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{{For|Community Center Bundles|Bundles}}
 
{{For|Community Center Bundles|Bundles}}
The Pelican Town '''Community Center''' is located in [[Pelican Town]], on the screen north of [[Pierre's General Store]].  Initially it appears as a dilapidated building, and is locked to the community.
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The Pelican Town '''Community Center''' is located in [[Pelican Town]], on the screen north of [[Pierre's General Store]].  Initially, it appears as a dilapidated building, and is locked to the community.
    
To open the Community Center, the player must enter Pelican Town from the [[Bus Stop]] on a day when it is not raining, from Spring 5th onward, between 8:00 am and 1:00 pm.  Entering town from another direction, at another time, or on a rainy day, will not trigger the cutscene. In multiplayer, the host must trigger the cutscene.
 
To open the Community Center, the player must enter Pelican Town from the [[Bus Stop]] on a day when it is not raining, from Spring 5th onward, between 8:00 am and 1:00 pm.  Entering town from another direction, at another time, or on a rainy day, will not trigger the cutscene. In multiplayer, the host must trigger the cutscene.
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During the cutscene, [[Lewis|Mayor Lewis]] unlocks the building and leads the player inside, where strange creatures called [[Junimos]] appear and quickly disappear before Lewis can see them.  Lewis says he wouldn't be surprised if the place was "full of rats".  The cutscene ends with Lewis informing the player that he will leave the Community Center unlocked in the future.  Viewing the cut-scene unlocks the [[Quests#Rat Problem|"Rat Problem" quest]].   
 
During the cutscene, [[Lewis|Mayor Lewis]] unlocks the building and leads the player inside, where strange creatures called [[Junimos]] appear and quickly disappear before Lewis can see them.  Lewis says he wouldn't be surprised if the place was "full of rats".  The cutscene ends with Lewis informing the player that he will leave the Community Center unlocked in the future.  Viewing the cut-scene unlocks the [[Quests#Rat Problem|"Rat Problem" quest]].   
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To fulfill the "Rat Problem" quest, the player must re-enter the Community Center and interact with a [[File:Golden Scroll.png|24px]] Golden Scroll located in the lower left room.  The scroll contains strange writing that can't be deciphered.
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To fulfil the "Rat Problem" quest, the player must re-enter the Community Center and interact with a [[File:Golden Scroll.png|24px]] Golden Scroll located in the lower left room.  The scroll contains strange writing that can't be deciphered.
    
The morning after reading the scroll, the player will receive a letter from the [[Wizard]] saying he has information about the "rat problem" and that the player should pay him a visit.  Reading this letter unlocks the [[Quests#Meet the Wizard|"Meet the Wizard" quest]].  Visiting the Wizard at [[Wizard's Tower|his tower]] in the west of [[Cindersap Forest]] will trigger a cutscene during which the Wizard gives the player a potion that allows the player to read the language of the Junimos.   
 
The morning after reading the scroll, the player will receive a letter from the [[Wizard]] saying he has information about the "rat problem" and that the player should pay him a visit.  Reading this letter unlocks the [[Quests#Meet the Wizard|"Meet the Wizard" quest]].  Visiting the Wizard at [[Wizard's Tower|his tower]] in the west of [[Cindersap Forest]] will trigger a cutscene during which the Wizard gives the player a potion that allows the player to read the language of the Junimos.   
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*"Let's settle this the old-fashioned way."
 
*"Let's settle this the old-fashioned way."
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'''If choosing "Let's be reasonable.":'''<br />[[Morris]] then boasts that he will put on a 75% off sale to get his customers back and laughs off the event. Pierre then tells him he's wrong and asks everyone to gather around. He begins to talk about when he first moved to the [[Pelican Town]], reminiscing about how the town had a real sense of being a family and a community, talking to different people about how they enjoyed and connected with each other in the Center and that [[JojaMart]] took that away from them. Now that the Center is finished, Pierre asks everyone to boycott JojaMart in order to take advantage of their second chance that the player has given them. [[Morris]] jumps in shock and everyone takes a second to soak it in.
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'''If choosing "Let's be reasonable.":'''<br />[[Morris]] then boasts that he will put on a 75% off sale to get his customers back and laughs off the event. Pierre then tells him he's wrong and asks everyone to gather around. He begins to talk about when he first moved to the [[Pelican Town]], reminiscing about how the town had a real sense of being a family and a community, talking to different people about how they enjoyed and connected with each other in the Center and that [[JojaMart]] took that away from them. Now that the Center is finished, Pierre asks everyone to boycott JojaMart in order to take advantage of the second chance that the player has given them. [[Morris]] jumps in shock and everyone takes a second to soak it in.
    
Everyone agrees with Pierre to boycott Joja. Morris then exclaims that his business is ruined and will rush out of the Center.
 
Everyone agrees with Pierre to boycott Joja. Morris then exclaims that his business is ruined and will rush out of the Center.
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'''If choosing "Let's settle this the old-fashioned way.":'''<br />Morris then boasts that he will put on a 75% off sale to get his customers back and laugh in Pierre's face. Pierre will then say that he will not get his way this time and proposes that they settle this once and for all. Morris asks how they would do so and Pierre will then start to threaten to fight Morris. Morris will scoff at Pierre and begin to walk off. Pierre will then try to goad on Morris with a threat of all Joja Mart employees being cowards. Morris will become infuriated at the slander of his employer, Joja. He will walk back to Pierre and begin fighting with him. [[Caroline]] will scream Pierre's name as [[George]] laughs and enjoys the fight as Lewis and Robin jump in surprise from the fight. Morris and Pierre will start to insult each other as they continue to fight. Pierre will then punch Morris so hard that he flies out of the community center's ceiling. Pierre is so proud of his winning punch he smiles and poses with sunglasses.
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''' If choosing "Let's settle this the old-fashioned way.":'''<br />Morris then boasts that he will put on a 75% off sale to get his customers back and laugh in Pierre's face. Pierre will then say that he will not get his way this time and proposes that they settle this once and for all. Morris asks how they would do so and Pierre will then start to threaten to fight Morris. Morris will scoff at Pierre and begin to walk off. Pierre will then try to goad Morris with a threat of all Joja Mart employees being cowards. Morris will become infuriated at the slander of his employer, Joja. He will walk back to Pierre and begin fighting with him. [[Caroline]] will scream Pierre's name as [[George]] laughs and enjoys the fight as Lewis and Robin jump in surprise from the fight. Morris and Pierre will start to insult each other as they continue to fight. Pierre will then punch Morris so hard that he flies out of the community center's ceiling. Pierre is so proud of his winning punch he smiles and poses with sunglasses.
 
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==Trivia==
 
==Trivia==
*The Junimo message in the community center translates to "We the junimo are happy to aid you. In return we ask for gifts of the valley. If you are one with forest magic then you will see the true nature of this scroll."
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*The Junimo message in the community center translates to "We the Junimo are happy to aid you. In return, we ask for gifts of the valley. If you are one with forest magic then you will see the true nature of this scroll."
 
*A Junimo carrying a bundle into the hut might say "A gift!" or "Thank you!" in [[Junimos#Junimo Alphabet|Junimo]]. When fetching a star, they might say "Junimo!" or "Star!".
 
*A Junimo carrying a bundle into the hut might say "A gift!" or "Thank you!" in [[Junimos#Junimo Alphabet|Junimo]]. When fetching a star, they might say "Junimo!" or "Star!".
 
*When a bundle is completed, a Junimo will be seen carrying the bundle into the hut. When a room is completed, the Junimo will retrieve a star from the hut and place it above the mantle, and will then follow the player around until they leave the Community Center.  Clicking on this Junimo with an inventory item will cause the Junimo to jump and squeak.
 
*When a bundle is completed, a Junimo will be seen carrying the bundle into the hut. When a room is completed, the Junimo will retrieve a star from the hut and place it above the mantle, and will then follow the player around until they leave the Community Center.  Clicking on this Junimo with an inventory item will cause the Junimo to jump and squeak.
 
*After being restored, some villagers spend time enjoying the Community Center.
 
*After being restored, some villagers spend time enjoying the Community Center.
 
*After being restored the clock on the front of the building will work again and keep pace with the in-game clock.
 
*After being restored the clock on the front of the building will work again and keep pace with the in-game clock.
*If the player restores the community center but does not enter town again until after midnight, the cutscene will still trigger and will show [[Jas]] happily jumping rope in the middle of the night.
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*If the player restores the community center but does not enter the town again until after midnight, the cutscene will still trigger and will show [[Jas]] happily jumping rope in the middle of the night.
    
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
Junimo-thankyou.jpg|A Junimo says "thank you!"
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Junimo-thankyou.jpg|A Junimo says "Thank you!"
 
CC Complete.png|The Community Center restored
 
CC Complete.png|The Community Center restored
 
Community center party.jpg|Community center completion ceremony
 
Community center party.jpg|Community center completion ceremony
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*If the player completes all bundles in a room the day before getting married, the Junimos' overnight cutscene will be skipped.
 
*If the player completes all bundles in a room the day before getting married, the Junimos' overnight cutscene will be skipped.
 
*In multiplayer, if a host purchases the Joja membership while a farmhand completes the last bundle of the Community Center, the Joja celebration will take place in front of the Community Center instead of the Joja Warehouse.
 
*In multiplayer, if a host purchases the Joja membership while a farmhand completes the last bundle of the Community Center, the Joja celebration will take place in front of the Community Center instead of the Joja Warehouse.
*If the player purchases a JojaMart membership, then completes all Community Center bundles the same day, the Joja Warehouse completion cutscene will appear in front of a restored Community Center. After that, the Community Center (both inside and outside) will randomly appear as either the restored Center or the Joja Warehouse.<!--Seems to be possible on mobile in v1.5?-->
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*If the player purchases a JojaMart membership, and then completes all Community Center bundles the same day, the Joja Warehouse completion cutscene will appear in front of a restored Community Center. After that, the Community Center (both inside and outside) will randomly appear as either the restored Center or the Joja Warehouse.<!--Seems to be possible on mobile in v1.5?-->
    
==History==
 
==History==
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