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129 bytes added ,  18:31, 9 January 2020
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You can increase friendship points by:
 
You can increase friendship points by:
* talking to villagers (+10 if the villager is in the middle of a special animation, like exercising or using a camera, otherwise +20; can only score once per day);
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* Talking to villagers (+10 if the villager is in the middle of a special animation, like exercising or using a camera, otherwise +20; can only score once per day)
* completing a delivery quest for them (+150);
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* Completing an item delivery [[Quests|quest]] for them (+150)
* giving them a gift they like (''see [[#Gifts|Gifts]]'');
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* Giving them a gift they love, like, or are neutral towards (''see [[#Gifts|Gifts]]'')
* additional points for a second liked or loved gift in a week (''see [[#Gifts|Gifts]]'');
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* Giving a second loved, liked, or neutral gift in a week (''see [[#Gifts|Gifts]]'')
* making certain choices in their [[#Heart Events|heart events]].
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* Making certain choices in their [[#Heart Events|heart events]]
    
You can lose friendship points by:
 
You can lose friendship points by:
* not talking to a villager (''see [[#Decay|Decay]]'');
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* Not talking to a villager (''see [[#Decay|Decay]]'')
* giving them a gift they dislike (''see [[#Gifts|Gifts]]'');
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* Giving them a gift they dislike or hate (''see [[#Gifts|Gifts]]'')
* hitting them with a [[Weapons#Slingshot|slingshot]] (-30, can only score once per day);
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* Hitting them with a [[Weapons#Slingshot|slingshot]] (-30, can only score once per day)
* rummaging through a trash can when they're within 7 tiles of you (-25, except [[Linus]] who doesn't mind). They will speak to indicate that they have seen you.
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* Rummaging through a [[Garbage Can]] when they're within 7 tiles of you (-25, except [[Linus]] who doesn't mind). They will speak to indicate that they have seen you.
    
You may enter a villager's bedroom when the relevant heart meter reads at least 2 hearts. This level improves access to the villager for talking and gifting.
 
You may enter a villager's bedroom when the relevant heart meter reads at least 2 hearts. This level improves access to the villager for talking and gifting.
   −
Friendship points can increase up to a maximum of 2749 (one point less than 11 hearts), when you do talk or give a liked or loved gift to a villager whose heart meter is full.  
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Friendship points can increase up to a maximum of 2749 (one point less than 11 hearts) for villagers whose heart meters show as 10 hearts on the Social tab.  
   −
With marriage candidates, the meter pauses at 8 hearts. It will stay that way forever unless you give the candidate a [[bouquet]] to indicate your romantic interest. If you do so, that meter is unlocked and operates as before until ten hearts is reached. It is possible to give a bouquet to any and all marriage candidates, and raise all their friendship levels to 10 hearts, without damage to your relationships with other romantic partners, so long as you have not yet proposed. (If you have proposed or are married, there is a chance your fiancé/spouse may become [[Marriage#Jealousy|jealous]].)  
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With marriage candidates, the meter pauses at 8 hearts. It will not increase unless you give the candidate a [[bouquet]] to indicate your romantic interest. If you do so, that meter is unlocked and operates as before until ten hearts is reached. It is possible to give a bouquet to any and all marriage candidates, and raise all their friendship levels to 10 hearts, without damage to your relationships with other romantic partners, so long as you have not yet proposed. (If you have proposed, are married, or have a roommate, there is a chance your fiancé/spouse/roommate may become [[Marriage#Jealousy|jealous]].)  
    
Dating all bachelors or bachelorettes may result in a [[Bouquet#Group 10-Heart Event|Group Ten Heart event]], which does not affect friendship, but may prevent you from giving gifts for one week afterwards.
 
Dating all bachelors or bachelorettes may result in a [[Bouquet#Group 10-Heart Event|Group Ten Heart event]], which does not affect friendship, but may prevent you from giving gifts for one week afterwards.
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===Decay===
 
===Decay===
Each day, not talking to a villager will slightly decrease their friendship unless their heart meter is full.<ref>See <tt>Farmer::resetFriendshipsForNewDay</tt> in the game code.</ref> When married, decay never stops — don't ignore your spouse!
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Each day, not talking to a villager will slightly decrease their friendship unless their heart meter is full.<ref>See <tt>Farmer::resetFriendshipsForNewDay</tt> in the game code.</ref> Marriage doesn't stop decay with your spouse.
    
{| class="wikitable"
 
{| class="wikitable"
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! When decay stops
 
! When decay stops
 
|-
 
|-
| married
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| Married
 
| -20/day
 
| -20/day
| never
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| Never
 
|-
 
|-
| gave [[bouquet]]
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| Gave [[bouquet]]
 
| -8/day
 
| -8/day
 
| 10 hearts
 
| 10 hearts
 
|-
 
|-
| pre-bouquet
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| Pre-bouquet
 
| -2/day
 
| -2/day
 
| 8 hearts
 
| 8 hearts
 
|-
 
|-
| not romanceable
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| Not romanceable
 
| -2/day
 
| -2/day
 
| 10 hearts
 
| 10 hearts
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You can give each villager one gift per day, up to two gifts per week, as indicated by the checkboxes in the social tab. You can review the villager's gift preferences by clicking on their row in the Social Tab to open the "Gift Log".  This log keeps track of gifts given, and gift preferences learned via [[Secret Notes]] and dialogues with their family and friends.
 
You can give each villager one gift per day, up to two gifts per week, as indicated by the checkboxes in the social tab. You can review the villager's gift preferences by clicking on their row in the Social Tab to open the "Gift Log".  This log keeps track of gifts given, and gift preferences learned via [[Secret Notes]] and dialogues with their family and friends.
   −
For the purpose of gift-giving, the week begins on Sunday. If you give a villager two gifts in a week, that heart meter will rise an additional ten friendship points on Sunday morning when you get up.
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For the purpose of gift-giving, the week begins on Sunday. If you give a villager two gifts in a week, their heart meter will rise an additional ten friendship points on Sunday morning when you wake up.
    
You can always give a birthday gift to a villager, even if you've already given that character two other gifts that week.
 
You can always give a birthday gift to a villager, even if you've already given that character two other gifts that week.
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You can give your spouse one gift every day of the week.
 
You can give your spouse one gift every day of the week.
   −
Each villager has individual likes and dislikes, which affects how many friendship points are gained when you give them a gift. The friendship points are multiplied on their birthday (×8) and [[Feast of the Winter Star|Feast of the Winter Star secret gifting event]] (×5):
+
Each villager has individual likes and dislikes, which affects how many friendship points are gained or lost when you give them a gift. The friendship points are multiplied on their birthday (×8) and [[Feast of the Winter Star|Feast of the Winter Star secret gifting event]] (×5):
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
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{{main article|Marriage}}
 
{{main article|Marriage}}
   −
Some villagers can be romanced by the player (see [[Villagers#Marriage Candidates|marriage candidates]]). Once you've reached eight hearts with an eligible villager, you can give them a [[bouquet]] to unlock the ninth and tenth hearts.  Once you've reached ten hearts with an eligible [[villager]], you can give them a [[Mermaid's Pendant]] to propose.
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Some villagers can be romanced by the player (see [[Villagers#Marriage Candidates|marriage candidates]]). Once you've reached eight hearts with an eligible villager, you can give them a [[bouquet]] to unlock the ninth and tenth hearts.  Once you've reached ten hearts with an eligible [[villager]], you can give them a [[Mermaid's Pendant]] to propose.  Alternatively, at 10 hearts, you can give [[Krobus]] a [[Void Ghost Pendant]] to indicate you'd like to move in together as rooommates.
   −
After you've married a villager, they get an expanded fourteen-heart friendship meter. Reaching thirteen hearts will net you a [[stardrop]].
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After you've moved in with or married a villager, they get an expanded fourteen-heart friendship meter. At thirteen hearts, they will randomly give you a [[stardrop]].
    
===Quests===
 
===Quests===
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* The [[Flower Dance]] increases friendship 250 points (one heart) with your dance partner, unless the partner is locked at eight hearts beforehand.
 
* The [[Flower Dance]] increases friendship 250 points (one heart) with your dance partner, unless the partner is locked at eight hearts beforehand.
 
* The [[Luau]] can increase or decrease friendship points with most villagers (all except [[Sandy]], the [[Wizard]], [[Krobus]], and the [[Dwarf]]).
 
* The [[Luau]] can increase or decrease friendship points with most villagers (all except [[Sandy]], the [[Wizard]], [[Krobus]], and the [[Dwarf]]).
* Your gift to your secret friend at the [[Feast of the Winter Star]] is worth 5x the normal amount of friendship points. Disliked items will cause friendship to decrease even at ten hearts status.
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* Your gift to your secret friend at the [[Feast of the Winter Star]] is worth 5x the normal amount of friendship points.
    
In addition, giving gifts to villagers at the [[Night Market]] will increase friendship with them, in the same way as it does outside of festivals.
 
In addition, giving gifts to villagers at the [[Night Market]] will increase friendship with them, in the same way as it does outside of festivals.
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