point.
  • It is possible to use a club weapon's secondary attack several times in quick succession by right clicking then mashing left click before the attack animation is over. This can be useful while attacking higher level enemies with a low level weapon.
    • Pressing left click too early will result in a normal swing to take place rather than the secondary attack.
  • If you block with a sword while interacting with an object at the same time, such as a bush or a villager, you can make your sprite break, showing both the blocking sprite, and facing towards the screen sprite at the same time. You will be stuck like this until you use the block again.

Trivia

  • If playing on computer or console, the only way to get rid of an unwanted slingshot is to place it in a chest in a villager's path, so the villager will destroy it when walking through it. On mobile, you can place it in a chest and drag it to the trash bin directly from the chest.
  • There is unimplemented game code allowing the player to receive a "Battered Sword" through the mail as a reward for an unknown event. This sword could be upgraded (by unknown means) 4 times, changing it into a "Hero's Sword", "Holy Sword", "Dark Sword", and finally "Galaxy Sword."
  • According to ConcernedApe, the Dark Sword, Holy Blade, and Femur may have never been implemented in the finished game.