Changes

Jump to navigation Jump to search
16 bytes added ,  20:01, 19 May 2017
no edit summary
Line 5: Line 5:  
[[File:Character creation menu.png|thumb|The character creation screen.]]
 
[[File:Character creation menu.png|thumb|The character creation screen.]]
 
The following options are available at the beginning of a new game:
 
The following options are available at the beginning of a new game:
* '''Appearance''' - This includes 24 skin tones, 32 hair styles, 20 accessories, and 112 shirts. All of them can be used by either gender, with the option to randomize appearance. This has no effect on gameplay, [[Wizard's Tower#Basement Room|can be changed later]], and can be augmented with [[hats]] and [[boots]].
+
* '''Appearance''' - This includes 24 skin tones, 32 hair styles, 20 accessories, and 112 shirts. All of them can be used by either gender, with the option to randomize appearance. This has no effect on gameplay, [[Wizard's Tower#Basement Room|can be changed later]], and can be augmented with [[Hats|hats]] and [[Footwear|boots]].
 
* '''Name / Farm Name''' - These are limited to ''most'' of the [[wikipedia:ASCII#Printable_characters|ASCII printable characters]], which is spaces, uppercase and lowercase letters, numbers, and <code><nowiki>`~!@#$%^&*()-=+[{]}\|;:'",<.>/?_</nowiki></code>. The length of the name is determined by the total pixel width, and the allowed maximum is restricted to the width of the textbox. (Although <code>"</code> is in the valid ASCII printable character range, the textbox does not seem to accept this character.) Name and Farm Name is sometimes used in dialog.  
 
* '''Name / Farm Name''' - These are limited to ''most'' of the [[wikipedia:ASCII#Printable_characters|ASCII printable characters]], which is spaces, uppercase and lowercase letters, numbers, and <code><nowiki>`~!@#$%^&*()-=+[{]}\|;:'",<.>/?_</nowiki></code>. The length of the name is determined by the total pixel width, and the allowed maximum is restricted to the width of the textbox. (Although <code>"</code> is in the valid ASCII printable character range, the textbox does not seem to accept this character.) Name and Farm Name is sometimes used in dialog.  
 
* '''Animal Preference''' - This determines the type of [[Animals#Cat or Dog|pet]] that arrives on Spring 12 of year 1.
 
* '''Animal Preference''' - This determines the type of [[Animals#Cat or Dog|pet]] that arrives on Spring 12 of year 1.
Line 18: Line 18:  
* Some special keys like the asterisk will trigger a certain sound.
 
* Some special keys like the asterisk will trigger a certain sound.
 
* A star can be added to a name with the + character.
 
* A star can be added to a name with the + character.
* There are no character traits in ''Stardew Valley''. When presented with in-game cutscenes and dialogs, any answer can be chosen without impacting the story, though some may slightly impact [[friendship]]. It is possible to befriend most NPCs, and there are no mutually exclusive friendships. (Some NPCs like [[Gunther]] have no friendship status.)
+
* There are no character traits in ''Stardew Valley''. When presented with in-game cutscenes and dialogues, any answer can be chosen without impacting the story, though some may slightly impact [[friendship]]. It is possible to befriend most NPCs, and there are no mutually exclusive friendships. (Some NPCs like [[Gunther]] have no friendship status.)
 
* The Player knows how to play a harp, as shown in Abigail's four heart cutscene.
 
* The Player knows how to play a harp, as shown in Abigail's four heart cutscene.
  
106,342

edits

Navigation menu