Changes

171 bytes added ,  06:11, 30 September 2021
→‎Romance: Removed "randomly"; removed references to "you"; reworded to reflect that the villager moves in with the player, not the other way around
Line 143: Line 143:  
{{main article|Marriage}}
 
{{main article|Marriage}}
   −
Some villagers can be romanced by the player (see [[Villagers#Marriage Candidates|marriage candidates]]). Once you've reached eight hearts with an eligible villager, you can give them a [[bouquet]] to unlock the ninth and tenth hearts.  Once you've reached ten hearts with an eligible [[villager]], you can give them a [[Mermaid's Pendant]] to propose.  Alternatively, at 10 hearts, you can give [[Krobus]] a [[Void Ghost Pendant]] to indicate you'd like to move in together as roommates.
+
Some villagers can be romanced by the player (see [[Villagers#Marriage Candidates|marriage candidates]]). Once the player has reached eight hearts with an eligible villager, the player can give them a [[bouquet]] to unlock the ninth and tenth hearts.  Once the player has reached ten hearts with an eligible [[villager]], the player can give them a [[Mermaid's Pendant]] to propose marriage, which the villager always accepts.  Alternatively, at 10 hearts, the player can give [[Krobus]] a [[Void Ghost Pendant]] to indicate they'd like to move in together as roommates, which Krobus always accepts.
   −
After you've moved in with or married a villager, they get an expanded fourteen-heart friendship meter. At 12.5 hearts (3125 points), they will randomly give you a [[stardrop]].
+
After becoming the player's spouse or roommate, the villager moves into the player's house and their friendship meter expands to fourteen hearts. After reaching 12.5 hearts (3125 points), the villager will give the player a [[stardrop]].
    
===Quests===
 
===Quests===
260

edits