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16 bytes added ,  21:58, 16 February 2022
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Text replacement - "Gatherer" to "Gatherer"
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Fruit spawned in the cave always remains there until the player collects it (the cave contents are never automatically reset, even at the end of the week or the end of the month). Uncollected fruit reduces the space available for new fruit to spawn. For example, ten uncollected fruit increases the chances of no new fruit from 48% to 54%.  Placing equipment or [[Crafting#Decor|craftable flooring]] in the cave also reduces the space available for fruit.
 
Fruit spawned in the cave always remains there until the player collects it (the cave contents are never automatically reset, even at the end of the week or the end of the month). Uncollected fruit reduces the space available for new fruit to spawn. For example, ten uncollected fruit increases the chances of no new fruit from 48% to 54%.  Placing equipment or [[Crafting#Decor|craftable flooring]] in the cave also reduces the space available for fruit.
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Fruit found in the cave can be of any quality (normal, silver, or gold).  If the [[Foraging#Foraging Skill|Botanist Profession]] is chosen, the fruit will be iridium quality.  The [[Gatherer]] profession gives the player a chance of obtaining two fruit.  Each fruit obtained from the cave gives the player 7 [[Foraging]] experience points.  
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Fruit found in the cave can be of any quality (normal, silver, or gold).  If the [[Foraging#Foraging Skill|Botanist Profession]] is chosen, the fruit will be iridium quality.  The [[Skills#Foraging|Gatherer]] profession gives the player a chance of obtaining two fruit.  Each fruit obtained from the cave gives the player 7 [[Foraging]] experience points.  
    
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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