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→‎Quick start: replace link to "#Mod_APIs" which no longer exists in this page
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# Reference the [https://smapi.io/package/readme <samp>Pathoschild.Stardew.ModBuildConfig</samp> NuGet package] to automatically add the right references depending on the platform the mod is being compiled on.
 
# Reference the [https://smapi.io/package/readme <samp>Pathoschild.Stardew.ModBuildConfig</samp> NuGet package] to automatically add the right references depending on the platform the mod is being compiled on.
 
# Create a <samp>ModEntry</samp> class which subclasses <samp>StardewModdingAPI.Mod</samp>.
 
# Create a <samp>ModEntry</samp> class which subclasses <samp>StardewModdingAPI.Mod</samp>.
# Override the <samp>Entry</samp> method, and write your code using the [[#Mod APIs|SMAPI events and APIs]].
+
# Override the <samp>Entry</samp> method, and write your code using the SMAPI [[Modding:Modder_Guide/APIs/Events|events]] and [[Modding:Modder_Guide/APIs|APIs]].
 
# Create a [[#Add your manifest|<samp>manifest.json</samp> file]] which describes your mod for SMAPI.
 
# Create a [[#Add your manifest|<samp>manifest.json</samp> file]] which describes your mod for SMAPI.
 
# Create [[#Release your mod|a zip file containing the mod files]] for release.
 
# Create [[#Release your mod|a zip file containing the mod files]] for release.
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