Difference between revisions of "Witch's Hut"

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|occupants = [[Witch]]<br>{{NPC|Henchman}}
 
|occupants = [[Witch]]<br>{{NPC|Henchman}}
 
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The '''Witch's Hut''' is a location in ''[[Stardew Valley]]''. It is found in the [[Witch's Swamp]]. Players can access this area after completing a series of [[quests]].
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The '''Witch's Hut''' is a location in ''[[Stardew Valley]]''. It is found in the [[Witch's Swamp]], and becomes accessible after completing the [[Quests|quest]] Dark Talisman.
  
Inside the hut are three shrines, the [[Wizard]]'s missing Magic Ink, and a red teleportation rune on the ground. Stepping on this rune will teleport the player directly to the [[Wizard's Tower]] basement room. After unlocking the Hut players can use this teleporter at anytime.
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Inside the Witch's Hut are three shrines, the [[Wizard]]'s missing Magic Ink (on a table in a purple bottle), and a red teleportation rune on the ground. Returning the Magic Ink to the Wizard unlocks three buildings for the [[farm]]. Stepping on the rune will teleport the player directly to the [[Wizard's Tower]] basement room. The teleportation runes located in the Witch's Hut and Wizard's Tower basement can be used at anytime, after completing the quest [[Goblin Problem]], in order to teleport between the two locations.
  
After the hut has been initially accessed and players step on the teleporter rune to return to the [[Wizard's Tower]] with his Magic Ink they'll gain access to a variety of new buildings for their [[farm]]. They can also return to the Witch's Hut at anytime either through the cave or teleporting from the [[Wizard's Tower]] basement.
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==Shrines==
 
 
==Interior==
 
The [[Wizard]]'s magic ink is in a purple bottle on the table initially. On the floor there is a glowing red rune; stepping on it will teleport the player to the [[Wizard's Tower]] basement room.
 
 
 
The most prominent pieces inside the hut are three dark shrines:
 
 
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{| class="wikitable"
 
!Image
 
!Image
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==Quests==
 
==Quests==
The questline to access the Witch's hut involves two quests, which become available after completing all of the [[Community Center]] or [[Joja Warehouse]] tasks.
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The questline to access the Witch's hut involves two quests, which become available after completing the [[Community Center]] [[Bundles]] or the [[Joja Community Development Form]]. [[The Player|The player]] can trigger a cut scene at the [[Railroad]], where the [[Wizard]] will request they find a Dark Talisman, which can be found in a chest within the [[Mutant Bug Lair]]. The Mutant Bug Lair can be accessed by speaking to [[Krobus]], who will reveal the entrance in [[the Sewers]]. After obtaining the Talisman, bring it back to the Railroad area and place it on the artifact blocking the cave. Inside the cave is a teleportation rune which leads to the [[Witch's Swamp]].
 
 
The cave which leads to the swamp is located to the north east of the [[Railroad|train platform]]. It's initially blocked off. After completing either the [[Bundles]] inside the [[Community Center]] or restoring the [[Joja Warehouse]] a quest will open up. The [[Wizard]] will have a cutscene with the player when they enter the [[Railroad|railroad area]] and request they find a Dark Talisman.
 
  
To find the Dark Talisman players must speak to [[Krobus]], who will open access to the [[Mutant Bug Lair]] through the [[Sewers]]. Inside the [[Mutant Bug Lair]] is a chest which holds the Talisman, which can then be placed directly on the artifact blocking the cave to open the path. Inside the cave is a teleportation rune which leads to the [[Witch's Swamp]].
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Once inside the Witch's Swamp, the Witch's [[Henchman]] will be blocking the way to the Witch's Hut. He will only allow the player to pass if he is given [[Void Mayonnaise]], which also completes the quest [[Quests|Goblin Problem]].
  
Once inside the swamp the Witch's [[Henchman]] goblin will be blocking the way. A gift of [[Void Mayonnaise]] will make him move, allowing the player to access to the Hut and complete the quest Goblin Problem.
 
 
{| class="wikitable"
 
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!Quest Name
 
!Quest Name
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|-
 
|-
 
|[[Dark Talisman]]
 
|[[Dark Talisman]]
|The Wizard asked me to retrieve the magic ink from his ex-wife's house... but to gain access I'll need a dark talisman. Enter the sewer and ask [[Krobus]] about the dark talisman.
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|''The Wizard asked me to retrieve the magic ink from his ex-wife's house... but to gain access I'll need a dark talisman. Enter the sewer and ask [[Krobus]] about the dark talisman.''
|[[Railroad]] cutscene ()
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|Automatic after entering the [[Railroad]] area.
|Speak to [[Krobus]] and then venture through to the [[Mutant Bug Lair]] to retrieve the talisman. Return to the cave at the [[Railroad]] with it once it's collected.  
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|Speak to [[Krobus]] to gain entrance to the [[Mutant Bug Lair]], then retrieve the Dark Talisman. Return to the [[Railroad]] area and place the Dark Talisman on the artifact blocking the cave.  
 
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|
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*Unlocks the quest [[Goblin Problem]]
 
|-
 
|-
 
|[[Goblin Problem]]
 
|[[Goblin Problem]]
|There's a goblin blocking the path to the Witch's hut. There must be some way to get him to move... Perhaps I should seek out more information on Goblins.
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|''There's a goblin blocking the path to the Witch's hut. There must be some way to get him to move... Perhaps I should seek out more information on Goblins.''
 
|Through the cave by the [[Railroad]] after completing the Dark Talisman quest.
 
|Through the cave by the [[Railroad]] after completing the Dark Talisman quest.
|Speak to the [[Henchman]] outside the Witch's hut and give him [[Void Mayonnaise]] as a gift.
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|Speak to the Witch's [[Henchman]] in the [[Witch's Swamp]], and give him a [[Void Mayonnaise]] to gain entrance to the Witch's Hut. Find the Magic Ink an return it to the [[Wizard]].
 
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*[[Wizard's Tower|Wizard buildings]] available.
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*Unlocks [[Wizard's Tower|Wizard buildings]]
*Dark shrines accessible in Witch's Hut.
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*Access to the Dark Shrine of Memory
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*Access to the Dark Shrine of Selfishness
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*Access to the Dark Shrine of Night Terrors
 
|}
 
|}
  

Revision as of 15:43, 23 October 2016

Template:Location The Witch's Hut is a location in Stardew Valley. It is found in the Witch's Swamp, and becomes accessible after completing the quest Dark Talisman.

Inside the Witch's Hut are three shrines, the Wizard's missing Magic Ink (on a table in a purple bottle), and a red teleportation rune on the ground. Returning the Magic Ink to the Wizard unlocks three buildings for the farm. Stepping on the rune will teleport the player directly to the Wizard's Tower basement room. The teleportation runes located in the Witch's Hut and Wizard's Tower basement can be used at anytime, after completing the quest Goblin Problem, in order to teleport between the two locations.

Shrines

Image Name Description Cost
Dark Shrine of Memory.png Dark Shrine of Memory Will erase a divorced spouses memory, making it seem like you had never been married. data-sort-value="30000">Gold.png30,000g.
Dark Shrine of Selfishness.png Dark Shrine of Selfishness Allows you to turn your children into doves (permanent removal). Prismatic Shard.png Prismatic Shard
Dark Shrine of Night Terrors.png Dark Shrine of Night Terrors Allows you to toggle having monsters spawn on your farm. Works for all farm maps, including Wilderness. Strange Bun.png Strange Bun

Quests

The questline to access the Witch's hut involves two quests, which become available after completing the Community Center Bundles or the Joja Community Development Form. The player can trigger a cut scene at the Railroad, where the Wizard will request they find a Dark Talisman, which can be found in a chest within the Mutant Bug Lair. The Mutant Bug Lair can be accessed by speaking to Krobus, who will reveal the entrance in the Sewers. After obtaining the Talisman, bring it back to the Railroad area and place it on the artifact blocking the cave. Inside the cave is a teleportation rune which leads to the Witch's Swamp.

Once inside the Witch's Swamp, the Witch's Henchman will be blocking the way to the Witch's Hut. He will only allow the player to pass if he is given Void Mayonnaise, which also completes the quest Goblin Problem.

Quest Name Quest Text Provided By Requirements Rewards
Dark Talisman The Wizard asked me to retrieve the magic ink from his ex-wife's house... but to gain access I'll need a dark talisman. Enter the sewer and ask Krobus about the dark talisman. Automatic after entering the Railroad area. Speak to Krobus to gain entrance to the Mutant Bug Lair, then retrieve the Dark Talisman. Return to the Railroad area and place the Dark Talisman on the artifact blocking the cave.
Goblin Problem There's a goblin blocking the path to the Witch's hut. There must be some way to get him to move... Perhaps I should seek out more information on Goblins. Through the cave by the Railroad after completing the Dark Talisman quest. Speak to the Witch's Henchman in the Witch's Swamp, and give him a Void Mayonnaise to gain entrance to the Witch's Hut. Find the Magic Ink an return it to the Wizard.
  • Unlocks Wizard buildings
  • Access to the Dark Shrine of Memory
  • Access to the Dark Shrine of Selfishness
  • Access to the Dark Shrine of Night Terrors

Gallery

History

  • 1.1: Introduced.