* ☐ <tt>TrashBear.updateItemWanted</tt> is hardcoded to assume <tt>Data\CookingRecipes</tt> field 2 is an item ID, but it can actually be an item ID and count like <tt>272 5</tt> (e.g. see <tt>CraftingRecipe</tt> constructor). That means it crashes if it randomly chooses a recipe with multiple outputs. | * ☐ <tt>TrashBear.updateItemWanted</tt> is hardcoded to assume <tt>Data\CookingRecipes</tt> field 2 is an item ID, but it can actually be an item ID and count like <tt>272 5</tt> (e.g. see <tt>CraftingRecipe</tt> constructor). That means it crashes if it randomly chooses a recipe with multiple outputs. |