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| {{TOC right|noautonum}} | | {{TOC right|noautonum}} |
| + | |
| + | ==1.6.8== |
| + | Stardew Valley 1.6.8 was [https://store.steampowered.com/news/app/413150/view/4175475797747007861 released] on 28 April 2024. |
| + | |
| + | ; Bug fixes |
| + | :* Fixes a game-breaking crash introduced in 1.6.7 where the game would crash if NPC's reach the island resort changing room. |
| + | |
| + | ==1.6.7== |
| + | Stardew Valley 1.6.7 was [https://store.steampowered.com/news/app/413150/view/4175475797747007861 released] on 27 April 2024. |
| + | |
| + | ; Bug fixes |
| + | :* Fixes a bug preventing players from giving Pierre the Missing Stock List |
| + | :* Fixed some machines and desert festival logic not working for Linux/MacOS players using the compatibility branch. |
| + | |
| + | ==1.6.6== |
| + | Stardew Valley 1.6.6 was [https://store.steampowered.com/news/app/413150/view/4175475797742551480 released] on 26 April 2024. |
| + | |
| + | ; Balance and Gameplay changes: |
| + | :* Bee houses now work with flowers in garden pots. |
| + | :* “Minecart depot” alternative layout now only appears in the upper or lava mine areas. |
| + | :* You can now turn the gold clock on or off |
| + | :* Added coal -> mahogany seed trade at raccoons |
| + | :* 50% mastery XP now only applies to farming, as originally intended. |
| + | |
| + | ; Translation changes: |
| + | :* Reverted Chinese text to 1.6.3 |
| + | :* Reverted Chinese default font to the original |
| + | :* Added an option to use the smooth font introduced in 1.6.4 |
| + | :* Added a dialogue font size slider for Chinese |
| + | :* Added complete Russian translated movie & desert festival sprites |
| + | :* Added option for Russian to use the “old” font |
| + | |
| + | ; Bug fixes: |
| + | :* Fixed a case where Mr. raccoon could disappear during the raccoon cutscene in multiplayer |
| + | :* Fixed being able to trash Pierre’s Missing Stocklist, or give it away at the Feast of the Winter Star. |
| + | :* Fixed being able to give a wilted bouquet to your spouse. |
| + | :* Fixed issue causing only 1 omni geode to be produced from the skull cavern chest. |
| + | :* Fixed crash when a save contains some invalid animal home data. |
| + | :* Fixed a crash when talking to Penny in French. |
| + | :* Fixed a malformed Willy farm event in German. |
| + | :* Fixed an incorrectly blocking map tile in the Forest Farm map. |
| + | :* Fixed some machines and some desert festival logic not working for Linux/macOS players using the compatibility branch. |
| + | :* Fixed a case where an area was inaccessible in the volcano dungeon |
| + | :* Fixed sewer event in German |
| + | :* Fixed cases where you’d see Mayor Lewis’ giftbox note again when collecting 15 parsnips from a different chest. |
| + | :* Fixed emily makeover event from being hard to skip |
| + | :* Fixed Calico Egg Rating prize edge cases for farmhands |
| + | :* Fixed prismatic hat effects not working in French. |
| + | :* Fixed being able to “advance” the ready check menu by pressing Y, which lead to many issues. |
| + | :* Fixed island outfits not being loaded for farmhands |
| + | :* Minor optimizations. |
| + | |
| + | ; Fixes for modded players: |
| + | :* Fixed error showing non-flavored roe items. |
| + | :* Fixed error if a mod sets an NPC’s ‘friends and family’ data to null. |
| + | :* Fixed error loading a save containing enchanted weapons whose ID changed or data was removed. |
| + | :* Fixed soft lock when watching weather TV channel if tomorrow’s weather is custom. |
| + | :* Fixed temporary maps that aren’t part of a location not using seasonal tilesheets. |
| + | :* Fixed summit cutscene showing custom fish with wrong sprites. |
| + | |
| + | ; Changes for mod authors: |
| + | :* In <samp>Data/Objects</samp>, added two new fields: <samp>CanBeGivenAsGift</samp> and <samp>CanBeTrashed</samp>. Setting <samp>CanBeGivenAsGift: false</samp> adds the <samp>not_giftable</samp> context tag automatically. |
| + | |
| + | ==1.6.5== |
| + | Stardew Valley 1.6.5 was [https://store.steampowered.com/news/app/413150/view/4176601063666391194 released] on 20 April 2024. |
| + | |
| + | ; Bug fixes |
| + | :* Fixed crash when loading dark mine levels in some cases. |
| + | :* Broken villager NPCs (usually due to a removed mod) are now deleted on load. They'll respawn when they're re-added to the data. |
| | | |
| ==1.6.4== | | ==1.6.4== |
− | Stardew Valley 1.6.4 was released on 18 April 2024. | + | Stardew Valley 1.6.4 was [https://store.steampowered.com/news/app/413150/view/4176601063663111285 released] on 18 April 2024. A hotfix was applied on 19 April 2024. |
| | | |
| ; New content & features | | ; New content & features |
| :* Added 20 new 'alternate' mine layouts, which can start appearing after reaching the bottom of the mines. | | :* Added 20 new 'alternate' mine layouts, which can start appearing after reaching the bottom of the mines. |
| :* Added 20 new volcano mines layouts, which can appear after you've unlocked the shortcut between the caldera and the volcano entrance. | | :* Added 20 new volcano mines layouts, which can appear after you've unlocked the shortcut between the caldera and the volcano entrance. |
− | :* Added fish frenzies. | + | :* Added [[Fishing#Fish_Frenzies|fish frenzies]]. |
| :* Added a special cutscene after you've helped your new neighbors grow their family to the max. | | :* Added a special cutscene after you've helped your new neighbors grow their family to the max. |
| :* Added 4 new fairy styles. | | :* Added 4 new fairy styles. |
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| ; Translation changes | | ; Translation changes |
− | :* Many edits and improvements to the Chinese version ([[:zh:User:Stevenlele/Translation changes|中文翻译问题说明和修改日志]]). | + | :* Many edits and improvements to the Chinese version. |
| :* Edits to the Russian, Portuguese, Hungarian, Turkish, and Korean translations. | | :* Edits to the Russian, Portuguese, Hungarian, Turkish, and Korean translations. |
| :* Changed the Chinese fonts to make them more appealing and readable. | | :* Changed the Chinese fonts to make them more appealing and readable. |
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| :* Fixed issues with farm animals which have a custom home building. | | :* Fixed issues with farm animals which have a custom home building. |
| :* Fixed hardcoded assumptions about farm animal spritesheets which could cause counter-intuitive behavior with custom animals. | | :* Fixed hardcoded assumptions about farm animal spritesheets which could cause counter-intuitive behavior with custom animals. |
| + | |
| + | {{version history hotfixes|content=  |
| + | ; 19 April 2024 "hotfix #1" ([https://store.steampowered.com/news/app/413150/view/4176601063665061439?l=english Steam announcement]) |
| + | |
| + | :* Fixes issue when dropping a big chest into a small chest |
| + | :* Quarry mine level can no longer be an alternate layout |
| + | :* Prevents the player from running through barriers in certain transit cutscenes |
| + | :* Mine levels 45 and 85 are now also refreshed at the beginning of the year |
| + | }} |
| | | |
| ==1.6.3== | | ==1.6.3== |
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| :** [[Magma Sparker|magma sparker]]; | | :** [[Magma Sparker|magma sparker]]; |
| :** [[Magma Duggy|magma duggy]]; | | :** [[Magma Duggy|magma duggy]]; |
| + | :** spiker; |
| :** [[Stick Bug|stick bug]]; | | :** [[Stick Bug|stick bug]]; |
| :** [[Slimes|tiger slime]]. | | :** [[Slimes|tiger slime]]. |
− | * Added new cosmetic critters: crabs, caldera monkeys, overhead parrots, and tropical butterflies. | + | * Added new cosmetic critters: crabs, caldera monkeys, overhead parrots, marsupial, and tropical butterflies. |
| * Added new [[Island Obelisk|island obelisk]] building. | | * Added new [[Island Obelisk|island obelisk]] building. |
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| :** make [[Red Cabbage Seeds|red cabbage seeds]] guaranteed to sell at least once at the travelling cart in year one, so it's always possible to finish the community center in the first year; | | :** make [[Red Cabbage Seeds|red cabbage seeds]] guaranteed to sell at least once at the travelling cart in year one, so it's always possible to finish the community center in the first year; |
| :** change profit margins and cabin-related options that were previously inaccessible when creating a single-player farm. | | :** change profit margins and cabin-related options that were previously inaccessible when creating a single-player farm. |
| + | :** can toggle monsters spawning. |
| :* You can now apply cosmetic paints to the farmhouse and buildings. | | :* You can now apply cosmetic paints to the farmhouse and buildings. |
| :* Ducks can now swim in water, and certain coop animals will now follow adults around. | | :* Ducks can now swim in water, and certain coop animals will now follow adults around. |
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| :** [[Quality Bobber|quality bobber]] increases fish quality; | | :** [[Quality Bobber|quality bobber]] increases fish quality; |
| :** [[Magic Bait|magic bait]] catches fish from any season/time/weather for a given location. | | :** [[Magic Bait|magic bait]] catches fish from any season/time/weather for a given location. |
| + | :* Added new [[Quests#List of Quest Items|quest items]]: |
| + | :** Advanced TV Remote |
| + | :** Arctic Shard |
| + | :** [[Ectoplasm]] |
| + | :** Gourmet Tomato Salt |
| + | :** [[Pierre's Missing Stocklist]] |
| + | :** Pirate's Locket |
| + | :** [[Prismatic Jelly]] |
| + | :** Stardew Valley Rose |
| + | :** War Momento |
| + | :** Wriggling Worm |
| :* Added new rings: | | :* Added new rings: |
| :** [[Glowstone Ring|glowstone ring]] provides both light and increased item collection radius; | | :** [[Glowstone Ring|glowstone ring]] provides both light and increased item collection radius; |
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| :** darkness (dims lighting, making it harder to see in caves); | | :** darkness (dims lighting, making it harder to see in caves); |
| :** frozen (speed -8); | | :** frozen (speed -8); |
− | :** nauseated (prevents you from eating or drinking anything). | + | :** nauseated (prevents you from eating or drinking anything); |
| + | :** weakness (-20 Attack). |
| :* Added 17 new hair styles. | | :* Added 17 new hair styles. |
| :* Added mail from Krobus with his own stationary. | | :* Added mail from Krobus with his own stationary. |