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2,408 bytes removed ,  21:22, 5 March 2016
tru
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#REDIRECT [[Skills]]
{{delete|I don't think this serves any purpose that [[Skills]] does not already serve.}}
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Professions allow for players to specialize within a [[Skills|proficiency]] and receive a bonus that suits their chosen play style.  The player can choose one of two professions upon reaching level 5 in a proficiency and one from another pair at level 10, based on their first choice.
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==Farming==
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{| class="wikitable"
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!Name
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!Description
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!Level
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!Prerequisite
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|-
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|Rancher
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|Animal products worth 10% more
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|5
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|
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|-
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|Tiller
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|Crops worth 10% more
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|5
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|
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|-
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|Coopmaster
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|Befriend coop animals quicker
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Incubation time cut in half
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|10
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|Rancher
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|-
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|Shepherd
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|Befriend barn animals quicker
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Sheep produce wool faster
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|10
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|Rancher
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|-
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|Artisan
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|[[Artisan_Goods|Artisan goods]] worth 50% more
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|10
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|Tiller
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|-
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|Agriculturalist
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|All crops grow 10% faster
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|10
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|Tiller
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|}
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==Mining==
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{| class="wikitable"
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!Name
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!Description
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!Level
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!Prerequisite
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|-
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|Miner
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| +1 ore per vein
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|5
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|
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|-
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|Geologist
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|Chance for gems to appear in pairs
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|5
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|
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|-
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|Blacksmith
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|Metal bars worth 25% more
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|10
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|Miner
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|-
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|Prospector
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|Chance to find coal doubled
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|10
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|Miner
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|-
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|Excavator
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|Chance to find geodes doubled
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|10
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|Geologist
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|-
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|Gemologist
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|Gems worth 30% more
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|10
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|Geologist
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|}
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==Foraging==
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{| class="wikitable"
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!Name
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!Description
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!Level
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!Prerequisite
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|-
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|Forester
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|Wood worth 50% more
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|5
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|
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|-
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|Gatherer
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|Chance for double harvest of foraged items
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|5
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|
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|-
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|Lumberjack
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|Normal trees occasionally drop hardwood
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|10
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|Forester
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|-
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|Tapper
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|Syrup is worth 25% more
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|10
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|Forester
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|-
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|Botanist
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|Foraged items are always gold quality
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|10
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|Gatherer
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|-
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|Tracker
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|Locations of forageable items are revealed
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|10
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|Gatherer
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|}
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==Fishing==
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{| class="wikitable"
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!Name
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!Description
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!Level
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!Prerequisite
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|-
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|Fisher
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|Fish worth 25% more
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|5
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|
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|-
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|Trapper
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|Resources required to craft crab pots reduced
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|5
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|
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|-
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|Angler
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|Fish worth 50% more
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|10
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|Fisher
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|-
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|Pirate
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|Chance to find treasure doubled
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|10
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|Fisher
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|-
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|Mariner
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|Crab pots never catch trash
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|10
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|Trapper
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|-
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|Luremaster
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|Crab pots no longer need to be baited
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|10
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|Trapper
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|}
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==Combat==
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{| class="wikitable"
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!Name
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!Description
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!Level
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!Prerequisite
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|-
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|Fighter
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|10% damage increase
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+15 HP
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|5
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|
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|-
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|Scout
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|Crit chance increased by 50%
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|5
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|
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|-
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|Brute
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|15% damage increase
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|10
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|Fighter
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|-
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|Defender
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| +25 HP
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|10
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|Fighter
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|-
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|Acrobat
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|Cooldown on special moves is cut in half
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|10
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|Scout
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|-
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|Desperado
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|Critical hits are deadly
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|10
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|Scout
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|}
 
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