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| ! Release date | | ! Release date |
| ! Summary of changes | | ! Summary of changes |
| + | |- |
| + | | v. 1.2<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922567273515</ref> |
| + | | February 27, 2016 |
| + | | |
| + | *If you never received your pet, you will now have another opportunity. |
| + | *When you go to sleep, the game now checks if any of your essential tools are missing. If so, they will appear next to your bed in the morning. |
| + | *The game now properly saves on level-up nights. |
| + | *Eating skill food and then going to bed on a level-up night works properly now. |
| + | *Fixed problem where completing the Crafts Room while standing in certain locations causes your character to get stuck. |
| + | *Player character should now walk correctly while in a cutscene after drinking coffee. |
| + | *Removed an item duplication exploit. |
| + | *Forage items should no longer spawn in the woods above the beach. |
| + | *Fixed Crab Pot problem (again) |
| + | *Fixed exploding armchair bug. |
| + | *Relaxing in the spa with your menu up no longer restores energy. |
| + | *Removed Leah's doppelganger. |
| + | *Debris should no longer spawn in the pathway between farm & forest. |
| + | *Fixed disappearing tapper problem. |
| + | *Fixed a few minor graphics problems & dialogue typos. |
| + | *Other minor issues (spoilers) |
| |- | | |- |
| | v. 1.1<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922563290719</ref> | | | v. 1.1<ref>http://steamcommunity.com/games/413150/announcements/detail/842541922563290719</ref> |