Changes

Jump to navigation Jump to search
11 bytes added ,  02:36, 22 October 2016
no edit summary
Line 6: Line 6:  
Health can be replenished by either consuming [[food]], sleeping, using the [[Spa]], or eating Stardrops. Maximum health capacity is increased by 5 for each level gained in the player's [[Combat]] skill, and can be increased further by taking the Fighter and Defender professions in the Combat skill tree.
 
Health can be replenished by either consuming [[food]], sleeping, using the [[Spa]], or eating Stardrops. Maximum health capacity is increased by 5 for each level gained in the player's [[Combat]] skill, and can be increased further by taking the Fighter and Defender professions in the Combat skill tree.
   −
Once the player's health reaches zero, they will pass out after which they will be woken up by either [[Linus]], [[Maru]], [[Robin]], or [[Harvey]], depending on who has the highest [[friendship]]. You may be woken up in the entry room of the mine, your bedroom, or in Harvey's Clinic, depending on who wakes you up. Unconscious players inside the Skull Dungeon will be awaken inside the hospital.
+
Once the player's health reaches zero, they will pass out after which they will be woken up by either [[Clint]], [[Linus]], [[Maru]], [[Robin]], or [[Harvey]], depending on who has the highest [[friendship]]. You may be woken up in the entry room of the mine, your bedroom, or in Harvey's Clinic, depending on who wakes you up. Unconscious players inside the Skull Dungeon will be awaken inside the hospital.
    
When knocked out, the player will lose money, items, and current progress. Items that have been lost are non-retrievable, so it is a good idea to keep your valuables in a chest when exploring. The amount of money lost is defined by your current money. Up to 5000g (as of version 1.06) can be lost during the unconsciousness.  
 
When knocked out, the player will lose money, items, and current progress. Items that have been lost are non-retrievable, so it is a good idea to keep your valuables in a chest when exploring. The amount of money lost is defined by your current money. Up to 5000g (as of version 1.06) can be lost during the unconsciousness.  
18

edits

Navigation menu