Page history
24 May 2023
17 January 2023
25 July 2022
24 June 2022
Restored example of how to use just CP for custom NPC-specific generic dialog
+1,630
→Strings directory
+306
→Data directory
-144
3 June 2022
2 June 2022
→Movie theater dialogue
+1
→Data directory
+233
→Strings directory
→Characters
+89
→Characters
+1
→Characters
+227
no edit summary
no edit summary
-12
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-5
→Characters
-5
→Events
-5
→Strings from CS files
-80
→Events
-43
→Characters
-47
→Extra dialogue
-105
no edit summary
+175
→Miscellaneous
+252
→Characters\Dialogue\rainy.xnb
+17
→Strings from CS files
+1
→Strings\StringsFromCSFiles.xnb
+34
→Data\EngagementDialogue.xnb
+23
no edit summary
no edit summary
no edit summary
+37
no edit summary
-144
→Fallback
+31
no edit summary
+33
→Engagement dialogue
-23
→Rain dialogue
-17
no edit summary
+4
→Data
+392
→NPC-specific generic dialogue
-2
Removed apocryphal workaround. I don't think we should be giving new modders this outdated information.
-1,705
→NPC-specific generic dialogue
+191
1 June 2022
no edit summary
-40
→Special dialogue
+83
→Speech bubbles
+2
→Miscellaneous
+2,466
→Special dialogue
+109
→Special dialogue
+478
→Special dialogue
+144