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Add object internal name to item spawn fields
Line 210: Line 210:  
| <samp>MaxStack</samp>
 
| <samp>MaxStack</samp>
 
| ''(Optional)'' If set to a value higher than <samp>MinStack</samp>, the stack is set to a random value between them (inclusively). Default -1.
 
| ''(Optional)'' If set to a value higher than <samp>MinStack</samp>, the stack is set to a random value between them (inclusively). Default -1.
 +
|-
 +
|<samp>ObjectInternalName</samp>
 +
|''(Optional)'' For objects only, the internal name to use (set to null to use item's name in <samp>Data/Objects</samp>). This should usually be null.
 
|-
 
|-
 
| <samp>ObjectDisplayName</samp>
 
| <samp>ObjectDisplayName</samp>
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