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968 bytes added ,  03:40, 17 April 2017
Moved info from Skills page to here
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During the first few days in Stardew Valley, the mines are closed due to an accident by [[JojaMart|Joja Corporation]].  On or around day 5, the player will receive a letter from Joja Corp. explaining that the landslide blocking the mines has been cleared, and the mine entrance will be open.  At this point, combat becomes available to players who have not chosen the [[Farm Maps|Wilderness Farm]].  
 
During the first few days in Stardew Valley, the mines are closed due to an accident by [[JojaMart|Joja Corporation]].  On or around day 5, the player will receive a letter from Joja Corp. explaining that the landslide blocking the mines has been cleared, and the mine entrance will be open.  At this point, combat becomes available to players who have not chosen the [[Farm Maps|Wilderness Farm]].  
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Combat is increased by killing monsters.  Each increase in Combat Level adds +5 [[health]] and one or more [[Crafting]] recipes.
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Combat is increased by killing monsters.  Each increase in Combat Level adds +5 [[health]] and one or more [[Crafting]] or [[Cooking]] recipes.
    
==[[File:Combat_Skill_Icon.png|32px|link=]] Combat Skill==
 
==[[File:Combat_Skill_Icon.png|32px|link=]] Combat Skill==
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{{:Combat/Skill}}
 
{{:Combat/Skill}}
 
Note that critical chance bonuses are multiplicative, not additive. Even with all possible bonuses, it's around 5-10% crit. chance at best (the actual base critical chance is unknown, and possibly influenced by [[Luck]]), so even with the Desperado Profession it can be difficult to justify over the flat damage increases of the Fighter branch.
 
Note that critical chance bonuses are multiplicative, not additive. Even with all possible bonuses, it's around 5-10% crit. chance at best (the actual base critical chance is unknown, and possibly influenced by [[Luck]]), so even with the Desperado Profession it can be difficult to justify over the flat damage increases of the Fighter branch.
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(Tested crit chance with +50% Scout skill and two +10% crit chance rings. Chance to crit is multiplicative not additive: around 5-10% max [base * 1.5 * 1.1 * 1.1] with all boosts, not 50% + 10% + 10% = 70%).
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==Experience Points==
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The following table lists the experience points gained for killing the indicated monster. There are a few monsters missing (''i.e.'', sludges and purple slimes).
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{| class="wikitable sortable"
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|-
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!Monster
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!data-sort-type="number" |Experience
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|-
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|Green Slime
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|3
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|-
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|Dust Spirit
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|2
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|-
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|Bat
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|3
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|-
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|Frost Bat
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|7
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|-
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|Lava Bat
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|15
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|-
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|Stone Golem
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|5
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|-
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|Grub
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|2
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|-
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|Fly
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|10
 +
|-
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|Frost Jelly
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|6
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|-
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|Sludge
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|10
 +
|-
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|Shadow Guy
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|15
 +
|-
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|Ghost
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|15
 +
|-
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|Duggy
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|10
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|-
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|Rock Crab
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|4
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|-
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|Lava Crab
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|12
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|-
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|Fireball
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|0
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|-
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|Squid Kid
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|15
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|-
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|Skeleton Warrior
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|15
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|-
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|Shadow Brute
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|15
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|-
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|Shadow Shaman
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|15
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|-
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|Skeleton
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|8
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|-
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|Skeleton Mage
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|8
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|-
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|Metal Head
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|6
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|-
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|Spiker
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|1
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|-
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|Bug
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|1
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|-
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|Mummy
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|20
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|-
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|Big Slime
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|7
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|-
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|Serpent
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|20
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|-
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|}
    
==Stat Bonus==
 
==Stat Bonus==
106,639

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