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107 bytes removed ,  18:35, 4 November 2021
→‎Gifts: more accurate wording
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Note that on days other than the [[Feast of the Winter Star]] and the villager's birthday, a no-star loved item always gives more points than an iridium-star liked item.<ref>See <tt>NPC::receiveGift</tt> in the game code.</ref> The equation is <code>Event Multiplier × Preference × Quality Multiplier</code>, where <tt>Event Multiplier</tt> is 1 (any day), 5 (your [[Feast of the Winter Star|Winter Star]] recipient), or 8 (their birthday), <tt>Preference</tt> is 80 or 45, and <tt>Quality Multiplier</tt> is 1, 1.1, 1.25, or 1.5.  (For neutral, disliked, or hated gifts, the equation is simply <code>Event Multiplier × Preference</code>.) With this format, the highest possible amount of points would be to gift someone an iridium-quality loved gift, on their birthday. Doing this, you would get 960 points, or just short of 4-hearts for one gift.
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On any given day, gifting a no-star loved item always gives more points than an iridium-star liked item.<ref>See <samp>NPC::receiveGift</sapm> in the game code.</ref> The equation is <code>Event Multiplier × Preference × Quality Multiplier</code>, where <samp>Event Multiplier</samp> is 1 (any day), 5 (your [[Feast of the Winter Star|Winter Star]] recipient), or 8 (their birthday), <samp>Preference</samp> is 80 or 45, and <samp>Quality Multiplier</samp> is 1, 1.1, 1.25, or 1.5.  (For neutral, disliked, or hated gifts, the equation is simply <code>Event Multiplier × Preference</code>.) The highest possible points would be to gift someone an iridium-quality loved gift on their birthday, yielding 960 points, or just short of 4-hearts.
    
===Heart Events===
 
===Heart Events===
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