Changes

Jump to navigation Jump to search
3,706 bytes added ,  03:39, 25 December 2020
+ 1.5.1
Line 5: Line 5:     
{{TOC right|noautonum}}
 
{{TOC right|noautonum}}
 +
 +
==1.5.1==
 +
Stardew Valley 1.5.1 was released on 24 December 2020.
 +
 +
; Feature changes
 +
 +
:* The crystal cave puzzle now gradually gets easier after repeated misses.
 +
:* Local split-screen players can now select remote characters. This allows players continuing multiplayer farms in local multiplayer to resume their old farmers.³
 +
 +
; Multiplayer fixes
 +
 +
:* Fixed exploit where you could regain stamina in bed in multiplayer even if the game was paused.
 +
:* Fixed rare issue where the host player would warp to an invalid position if a farmhand had just completed a [[Community Center]] bundle.
 +
:* Fixed shared events in multiplayer potentially putting players out of bounds.³
 +
 +
; Localization fixes
 +
 +
:* Various localization fixes and changes.⁴
 +
:* Fixed the am/pm display not displayed properly in non-English languages.³
 +
:* Fixed a crash when bombing the cave entrance next to the Field Office when playing in Spanish.
 +
:* Fixed bug in the Spanish translations preventing Birdie's introduction event from completing.
 +
:* Fixed bug in the German translations preventing male characters from completing Birdie's quest.
 +
:* Fixed malformed item data causing the game to crash when playing in Turkish.²
 +
:* Fixed game crash when when interacting with the Junimo Notes in the Community center when playing in non-English.¹
 +
 +
; General fixes
 +
 +
:* When dismissing the [[forge]] menu, items that can't fit in your inventory are now dropped downward instead of upward to avoid items being dropped into the lava.
 +
:* Spouses no longer stand around looking at rug-type furniture items. This fixes a case where a spouse might stare at a Floor Divider, which could cause them to block the player's way through a narrow hallway.
 +
:* Fixed pets sometimes warping out of bounds.
 +
:* Fixed being able to place objects in some parts of the void in the farmhouse.
 +
:* Fixed "spawn monsters on the farm" advanced game option resetting when you choose a different farm type after changing it.
 +
:* Fixed redeeming a stack of items at the [[Stardew Valley Fair]] granting a single item, instead of the whole stack.
 +
:* Fixed issues related to having a child named Leo or Kent. Existing friendship points for these characters will be transferred over to your children.
 +
:* Fixed some new hairstyles clipping through hats.
 +
:* Fixed issue where purchasing the Master Slingshot would give the player a normal Slingshot.
 +
:* Fixed unable to select the Beach Farm on the new game screen when playing with a controller at minimum resolution.
 +
:* Fixed Leo available as secret santa if he's not in town.
 +
:* Fixed being able to place objects in certain tiles that block player movement such as the landslide that blocks the path to the Mines.
 +
:* Fixed issue where killing Big Slimes carrying hearts during Qi's Hungry Challenge, while wearing the Burglar's Ring, would cause the hearts to be collectable in the player's inventory.
 +
:* Fixed a crash that occurs when demolishing cabins.
 +
:* Fixed a crash that could occur overnight if you place the Auto-Petter anywhere that isn't a Coop or a Barn.
 +
:* Fixed Maru standing on the wrong tile outside the farm on Saturdays if you're married to her.
 +
:* Fixed Hair #56 accidentally replaced.
 +
:* Fixed Birdie's item trade quest removing all stacks of an item when they're given to their intended recipient.
 +
:* (Modding) Fixed the [[Return Scepter]] not returning to overwritten farmhouse entry positions.
 +
 +
<small>
 +
¹ Released as an unversioned hotfix on 2020-12-21.<br />
 +
² Released as an unversioned hotfix on 2020-12-22.<br />
 +
³ Released as an unversioned hotfix on 2020-12-23.<br />
 +
⁴ Some localization changes released as an unversioned hotfix on 2020-12-23, and others released in 1.5.1.<br />
 +
</small>
    
==1.5==
 
==1.5==
translators
8,445

edits

Navigation menu