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15 bytes added ,  16:46, 24 July 2021
Losing items is not guaranteed
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The player will pass out when health reaches zero. One of the villagers will awaken the player. Depending on which one it is, the player may wake up in the entry room of the mine, in the bedroom of the farmhouse, or in Harvey's Clinic. If the player passes out inside the Skull Cavern, they will be awakened inside [[Harvey's Clinic]].
 
The player will pass out when health reaches zero. One of the villagers will awaken the player. Depending on which one it is, the player may wake up in the entry room of the mine, in the bedroom of the farmhouse, or in Harvey's Clinic. If the player passes out inside the Skull Cavern, they will be awakened inside [[Harvey's Clinic]].
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While passed out, the player will lose [[gold]] and inventory items. One lost item can be retrieved through the "Item Recovery Service" at the [[Adventurer's Guild]]. The amount of gold lost is determined by the player's currently available gold, up to {{price|5000}}.
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While passed out, the player will lose [[gold]] and may lose [[inventory]] items. One lost item can be retrieved through the "Item Recovery Service" at the [[Adventurer's Guild]]. The amount of gold lost is determined by the player's currently available gold, up to {{price|5000}}.
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==Trivia==
 
==Trivia==
 
If the Player has a [[Vampire Ring]] equipped, they may gain a little health after slaying monsters.
 
If the Player has a [[Vampire Ring]] equipped, they may gain a little health after slaying monsters.
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==History==
 
==History==
 
{{History|1.3|Added multiplayer health regen by standing in bed.  Added Mr. Qi event at level 100 of the [[Skull Cavern]].}}
 
{{History|1.3|Added multiplayer health regen by standing in bed.  Added Mr. Qi event at level 100 of the [[Skull Cavern]].}}
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