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213 bytes added ,  19:43, 21 November 2018
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===Cheat===
 
===Cheat===
If you enter [[Modding:Object data|item ids]] as the character name within brackets (''e.g.,'' [163] [74] [645]) the items will automatically spawn when a villager says the name in a dialogue.  Note that the field accepts only 14 characters, so at least one object ID must be only 2 numbers (not 3).  Note also that most dialogues refer to the player's character by first name only, so the most desired item should be entered first.
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If you enter [[Modding:Object data|item ids]] as the character name within brackets (''e.g.,'' [163] [74] [645]) the items will automatically spawn when a villager says the name in a dialogue.  Note that the field accepts only 14 characters, so at least one object ID must be only 2 numbers (not 3).  Note also that most dialogues refer to the player's character by first name only, so the most desired item should be entered first.  The glitch works when purchasing an animal, but only once after buying it. If dialogue is not said by a villager (''e.g.,'' [288] [645] [74] looks really happy today!) the items will not automatically spawn in.  
    
Naming a character with an invalid [[Modding:Object_data|item id]] (such as [73]) will generate an [[Error Item]].
 
Naming a character with an invalid [[Modding:Object_data|item id]] (such as [73]) will generate an [[Error Item]].
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