Changes

Jump to navigation Jump to search
216 bytes added ,  00:15, 28 May 2023
m
Line 19: Line 19:  
<code>(# days played) + [[Random Seed|unique game ID]] / 2 + (X tileLocation of Seed Maker) + (Y tileLocation of Seed Maker) &times; 77 + (timeOfDay)</code> <ref name="processtime"/>
 
<code>(# days played) + [[Random Seed|unique game ID]] / 2 + (X tileLocation of Seed Maker) + (Y tileLocation of Seed Maker) &times; 77 + (timeOfDay)</code> <ref name="processtime"/>
   −
As a result of the above formula, Seed Maker output is repeatable, and exploitable. By taking note of seed output at specific times and seed maker locations, the player can restart the day, inputting seeds only at locations and times that produce a desired number and type of seeds.
+
As a result of the above formula, Seed Maker output is repeatable, and exploitable. By taking note of seed output at specific times and seed maker locations, the player can restart the day, inputting seeds only at locations and times that produce a desired number and type of seeds.  In addition, since timeOfDay is measured in minutes, its possible to produce identical output by placing a second Seed Maker 10 tiles left of the first, and then feeding its input 10 minutes after the first is fed.
    
==Seedless Crops==
 
==Seedless Crops==

Navigation menu