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Ex: Iridium bar is used for purple dye, if you put an Iridium bar into the purple dye pot and exit the dyeing menu, another Iridium bar will be placed into your inventory [[User:Eveeme|Eveeme]] ([[User talk:Eveeme|talk]]) 04:11, 31 March 2024 (UTC)
 
Ex: Iridium bar is used for purple dye, if you put an Iridium bar into the purple dye pot and exit the dyeing menu, another Iridium bar will be placed into your inventory [[User:Eveeme|Eveeme]] ([[User talk:Eveeme|talk]]) 04:11, 31 March 2024 (UTC)
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== Flavoured items as of 1.6 ==
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Flavoured items (Aged Roe, Jelly, Juice, Pickles, Roe, Wine, Bait, Dried Fruits, Dried Mushrooms, and Smoked Fish) are now meant to take on the colour of their ingredient.
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AFAICT:
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*In the sewing machine, this works correctly. All flavoured items do indeed take the colour of their ingredient. The unflavoured versions availble e.g. from travelling cart used the base colour (Jelly - Red, Juice & Pickles - Green, Wine - Purple).
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*In the dye pots, flavoured items use their ingredient's colour only if it is earlier in the rainbow than the base colour. E.g. Pickled Pumpkin is (correctly) orange, but Pickled Beet is green when it should be purple. I believe this is a bug and have reported it.
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*For Qi's Prismatic Grange, the base colour is always used.
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Code for making flavoured objects is in <samp>ItemTypeDefinitions.ObjectDataDefinition</samp>
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Code for dye pots is <samp>Menus.DyeMenu::GetPotIndex</samp>
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Code for sewing machine is <samp>Menus.TailoringMenu::GetDyeColor</samp>
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I'm not sure how best to include this info on the page, so putting it here for someone else to add. [[User:Wikonimo|Wikonimo]] ([[User talk:Wikonimo|talk]]) 14:57, 14 May 2024 (UTC)
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