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− | ==Map Types==
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− | {|class="wikitable"
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− | ! Name
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− | ! Map
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− | ! Description
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− | ! Associated Skill
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− | | style="text-align:center;" | [[File:Standard Farm Map Icon.png|link=]]<br />Standard Farm
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− | | style="text-align:center;" | [[File:Standard Farm_thumb.png|200px|link=File:Standard Farm.png]]
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− | | style="padding-left:0.4em;" |
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− | * The majority of this map is [[farming]] land, ideal for [[crops]] and [[animals]].
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− | * The number of tillable tiles on this map is 3427, with 235 non-tillable but build-able tiles.
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− | * The biggest contiguous rectangular area is 63 x 31 (1953) tiles.
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− | | style="padding-left:0.4em;" | [[File:Farming_Skill_Icon.png|24px|link=]] [[Skills#Farming|Farming]]
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− | | style="text-align:center;" id="Riverland"|[[File:Riverland Farm Map Icon.png|link=]]<br />Riverland Farm
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− | | style="text-align:center;" | [[File:Riverlands Farm_thumb.png|200px|link=File:Riverlands Farm.png]]
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− | * The majority of this map is water. [[Fishing]] is viable on this farm:<ref name="fish" />
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− | ** 70% of the time, players will catch town river [[fish]], ''i.e.'', [[fish]] that are found in [[Pelican Town]].
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− | ** 30% of the time, players will catch pond [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] pond.
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− | * Water significantly decreases the amount of farming area.
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− | * The number of tillable tiles on this map is 1578, with 516 non-tillable but build-able tiles.
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− | | style="padding-left:0.4em;" | [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
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− | | style="text-align:center;" id="Forest"|[[File:Forest Farm Map Icon.png|link=]]<br />Forest Farm
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− | | style="text-align:center;" | [[File:Forest Farm_thumb.png|200px|link=File:Forest Farm.png]]
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− | | style="padding-left:0.4em;" |
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− | * The farm border is made of trees and foliage, just like in the [[Secret Woods]].
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− | * Many bushes can be found on this map, including berry bushes.
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− | * The western clearings spawn 8 renewable [[Large Stump]]s ([[Hardwood]]), seasonal [[Foraging|forage]] items, and unique [[Weeds#Special Weeds|Weeds]] that always drops [[Mixed Seeds]]. The possible forage items are:<ref name="forage" />
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− | ** [[Spring]]: [[Dandelion]], [[Leek]], [[Morel]], and [[Wild Horseradish]] (25% chance each)
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− | ** [[Summer]]: [[Common Mushroom]], [[Grape]], [[Spice Berry]], and [[Sweet Pea]] (25% chance each)
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− | ** [[Fall]]: [[Chanterelle]], [[Common Mushroom]], [[Purple Mushroom]], and [[Red Mushroom]] (25% chance each)
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− | * When fishing:<ref name="fish" />
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− | ** 5% of the time (modified by daily [[Luck]]), players will catch [[Woodskip]].
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− | ** 45% of the rest of time, players will catch pond [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] pond.
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− | ** Otherwise, players will only catch [[trash]].
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− | * Additional ponds and grass areas decrease the overall farming area.
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− | * The number of tillable tiles on this map is 1413, with 1490 non-tillable but build-able tiles.
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− | | style="padding-left:0.4em;" | [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]
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− | | style="text-align:center;" id="Hilltop"|[[File:Hilltop Farm Map Icon.png|link=]]<br />Hill-top Farm
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− | | style="text-align:center;" | [[File:Hilltop Farm_thumb.png|200px|link=File:Hilltop Farm.png]]
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− | * The southwest hilltop spawns [[Stone]]s, [[Blacksmith|Ore]] nodes, and [[Minerals#Geodes|Geode]] nodes depending on the player's Mining level. The mining area may sometimes be blocked by a [[Large Stump]], [[Large Log]], or a [[Boulder]], making it impossible to enter until the player has the correct tool.
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− | * Additional cliffs and a stream decrease the overall farming area.
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− | * When fishing:<ref name="fish" />
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− | ** 50% of the time, players will catch forest river [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] river.
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− | ** 50% of the time, players will only catch [[trash]].
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− | * The number of tillable tiles on this map is 1648, with 930 non-tillable but build-able tiles.
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− | | style="padding-left:0.4em;" | [[File:Mining_Skill_Icon.png|24px|link=]] [[Skills#Mining|Mining]]
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− | | style="text-align:center;" id="Wilderness"|[[File:Wilderness Farm Map Icon.png|link=]]<br>Wilderness Farm
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− | | style="text-align:center;" | [[File:Wilderness Farm_thumb.png|200px|link=File:Wilderness Farm.png]]
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− | * [[Monsters]] spawn at night (scales with the player's Combat level).<br /> This map can spawn more [[Wilderness Golem]]s than other farms if they have spawning monster enabled. See [[Options#Advanced Options|Advanced options]] for more info.
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− | * When fishing:<ref name="fish" />
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− | ** 35% of the time, players will catch lake [[fish]], ''i.e.'', [[fish]] that are found in [[The Mountain]] lake.
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− | ** 65% of the time, players will only catch [[trash]].
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− | * Additional cliffs and ponds decrease the overall farming area.
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− | * The number of tillable tiles on this map is 2131, with 444 non-tillable but build-able tiles.
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− | | style="padding-left:0.4em;" | [[File:Combat_Skill_Icon.png|24px|link=]] [[Skills#Combat|Combat]]
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− | | style="text-align:center;" id="Four Corners"|[[File:Four Corners Farm Map Icon.png|link=]]<br />Four Corners Farm
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− | | style="text-align:center;" | [[File:Four Corners Farm.png|200px|link=File:Four Corners Farm.png]]
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− | * The farming area is split by cliffs into four distinct areas, each reminiscent of some of the other Farm Maps.
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− | * Top left: Forest Farm. This quadrant has a small grassy area containing a [[Large Stump]], and weeds here can transform into the same unique ones that always drop mixed seeds as on the Forest Farm.
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− | * Top right: Standard Farm. This quadrant has the most farming space.
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− | * Bottom left: This quadrant has a pond. Players have a 50% chance of catching forest pond [[fish]], ''i.e.'', [[fish]] that are found in the [[Cindersap Forest]] pond.<ref name="fish" />
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− | * Bottom right: Hilltop Farm. This quadrant contains a small quarry that spawns Rocks and [[Mining#Mining Nodes|Ore and Geode nodes]] depending on the player's Mining level.
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− | * Additional cliffs and ponds decrease the overall farming area.
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− | * The number of tillable tiles on this map is 2952.
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− | | style="padding-left:0.4em;" |[[File:Multiplayer Icon.png|24px|link=]] [[Multiplayer]]
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− | | style="text-align:center;" id="Beach"| [[File:Beach_Farm_Map_Icon.png|link=]]<br />Beach Farm
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− | | style="text-align:center;" | [[File:Beach_Farm.png|200px|link=File:Beach_Farm.png]]
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− | | style="padding-left:0.4em;" |
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− | * Good foraging and fishing, and a lot of open space. Sometimes, [[Supply crates|supply crates]] wash up on shore.
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− | * Both forest and beach foragables may spawn.
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− | * Sprinklers don't work in the sandy soil.
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− | * Intended for "seasoned players", not as a first farm.
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− | * The number of tillable tiles on this map is 2700, with 1928 non-tillable but build-able tiles.
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− | ** There is a patch of 202 tiles (10x20 plus 2) where sprinklers can be placed.
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− | * When fishing:<ref name="fish" />
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− | ** 15% of the time, players will catch [[Seaweed]].
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− | ** 5.1% of the time, players will catch one of [[Oyster]], [[Coral]], [[Mussel]] or [[Cockle]]. Chances for four items are equal.
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− | ** 52.73% of the time, players will catch ocean [[fish]], ''i.e.'', [[fish]] that are found in [[The Beach]].
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− | ** The Rest of the time players will catch trash.
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− | | style="padding-left:0.4em;" | [[File:Foraging_Skill_Icon.png|24px|link=]] [[Skills#Foraging|Foraging]]<br> [[File:Fishing_Skill_Icon.png|24px|link=]] [[Skills#Fishing|Fishing]]
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− | |}
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| ==References== | | ==References== |
| <references> | | <references> |