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− | {{stub}}
| + | #REDIRECT [[Skills]] |
− | {{delete|I don't think this serves any purpose that [[Skills]] does not already serve.}}
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− | Professions allow for players to specialize within a [[Skills|proficiency]] and receive a bonus that suits their chosen play style. The player can choose one of two professions upon reaching level 5 in a proficiency and one from another pair at level 10, based on their first choice.
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− | ==Farming==
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− | {| class="wikitable"
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− | !Name
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− | !Description
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− | !Level
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− | !Prerequisite
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− | |-
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− | |Rancher
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− | |Animal products worth 10% more
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− | |5
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− | |
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− | |-
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− | |Tiller
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− | |Crops worth 10% more
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− | |5
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− | |
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− | |-
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− | |Coopmaster
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− | |Befriend coop animals quicker
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− | Incubation time cut in half
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− | |10
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− | |Rancher
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− | |-
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− | |Shepherd
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− | |Befriend barn animals quicker
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− | Sheep produce wool faster
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− | |10
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− | |Rancher
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− | |-
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− | |Artisan
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− | |[[Artisan_Goods|Artisan goods]] worth 50% more
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− | |10
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− | |Tiller
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− | |-
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− | |Agriculturalist
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− | |All crops grow 10% faster
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− | |10
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− | |Tiller
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− | |}
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− | | |
− | ==Mining==
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− | {| class="wikitable"
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− | !Name
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− | !Description
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− | !Level
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− | !Prerequisite
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− | |-
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− | |Miner
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− | | +1 ore per vein
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− | |5
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− | |
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− | |-
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− | |Geologist
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− | |Chance for gems to appear in pairs
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− | |5
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− | |
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− | |-
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− | |Blacksmith
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− | |Metal bars worth 25% more
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− | |10
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− | |Miner
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− | |-
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− | |Prospector
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− | |Chance to find coal doubled
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− | |10
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− | |Miner
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− | |-
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− | |Excavator
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− | |Chance to find geodes doubled
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− | |10
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− | |Geologist
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− | |-
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− | |Gemologist
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− | |Gems worth 30% more
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− | |10
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− | |Geologist
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− | |}
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− | ==Foraging==
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− | {| class="wikitable"
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− | !Name
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− | !Description
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− | !Level
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− | !Prerequisite
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− | |-
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− | |Forester
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− | |Wood worth 50% more
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− | |5
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− | |
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− | |-
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− | |Gatherer
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− | |Chance for double harvest of foraged items
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− | |5
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− | |-
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− | |Lumberjack
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− | |Normal trees occasionally drop hardwood
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− | |10
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− | |Forester
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− | |-
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− | |Tapper
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− | |Syrup is worth 25% more
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− | |10
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− | |Forester
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− | |-
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− | |Botanist
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− | |Foraged items are always gold quality
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− | |10
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− | |Gatherer
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− | |-
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− | |Tracker
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− | |Locations of forageable items are revealed
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− | |10
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− | |Gatherer
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− | |}
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− | | |
− | ==Fishing==
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− | {| class="wikitable"
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− | !Name
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− | !Description
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− | !Level
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− | !Prerequisite
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− | |-
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− | |Fisher
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− | |Fish worth 25% more
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− | |5
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− | |
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− | |-
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− | |Trapper
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− | |Resources required to craft crab pots reduced
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− | |5
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− | |
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− | |-
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− | |Angler
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− | |Fish worth 50% more
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− | |10
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− | |Fisher
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− | |-
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− | |Pirate
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− | |Chance to find treasure doubled
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− | |10
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− | |Fisher
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− | |-
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− | |Mariner
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− | |Crab pots never catch trash
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− | |10
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− | |Trapper
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− | |-
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− | |Luremaster
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− | |Crab pots no longer need to be baited
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− | |10
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− | |Trapper
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− | |}
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− | ==Combat==
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− | {| class="wikitable"
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− | !Name
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− | !Description
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− | !Level
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− | !Prerequisite
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− | |-
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− | |Fighter
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− | |10% damage increase
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− | +15 HP
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− | |5
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− | |
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− | |-
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− | |Scout
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− | |Crit chance increased by 50%
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− | |5
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− | |
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− | |-
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− | |Brute
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− | |15% damage increase
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− | |10
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− | |Fighter
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− | |-
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− | |Defender
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− | | +25 HP
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− | |10
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− | |Fighter
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− | |-
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− | |Acrobat
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− | |Cooldown on special moves is cut in half
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− | |10
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− | |Scout
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− | |-
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− | |Desperado
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− | |Critical hits are deadly
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− | |10
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− | |Scout
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− | |}
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