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The game was developed entirely by Eric Barone, who goes by the alias [[ConcernedApe]]. He programmed it in C# using the Microsoft XNA framework. All the art was drawn using Paint.NET, and Propellerhead Software's Reason was used to compose the game's music and sound effects.<ref>http://cornellsun.com/2016/02/23/stardew-valley-pushing-the-boundaries-of-farming-rpgs/</ref> ConcernedApe is the game's sole developer. Stardew Valley is published by London game studio [http://chucklefish.org Chucklefish], best known for developing the space sandbox-adventure game [http://playstarbound.com Starbound].
 
The game was developed entirely by Eric Barone, who goes by the alias [[ConcernedApe]]. He programmed it in C# using the Microsoft XNA framework. All the art was drawn using Paint.NET, and Propellerhead Software's Reason was used to compose the game's music and sound effects.<ref>http://cornellsun.com/2016/02/23/stardew-valley-pushing-the-boundaries-of-farming-rpgs/</ref> ConcernedApe is the game's sole developer. Stardew Valley is published by London game studio [http://chucklefish.org Chucklefish], best known for developing the space sandbox-adventure game [http://playstarbound.com Starbound].
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It took four years for ConcernedApe to completely develop, during which he posted development updates via the game's [http://stardewvalley.com official website]. and was released to the public on February 26th, 2015. The purchase price is $14.99.
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It took four years for ConcernedApe to completely develop, during which he posted development updates via the game's [http://stardewvalley.com official website]. and was released to the public on February 26th, 2016. The purchase price is $14.99.
    
==Post-Release==
 
==Post-Release==
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