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14 bytes added ,  09:33, 7 September 2017
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'''Weeds''' spawn on the ground at random during [[Spring]], [[Summer]], or [[Fall]] on [[The Farm]] and in [[The Mines]], especially but not exclusively at a change of season.  Weeds spawn in and around [[Pelican Town]] for the first several days of the game, but not thereafter.   
 
'''Weeds''' spawn on the ground at random during [[Spring]], [[Summer]], or [[Fall]] on [[The Farm]] and in [[The Mines]], especially but not exclusively at a change of season.  Weeds spawn in and around [[Pelican Town]] for the first several days of the game, but not thereafter.   
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Weeds have a 50% chance to drop 1 [[Fiber]] when cut with a [[Scythe]], [[Axe]], [[Pickaxe]], or [[Weapons#Sword|Sword]].
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Weeds have a 50% chance to drop 1 [[Fiber]] when cut with a [[Scythe]], [[Axes|Axe]], [[Pickaxes|Pickaxe]], or [[Weapons#Sword|Sword]].
    
Weeds do not spawn on tiles that buildings, equipment, fences, or closed gates already occupy. However, unlike grass, they may spread to a tile that has been paved with [[Crafting#Decor|pathing]]. When they do, they destroy the pathing, which must be replaced after the weed is removed (if you want to keep the path).
 
Weeds do not spawn on tiles that buildings, equipment, fences, or closed gates already occupy. However, unlike grass, they may spread to a tile that has been paved with [[Crafting#Decor|pathing]]. When they do, they destroy the pathing, which must be replaced after the weed is removed (if you want to keep the path).
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