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| ** The length of the name is determined by the total pixel width, and the allowed maximum is restricted to the width of the textbox. | | ** The length of the name is determined by the total pixel width, and the allowed maximum is restricted to the width of the textbox. |
| ** The letter case used when the name is inputted will not change (''e.g.,'' if the name is inputted in all lowercase; the first letter will not be corrected to uppercase). | | ** The letter case used when the name is inputted will not change (''e.g.,'' if the name is inputted in all lowercase; the first letter will not be corrected to uppercase). |
− | * '''Animal Preference''' - This determines the type of [[Animals#Cat or Dog|pet]] that arrives in Spring of year 1. There are six options; three dogs, three cats. | + | * '''Animal Preference''' - This determines the type of [[Animals#Cat or Dog|pet]] that arrives in Spring of year 1. There are 10 options; five dogs, five cats. |
| * '''Favorite Thing''' - This affects the text displayed after eating a [[Stardrop]]. The character limits are the same as the Name / Farm Name text boxes. | | * '''Favorite Thing''' - This affects the text displayed after eating a [[Stardrop]]. The character limits are the same as the Name / Farm Name text boxes. |
| * '''Gender''' - This has minor effects on gameplay and [[Wizard's Tower#Basement Room|can be changed later]]. | | * '''Gender''' - This has minor effects on gameplay and [[Wizard's Tower#Basement Room|can be changed later]]. |
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| ==Exploits== | | ==Exploits== |
− | * '''PC/Mobile only:''' naming the character using an internal [[Modding:Items|object ID number]] in brackets will give the item that corresponds with the number whenever an NPC mentions the character by their name. For example, entering [645][499][163] will give an [[Iridium Sprinkler]], [[Ancient Seeds]], and a [[Legend]]. (This exploit also works with naming children and animals.). A maximum of 3 object ID numbers can be entered at each name change. | + | * '''PC/Mobile only:''' naming the character using an internal [[Modding:Items|object ID number]] in brackets will give the item that corresponds with the number whenever an NPC mentions the character by their name. For example, entering [645][499][163] will give an [[Iridium Sprinkler]], [[Ancient Seeds]], and a [[Legend]]. (This exploit also works with naming children and animals.). A maximum of 3 object ID numbers can be entered for each name. |
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| ==See also== | | ==See also== |