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372 bytes removed ,  15:38, 6 July 2021
The page is really about time, not Days of the Week
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{{Basics-top}}
 
{{Basics-top}}
 
[[File:Clock.png|right]]
 
[[File:Clock.png|right]]
 
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:''See also: [[Days of the Week]]''
 
The '''day cycle''' is a period of 20 hours in game from 6am to 2am.  Past midnight (12:00 am), the player's character becomes tired and in need of sleep. However, [[The Player|the player]] can stay awake until 2am, after which their character will pass out.
 
The '''day cycle''' is a period of 20 hours in game from 6am to 2am.  Past midnight (12:00 am), the player's character becomes tired and in need of sleep. However, [[The Player|the player]] can stay awake until 2am, after which their character will pass out.
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The game clock pauses in single-player when the player opens the menu, reels in a [[fish]], jumps on the [[Animals#Horse|horse]], etc. When playing in a [[multiplayer]] game, the clock never pauses.
 
The game clock pauses in single-player when the player opens the menu, reels in a [[fish]], jumps on the [[Animals#Horse|horse]], etc. When playing in a [[multiplayer]] game, the clock never pauses.
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==Effects==
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Most villagers will have different routines on different days of the week, moving to different locations around the Valley on certain days. Store hours may also be affected; [[Pierre's]] is closed on Wednesday, while the [[Traveling Cart]] appears on Fridays and Sundays. It will also affect what programs are shown on [[television]], such as [[Livin' Off The Land]] or [[The Queen of Sauce]].
      
===Fishing===
 
===Fishing===
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