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| |xp = 1 [[Foraging#Experience Points|Foraging XP]] | | |xp = 1 [[Foraging#Experience Points|Foraging XP]] |
| }} | | }} |
− | '''Moss''' is a [[:Category:Resources|resource]] obtained from moss-covered trees. Each day in [[Spring]], [[Summer]], and [[Fall]], some amount of common trees ([[Maple Tree|Maple]], [[Oak Tree|Oak]] and [[Pine Tree|Pine]]) that are at least 28 days old are randomly covered in Moss. Moss grows slower on [[Sunny]] [[Summer]] days and recovers slower after collecting. | + | '''Moss''' is a [[:Category:Resources|resource]] obtained from moss-covered trees. Each day in [[Spring]], [[Summer]], and [[Fall]], some amount of [[Trees #Common Trees|common trees]] can randomly grow moss after certain time. Moss grows slower on [[Sunny]] [[Summer]] days and recovers slower after collecting. Additionally, two types of [[Green Rain Trees]] can grow Moss. These two trees, when covered in moss and planted near common trees accelerate moss growth on the common trees.<ref name="mossGrowthSource" /> |
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− | Additionally, two types of [[Green Rain Trees]] can grow Moss. The trees do not need to be felled to collect the Moss, which can be removed and collected with any [[tool]], [[weapon]], or [[bomb]]. One Tree drops 1 to 2 pieces of Moss.
| + | The trees do not need to be felled to collect the Moss, which can be removed and collected with any [[tool]], [[weapon]], or [[bomb]]. One Tree drops 1 to 2 pieces of Moss. |
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| Using an [[Axe]] on a tapped tree covered in Moss will remove the [[Tapper]] and the Moss in one hit, while a [[Pickaxe]] will remove only the tapper on the first hit. Using any other methods will harvest moss without collecting the tapper. | | Using an [[Axe]] on a tapped tree covered in Moss will remove the [[Tapper]] and the Moss in one hit, while a [[Pickaxe]] will remove only the tapper on the first hit. Using any other methods will harvest moss without collecting the tapper. |
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| Each Moss collected gives the player 1 [[Foraging]] XP. | | Each Moss collected gives the player 1 [[Foraging]] XP. |
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| + | ==Moss Growth== |
| + | Moss cannot grown in the [[Winter]] unless it's in the greenhouse, or on a [[Stump]]. |
| + | |
| + | To grow on a tree, the tree must fulfill one of the following conditions: |
| + | - Fully grown [[Green Rain Trees#Type_1|Type 1]] or [[Green Rain Trees#Type_2|Type 2]] tree. |
| + | - A [[Trees #Common Trees|common tree]], that has [[Green Rain Trees#Type_1|Type 1]] or [[Green Rain Trees#Type_2|Type 2]] trees in the 5x5 grid centered on the common tree. Unaffected by temporarily transformed trees by a [[Weather#Green Rain|Green Rain]]. |
| + | - A [[Trees #Common Trees|common tree]] that has [[Trees#Growth Cycle| growth stage of 14 or more]]. |
| + | |
| + | At the start of each day, base chance of growing moss is set to 20% on a [[Rain]] day and 10% on [[Sunny]] day. |
| + | In [[Summer]], unless it's a [[Rain]] or [[Weather#Green Rain|Green Rain]] day, the chance is set to 3.3% instead. |
| + | |
| + | Next, a game has a 50% chance of increasing the base growth chance by 10% to 30%, 20% or 13.3% respectively for each tree separately. This chance is then used at the start of the day to determine if a moss should appear.<ref name="mossGrowthSource" /> |
| ==Gifting== | | ==Gifting== |
| {{GiftsByItem | | {{GiftsByItem |
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| <ref name="cutweed">See <samp>Object::cutWeed</samp> in the game code.</ref> | | <ref name="cutweed">See <samp>Object::cutWeed</samp> in the game code.</ref> |
| <ref name="resourceclump">See <samp>ResourceClump::destroy</samp> in the game code.</ref> | | <ref name="resourceclump">See <samp>ResourceClump::destroy</samp> in the game code.</ref> |
| + | <ref name="mossGrowthSource">See <samp>Tree::dayUpdate</samp> in the game code.</ref> |
| + | <ref name="" /> |
| </references> | | </references> |
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| {{History|1.6|Introduced.}} | | {{History|1.6|Introduced.}} |
| {{History|1.6.3|Harvesting moss grants 1 [[Foraging#Experience Points|Foraging XP]] per moss collected. Now grows slower on [[Sunny]] [[Summer]] days and recovers slower after collecting.}} | | {{History|1.6.3|Harvesting moss grants 1 [[Foraging#Experience Points|Foraging XP]] per moss collected. Now grows slower on [[Sunny]] [[Summer]] days and recovers slower after collecting.}} |
| + | {{History|1.6.3|Added moss growth explanation.}} |
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| {{NavboxResources}} | | {{NavboxResources}} |