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3,032 bytes removed ,  23:31, 9 June 2021
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{{Basics-top}}
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{{TOC right}}
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'''Skills''' are player attributes which are leveled up through the use of specific tools or actions. Each skill has ten levels. A skill level increase is awarded immediately upon earning enough experience points for a new level, and is immediately displayed on the skills tab of the inventory. The new skill level immediately increases the proficiency of the tool(s) associated with that skill.
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Overnight, after the player goes to bed on the day a skill level increases, a popup announces the increase, and additionally awards knowledge of any applicable crafting or cooking recipes. At level 5 and level 10, players also select which one of two available Professions to specialize in. Each profession has its own set of benefits, such as sell price bonuses for related items. It should be noted that awards of recipe knowledge or profession benefits do not take place until seen in the popup overnight, and are not available until the first thing the following morning. In particular, items sold or shipped the day of the skill level increase do not receive the new price bonuses. Like recipes, profession benefits are only available beginning the following day.
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All skills need the following experience points to increase skill level:
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{|
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|-
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|
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{| class="wikitable"
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|-
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! Lvl
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! Experience
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! Total Experience
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|-
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! 1
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| 100
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| 100
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|-
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! 2
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| +280
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| 380
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|-
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! 3
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| +390
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| 770
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|-
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! 4
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| +530
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| 1300
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|-
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! 5
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| +850
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| 2150
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|-
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|}
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|
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{| class="wikitable"
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|-
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!Lvl
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!Experience
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!Total Experience
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|-
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! 6
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| +1150
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| 3300
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|-
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! 7
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| +1500
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| 4800
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|-
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! 8
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| +2100
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| 6900
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|-
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! 9
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| +3100
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| 10000
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|-
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! 10
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| +5000
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| 15000
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|}
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|-
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|}
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A variety of skills can be temporarily improved by eating specific [[Cooking|foods]].  These skills will appear as a [[Buffs|buff]] icon next to the player clock in the user interface.  Skills can be viewed in the player skill tab in the game pause menu.
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{| class=wikitable
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|style="min-width: 85px;" |[[File:Farming_Skill_Icon.png|24px|link=|alt=]] [[Skills#Farming|Farming]]
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|Levels are gained by harvesting [[crops]] and caring for animals. Each level grants +1 hoe and watering can proficiency (see [[tools]]).
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|-
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|[[File:Mining_Skill_Icon.png|24px|link=|alt=]] [[Skills#Mining|Mining]]
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|Mining skill is increased by breaking rocks (normally done with a [[Pickaxes|Pickaxe]]). Each level grants +1 pickaxe proficiency.
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|-
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|[[File:Foraging_Skill_Icon.png|24px|link=|alt=]] [[Skills#Foraging|Foraging]]
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|Foraging skill includes both gathered [[Foraging|foraged]] goods, and wood from trees chopped with an axe [[Tools|tool]].  Each level grants +1 axe proficiency.
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|-
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|[[File:Fishing_Skill_Icon.png|24px|link=|alt=]] [[Skills#Fishing|Fishing]]
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|Fishing is associated with successfully completing the [[fishing]] mini-game or catching [[fish]] in a [[Crab Pot]], increasing the fishing skill. Each level grants +1 fishing rod proficiency.
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|-
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|[[File:Combat_Skill_Icon.png|24px|link=|alt=]] [[Skills#Combat|Combat]]
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|Combat is a skill tied to the player's ability to fight against [[monsters]].
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|}
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==Proficiency==
 
==Proficiency==
 
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