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{{Spoiler}}
 
{{Spoiler}}
[[File:Weather Report.png|The Weather Channel|right|thumb]]
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[[File:Weather Report.png|The Weather Channel|thumb|right]]
{{Quote|Welcome to KOZU 5... your number one source for weather, news, and entertainment. And now, the weather forecast for tomorrow...}}
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{{Quote|Welcome to KOZU 5... your number one source for weather, news, and entertainment. And now, the weather forecast for tomorrow...}}
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'''Weather''' changes daily and with the [[Seasons|seasons]]. The weather for the next day can be checked by viewing the [[Television|TV screen]] and selecting "Weather Report."
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'''Weather''' changes daily and with the [[seasons]]. The weather for the next day can be checked by viewing the [[Television|TV screen]] and selecting "Weather Report".
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[[File:Weather Report Fern Islands.png|The Fern Islands weather report|right|thumb]]
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[[File:Weather Report Fern Islands.png|The Fern Islands weather report|thumb|right]]
 
The weather on [[Ginger Island]] is different from in Stardew Valley, and once unlocked, the Fern Islands weather report will display immediately after the Stardew Valley report.
 
The weather on [[Ginger Island]] is different from in Stardew Valley, and once unlocked, the Fern Islands weather report will display immediately after the Stardew Valley report.
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==Weather Types==
 
==Weather Types==
 
{|class="wikitable"
 
{|class="wikitable"
|-
   
!Weather
 
!Weather
 
!Icon
 
!Icon
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==Notes==
 
==Notes==
   
===Storm===
 
===Storm===
 
*It always rains on stormy days. [[Fish]] that require rain can be caught on stormy days, and the [[Old Mariner]] will appear on stormy days.  
 
*It always rains on stormy days. [[Fish]] that require rain can be caught on stormy days, and the [[Old Mariner]] will appear on stormy days.  
*During a storm, lightning strikes can destroy random tiles on the farm. This includes [[crops]] and [[trees]]. If a [[Fruit Trees|Fruit Tree]] is hit, it will temporarily change into a coal tree, producing coal instead of the usual [[fruits|fruit]] that would otherwise be given.
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*During a storm, lightning strikes can destroy random tiles on the farm. This includes [[crops]] and [[trees]]. If a [[Fruit Trees|Fruit Tree]] is hit, it will temporarily change into a coal tree, producing coal instead of the usual [[Fruits|fruit]] that would otherwise be given.
 
**If lightning hits a tile with a crafted [[Crafting#Decor|flooring or path]] on it, the flooring or path will be displaced but not permanently destroyed.
 
**If lightning hits a tile with a crafted [[Crafting#Decor|flooring or path]] on it, the flooring or path will be displaced but not permanently destroyed.
 
*There is a chance for a lightning strike to occur every 10 minutes.
 
*There is a chance for a lightning strike to occur every 10 minutes.
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===Snow===
 
===Snow===
 
*[[Winter Seeds]] need to be watered even if it is snowing.
 
*[[Winter Seeds]] need to be watered even if it is snowing.
*Snow transparency can be changed in the [[Options#Graphics|Options Menu]]. Sliding the bar to the ''left'' will ''increase'' snow transparency (''i.e.,'' decrease opacity).
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*Snow transparency can be changed in the [[Options#Graphics|Options Menu]]. Sliding the bar to the ''left'' will ''increase'' snow transparency (''i.e.,'' decrease opacity).
    
===Green Rain===
 
===Green Rain===
 
*Green rain occurs randomly once each [[Summer]], only possible on the following dates: 5, 6, 7, 14, 15, 16, 18, 23.
 
*Green rain occurs randomly once each [[Summer]], only possible on the following dates: 5, 6, 7, 14, 15, 16, 18, 23.
*If a Community Center room or a part of the Joja Community Development Form has been completed the day prior to the Green Rain, the reward cutscene during the night will show the green rain.
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*If a Community Center room or a part of the [[Joja Community Development Form]] has been completed the day prior to the Green Rain, the reward cutscene during the night will show the green rain.
 
*A translucent green visual effect is visible even when indoors.
 
*A translucent green visual effect is visible even when indoors.
*[[Green Rain Trees]] and [[weeds#Special Weed|weeds]] spawn in large quantities throughout the entire valley (except on [[The Beach|the Beach]] and in [[Calico Desert]]).
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*[[Green Rain Trees]] and [[Weeds#Special Weed|weeds]] spawn in large quantities throughout the entire valley (except on [[the Beach]] and in [[The Desert|the Calico Desert]]).
**Trees outdoors are affected by Green Rain as follows<ref name="TreeonGreenRainDay" />:
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**Trees outdoors are affected by Green Rain as follows:<ref name="TreeonGreenRainDay" />
 
***Every tree sapling of stage 1 (seed) has a 50% chance to grow to stage 4. All tree saplings of stage 2 or 3 will grow to stage 4. After these two steps, all tree saplings of stage 4 will [[Trees #Growth Cycle|grow]] as if they had gone through 3 nights.
 
***Every tree sapling of stage 1 (seed) has a 50% chance to grow to stage 4. All tree saplings of stage 2 or 3 will grow to stage 4. After these two steps, all tree saplings of stage 4 will [[Trees #Growth Cycle|grow]] as if they had gone through 3 nights.
 
***Every fully grown tree has a 50% chance to get covered in [[moss]].
 
***Every fully grown tree has a 50% chance to get covered in [[moss]].
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*Certain electronic devices are inoperable during the event.
 
*Certain electronic devices are inoperable during the event.
 
**All [[Television|TV channels]] will show a green TV static instead.
 
**All [[Television|TV channels]] will show a green TV static instead.
**The jukebox in [[The Stardrop Saloon|the Saloon]] does not play.
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**The jukebox in [[the Stardrop Saloon]] does not play.
 
**The [[Telephone]] cannot be used.
 
**The [[Telephone]] cannot be used.
 
*In the first year, most [[villagers]] will stay indoors all day, except for [[Demetrius]], [[Leah]], and [[Linus]].
 
*In the first year, most [[villagers]] will stay indoors all day, except for [[Demetrius]], [[Leah]], and [[Linus]].
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===Other===
 
===Other===
 
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*On the first year, it is always sunny on [[Spring]] 1, 2, and 4, and it always rains on Spring 3. From Spring 5 and onwards, the weather is randomized, with certain exceptions.
*On the first year, it is always sunny on Spring 1, 2, and 4, and it always rains on Spring 3. From Spring 5 and onwards, the weather is randomized, with certain exceptions.
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*The [[Rain Totem]] will change the weather for the following day to rain unless the following day is a [[Festivals|festival]] or the 1st day of a season. (Spring 2-4 of Year 1 also cannot be changed by a Rain Totem.)
*The [[Rain Totem]] will change the weather for the following day to rain unless the following day is a festival or the 1st day of a season. (Spring 2-4 of year 1 also cannot be changed by a Rain Totem.)
   
*The weather will always be "clear and sunny" for [[Festivals]].
 
*The weather will always be "clear and sunny" for [[Festivals]].
 
*It will never rain in [[Winter]] unless a [[Rain Totem]] is used.
 
*It will never rain in [[Winter]] unless a [[Rain Totem]] is used.
*If there is a [[Festivals|Festival]] on a player's [[marriage|wedding]] day, the heart icon will not display.
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*If there is a [[Festivals|Festival]] on a player's [[Marriage|wedding]] day, the heart icon will not display.
*For all villager heart events, there are only two defined weather states: Sun and Rain. This means that any event that requires a "Sunny" day can trigger on windy or snowy days as well as sunny days. Thunderstorm days count as rainy days, so "sunny" events will not trigger.
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*For all [[Villagers|villager]] heart events, there are only two defined weather states: Sun and Rain. This means that any event that requires a "Sunny" day can trigger on windy or snowy days as well as sunny days. Thunderstorm days count as rainy days, so "sunny" events will not trigger.
    
==Bugs==
 
==Bugs==
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==History==
 
==History==
 
{{History|1.5|Added weather report for [[Ginger Island]].}}
 
{{History|1.5|Added weather report for [[Ginger Island]].}}
{{History|1.6|
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{{History|1.6|Added [[#Green Rain|green rain]] event. Fixed [[Rain Totem|rain totem]] storm chaining bug.}}
**Added green rain event.
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**Fixed rain totem storm chaining bug.}}
      
[[Category:Game mechanics]]
 
[[Category:Game mechanics]]
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