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'''Health''' is measured by a bar next to the player's [[energy]] bar in the bottom right corner of the user interface (UI). The health bar is only visible while inside of [[The Mines]] or when the player has been hurt. Outside of the Mines the only way to lose Health is by getting hit by the train on the [[Railroad]] or by the [[slimes]] in the [[Secret Woods]]. Health can be replenished by consuming [[food]] and by sleeping.  The maximum amount of health increases by five for each level gained in [[Combat]] skill.
 
'''Health''' is measured by a bar next to the player's [[energy]] bar in the bottom right corner of the user interface (UI). The health bar is only visible while inside of [[The Mines]] or when the player has been hurt. Outside of the Mines the only way to lose Health is by getting hit by the train on the [[Railroad]] or by the [[slimes]] in the [[Secret Woods]]. Health can be replenished by consuming [[food]] and by sleeping.  The maximum amount of health increases by five for each level gained in [[Combat]] skill.
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Once the players health reaches zero, they will pass out after which they will be woken up by [[Linus]], [[Robin]], or [[Harvey]] in the entry room of the mine, their bedroom, or in [[Harvey's Clinic]], respectively. If awoken in the hospital, Harvey charges the player 1000g for surgery. If the player passed out due to health loss, they can lose some money, a random assortment of items, and can possibly lose knowledge of floors in the mine, requiring them to re-discover them again.
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Once the player's health reaches zero, they will pass out after which they will be woken up by [[Linus]], [[Robin]], or [[Harvey]] in the entry room of the mine, their bedroom, or in [[Harvey's Clinic]], respectively. If awoken in the hospital, Harvey charges the player 1000g for surgery. If the player passed out due to health loss, they can lose some money, a random assortment of items, and can possibly lose knowledge of floors in the mine, requiring them to re-discover them again.
    
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]

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