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Show new changes starting from 07:02, 22 May 2024
   
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22 May 2024

     02:28  Fishing diffhist +279 User314159 talk contribs Modified Golden Tag percentage to give the base chance of getting a Golden Tag overall
     02:22  Luck‎‎ 3 changes history +1,240 [User314159‎ (3×)]
     
02:22 (cur | prev) +50 User314159 talk contribs
     
02:19 (cur | prev) +261 User314159 talk contribs
     
02:08 (cur | prev) +929 User314159 talk contribs Added more things affected by daily luck

21 May 2024

     00:13  Luck diffhist +815 User314159 talk contribs Added a few more things impacted by daily luck/luck buffs

19 May 2024

     18:26  Skull Cavern diffhist +60 AQsixspeed talk contribs →‎Monsters: Added more location information for lava bats and iridium crabs Tags: Mobile edit Mobile web edit

18 May 2024

     22:54  Triple Shot Espresso diffhist +160 Wikonimo talk contribs Now obtainable from prize machine

15 May 2024

     12:53  Combat diffhist +339 Wikonimo talk contribs →‎Experience Points: Adding new monsters
     11:17  Foraging diffhist +28 Wikonimo talk contribs →‎Experience Points: Mushroom logs grant xp
     08:46  Cooking‎‎ 2 changes history +697 [PancakeIdentity‎ (2×)]
     
08:46 (cur | prev) +106 PancakeIdentity talk contribs →‎Profitable Recipes: Radish Salad is now sometimes profitable with the addition of turning Rice into Vinegar
     
08:18 (cur | prev) +591 PancakeIdentity talk contribs →‎Profitable Recipes: 1.6 stuff - cave carrots and winter roots can now be put in preserves jars, the fish smoker greatly reduces that amount of fish that are profitable to turn into Sashimi. Potentially working on going into more detail on the current state of fish profitability, factoring multiple things, on my userpage.