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==1.6.6==
 
==1.6.6==
 
Stardew Valley 1.6.6 was released on 26 April 2024.
 
Stardew Valley 1.6.6 was released on 26 April 2024.
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; Balance and Gameplay changes:
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:* Bee houses now work with flowers in garden pots.
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:* “Minecart depot” alternative layout now only appears in the upper or lava mine areas.
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:* You can now turn the gold clock on or off
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:* Added coal -> mahogany seed trade at raccoons
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:* 50% mastery XP now only applies to farming, as originally intended.
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; Translation changes:
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:* Reverted Chinese text to 1.6.3
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:* Reverted Chinese default font to the original
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:* Added an option to use the smooth font introduced in 1.6.4
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:* Added a dialogue font size slider for Chinese
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:* Added complete Russian translated movie & desert festival sprites
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:* Added option for Russian to use the “old” font
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; Bug fixes:
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:* Fixed a case where Mr. raccoon could disappear during the raccoon cutscene in multiplayer
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:* Fixed being able to trash Pierre’s Missing Stocklist, or give it away at the Feast of the Winter Star.
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:* Fixed being able to give a wilted bouquet to your spouse.
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:* Fixed issue causing only 1 omni geode to be produced from the skull cavern chest.
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:* Fixed crash when a save contains some invalid animal home data.
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:* Fixed a crash when talking to Penny in French.
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:* Fixed a malformed Willy farm event in German.
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:* Fixed an incorrectly blocking map tile in the Forest Farm map.
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:* Fixed some machines and some desert festival logic not working for Linux/macOS players using the compatibility branch.
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:* Fixed a case where an area was inaccessible in the volcano dungeon
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:* Fixed sewer event in German
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:* Fixed cases where you’d see Mayor Lewis’ giftbox note again when collecting 15 parsnips from a different chest.
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:* Fixed emily makeover event from being hard to skip
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:* Fixed Calico Egg Rating prize edge cases for farmhands
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:* Fixed prismatic hat effects not working in French.
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:* Fixed being able to “advance” the ready check menu by pressing Y, which lead to many issues.
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:* Fixed island outfits not being loaded for farmhands
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:* Minor optimizations.
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; Fixes for modded players:
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:* Fixed error showing non-flavored roe items.
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:* Fixed error if a mod sets an NPC’s ‘friends and family’ data to null.
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:* Fixed error loading a save containing enchanted weapons whose ID changed or data was removed.
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:* Fixed soft lock when watching weather TV channel if tomorrow’s weather is custom.
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:* Fixed temporary maps that aren’t part of a location not using seasonal tilesheets.
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:* Fixed summit cutscene showing custom fish with wrong sprites.
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; Changes for mod authors:
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:* In Data/Objects, added two new fields: CanBeGivenAsGift and CanBeTrashed. Setting CanBeGivenAsGift: false adds the not_giftable context tag automatically.
    
==1.6.5==
 
==1.6.5==
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