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− | Current patch notes from steam.
| + | #REDIRECT [[Version History]] |
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− | {| class="wikitable"
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− | !Version
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− | !Date
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− | !Notes
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− | |-
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− | |1.03
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− | |29.02.2016
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− | ====Gameplay Additions/Changes:====
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− | *The cooking menu now looks for items in your refrigerator as well as your inventory.
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− | *Scarecrow range reduce to 8 tiles radius.
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− | *Run speed increase a very small amount.
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− | *The price of mayonnaise and other artisan animal products now increased by the rancher profession.
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− | *Once you befriend someone to 2 hearts, their room is permanently unlocked, even if you go below 2 hearts again.
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− | ====Bug Fixes====
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− | *Diagonal speed now proper.
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− | *Fixed duplicate item issue in the mines.
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− | *Ladders should no longer spawn underneath the player, locking them in place.
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− | *Fixed problems with the Community Center menu. You can now throw items down and delete them ('delete' key) in the Community Center menu.
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− | *Fixed item quality exploit.
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− | *You can now throw items down while in the crafting menu.
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− | *If you destroy the stable, you can now rebuild it.
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− | *Spa won't recharge you while the game is paused (e.g. steam overlay up).
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− | *Fixed problems with the Stardew Valley Fair fishing game.
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− | *Various stability fixes.
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− | |1.02b
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− | |28.02.2016
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− | *Tools being upgraded no longer erroneously considered "missing"
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− | *Clay duplication bug fixed
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− | *Pet cutscene won't refer to the "cat" as a "dog" anymore.
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− | *Leah's 10-heart event fixed
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− | *Pepper Popper recipe now requires cheese.
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− | |1.02a
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− | |28.02.2016
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− | *If you never received your pet, you will now have another opportunity.
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− | *When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning.
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− | *The game now properly saves on level-up nights.
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− | *Eating skill food and then going to bed on a level-up night works properly now.
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− | *Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck.
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− | *Player character should now walk correctly while in a cutscene after drinking coffee.
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− | *Removed an item duplication exploit.
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− | *Forage items should no longer spawn in the woods above the beach.
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− | *Fixed Crab Pot problem (again)
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− | *Fixed exploding armchair bug.
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− | *Relaxing in the spa with your menu up no longer restores energy.
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− | *Removed Leah's doppelganger.
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− | *Debris should no longer spawn in the pathway between farm & forest.
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− | *Fixed disappearing tapper problem.
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− | *Fixed a few minor graphics problems & dialogue typos.
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− | *Other minor issues (spoilers)
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− | |-
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− | |1.01
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− | |27.02.2016
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− | *Fixed random crash when going to sleep after getting your pet
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− | *Sound effect volume now properly applied on load
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− | *Error item' should no longer appear for sale in the Saloon
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− | *Z' key is now bind-able
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− | *No longer possible to exit the Community Center menus while having an item selected by the cursor (which used to delete that item).
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− | *Finding your first artifact from a geode no longer destroys remaining held geodes.
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− | *Mature wild crops no longer disappear on day of load.
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− | *Crab pots can now be placed and removed without issue.
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− | *Fixed crash when inspecting chests in the mines.
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− | *You can no longer place chests in the mines
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− | *Tree seeds no longer incorrectly show a "Wrong Season" message
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− | *Fixed some map issues
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− | |}
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