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| | <samp>{{t|music ID}}</samp> | | | <samp>{{t|music ID}}</samp> |
− | | The background music or ambient background track to play. Can be changed later using <samp>playMusic <newmusic></samp>, or stopped entirely using <samp>stopMusic</samp>. This can also be <samp>none</samp> (which stops any existing music and uses the default ambient background noise for the location), or <samp>continue</samp> (which keeps playing the current background song). Refer to [https://docs.google.com/spreadsheets/d/1CpDrw23peQiq-C7F2FjYOMePaYe0Rc9BwQsj3h6sjyo/edit#gid=239695361 the great ID spreadsheet] for music choices. | + | | The [[Modding:Audio#Track list|background music or ambient background track]] to play. Can be changed later using <samp>playMusic <newmusic></samp>, or stopped entirely using <samp>stopMusic</samp>. This can also be <samp>none</samp> (which stops any existing music and uses the default ambient background noise for the location), or <samp>continue</samp> (which keeps playing the current background song). |
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| | <samp>playMusic {{t|track}}</samp> | | | <samp>playMusic {{t|track}}</samp> |
− | | Play the specified music track ID. If the track is 'samBand', the track played will change depend on certain dialogue answers (76-79). | + | | Play the specified [[Modding:Audio#Track list|music track ID]]. If the track is 'samBand', the track played will change depend on certain dialogue answers (76-79). |
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| | <samp>playSound {{t|sound}}</samp> | | | <samp>playSound {{t|sound}}</samp> |
− | | Play a given sound ID from the game's sound bank. | + | | Play a given [[Modding:Audio#Track list|sound ID]] from the game's sound bank. |
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| | <samp>playerControl</samp> | | | <samp>playerControl</samp> |
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| ==See also== | | ==See also== |
− | *[https://docs.google.com/spreadsheets/d/1CpDrw23peQiq-C7F2FjYOMePaYe0Rc9BwQsj3h6sjyo/edit#gid=239695361 List of sound and music IDs]
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| * [https://gist.github.com/Pathoschild/95efc5ba5a23dc2c4da219ca2ddde679 JavaScript to parse an event precondition string] | | * [https://gist.github.com/Pathoschild/95efc5ba5a23dc2c4da219ca2ddde679 JavaScript to parse an event precondition string] |
| * [https://gist.github.com/Pathoschild/4e0af42158583983a4206d4d734bfc0b LINQ script] to format an event for [[Modding:Modder Guide/APIs/Translation| translations (i18n)]] | | * [https://gist.github.com/Pathoschild/4e0af42158583983a4206d4d734bfc0b LINQ script] to format an event for [[Modding:Modder Guide/APIs/Translation| translations (i18n)]] |