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3,171 bytes added ,  19:12, 1 March 2016
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{{stub}}
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Current patch notes from steam.
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{| class="wikitable"
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!Version
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!Date
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!Notes
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|-
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|1.03
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|29.02.2016
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|
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====Gameplay Additions/Changes:====
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*The cooking menu now looks for items in your refrigerator as well as your inventory.
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*Scarecrow range reduce to 8 tiles radius.
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*Run speed increase a very small amount.
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*The price of mayonnaise and other artisan animal products now increased by the rancher profession.
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*Once you befriend someone to 2 hearts, their room is permanently unlocked, even if you go below 2 hearts again.
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====Bug Fixes====
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*Diagonal speed now proper.
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*Fixed duplicate item issue in the mines.
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*Ladders should no longer spawn underneath the player, locking them in place.
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*Fixed problems with the Community Center menu. You can now throw items down and delete them ('delete' key) in the Community Center menu.
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*Fixed item quality exploit.
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*You can now throw items down while in the crafting menu.
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*If you destroy the stable, you can now rebuild it.
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*Spa won't recharge you while the game is paused (e.g. steam overlay up).
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*Fixed problems with the Stardew Valley Fair fishing game.
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*Various stability fixes.
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|-
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|1.02b
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|28.02.2016
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|
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*Tools being upgraded no longer erroneously considered "missing"
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*Clay duplication bug fixed
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*Pet cutscene won't refer to the "cat" as a "dog" anymore.
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*Leah's 10-heart event fixed
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*Pepper Popper recipe now requires cheese.
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|-
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|1.02a
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|28.02.2016
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|
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*If you never received your pet, you will now have another opportunity.
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*When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning.
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*The game now properly saves on level-up nights.
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*Eating skill food and then going to bed on a level-up night works properly now.
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*Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck.
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*Player character should now walk correctly while in a cutscene after drinking coffee.
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*Removed an item duplication exploit.
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*Forage items should no longer spawn in the woods above the beach.
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*Fixed Crab Pot problem (again)
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*Fixed exploding armchair bug.
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*Relaxing in the spa with your menu up no longer restores energy.
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*Removed Leah's doppelganger.
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*Debris should no longer spawn in the pathway between farm & forest.
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*Fixed disappearing tapper problem.
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*Fixed a few minor graphics problems & dialogue typos.
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*Other minor issues (spoilers)
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|-
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|1.01
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|27.02.2016
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|
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*Fixed random crash when going to sleep after getting your pet
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*Sound effect volume now properly applied on load
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*Error item' should no longer appear for sale in the Saloon
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*Z' key is now bind-able
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*No longer possible to exit the Community Center menus while having an item selected by the cursor (which used to delete that item).
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*Finding your first artifact from a geode no longer destroys remaining held geodes.
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*Mature wild crops no longer disappear on day of load.
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*Crab pots can now be placed and removed without issue.
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*Fixed crash when inspecting chests in the mines.
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*You can no longer place chests in the mines
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*Tree seeds no longer incorrectly show a "Wrong Season" message
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*Fixed some map issues
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|}
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