If you enter [[Modding:Object data|item ids]] as the character name within brackets (''e.g.,'' [163] [74] [645]) the items will automatically spawn when a [[villager]] says the name in a dialogue. Note that the field accepts only 14 characters, so at least one object ID must be only 2 numbers (not 3). Note also that most dialogues refer to the player's character by first name only, so the most desired item should be entered first. The glitch works when purchasing an [[animal]], but only once after buying it. If dialogue is not said by a villager (''e.g.,'' [288] [645] [74] looks really happy today!) the items will not automatically spawn in. | If you enter [[Modding:Object data|item ids]] as the character name within brackets (''e.g.,'' [163] [74] [645]) the items will automatically spawn when a [[villager]] says the name in a dialogue. Note that the field accepts only 14 characters, so at least one object ID must be only 2 numbers (not 3). Note also that most dialogues refer to the player's character by first name only, so the most desired item should be entered first. The glitch works when purchasing an [[animal]], but only once after buying it. If dialogue is not said by a villager (''e.g.,'' [288] [645] [74] looks really happy today!) the items will not automatically spawn in. |