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Adjusted levels found from 81-119 to 91-119, as per MineShaft.cs under getMineArea() == 80 stating that if ... && mineLevel >= 90 && ... spawn squidkid.
Line 2: Line 2:  
|portrait  = Squid Kid Anim.gif
 
|portrait  = Squid Kid Anim.gif
 
|location  = The Mines
 
|location  = The Mines
|levels    = 81-119
+
|levels    = 91-119
 
|killable  = Yes
 
|killable  = Yes
 
|hp        = 1
 
|hp        = 1
20

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