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| <div id="infoboxborder" style="min-width:48px"><span style="image-rendering:pixelated;image-rendering:optimizespeed;">[[File:All_Seasons_Icon.png|100px|center]]</span></div> | | <div id="infoboxborder" style="min-width:48px"><span style="image-rendering:pixelated;image-rendering:optimizespeed;">[[File:All_Seasons_Icon.png|100px|center]]</span></div> |
| There are four '''Seasons''' in ''[[Stardew Valley]]'': {{Season|Spring}}, {{Season|Summer}}, {{Season|Fall}}, and {{Season|Winter}}. Each Season lasts 28 [[Day Cycle|days]]. The game begins on the first day of [[Spring]]. After completing a cycle of seasons, the game moves forward one year when Spring starts again. Years are tied to a few events, but there's no limit on the number of years which can be played. A villager's daily routines may change with a new season or with some events. Each season comes with a distinctive visual style. | | There are four '''Seasons''' in ''[[Stardew Valley]]'': {{Season|Spring}}, {{Season|Summer}}, {{Season|Fall}}, and {{Season|Winter}}. Each Season lasts 28 [[Day Cycle|days]]. The game begins on the first day of [[Spring]]. After completing a cycle of seasons, the game moves forward one year when Spring starts again. Years are tied to a few events, but there's no limit on the number of years which can be played. A villager's daily routines may change with a new season or with some events. Each season comes with a distinctive visual style. |
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− | ==Details==
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| Spring, Summer, and Fall have two [[Festivals|festival]] days, and Winter has three, (Not including the [[Night Market]] Events.) At festivals, the [[Pelican Town]] community gathers for special activities. Special items can be bought, games played, prizes won, and information gained. | | Spring, Summer, and Fall have two [[Festivals|festival]] days, and Winter has three, (Not including the [[Night Market]] Events.) At festivals, the [[Pelican Town]] community gathers for special activities. Special items can be bought, games played, prizes won, and information gained. |
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| Some areas are unaffected by the seasons, including indoor and underground areas, [[The Desert]] and [[Ginger Island]]. | | Some areas are unaffected by the seasons, including indoor and underground areas, [[The Desert]] and [[Ginger Island]]. |
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− | ===Transition===
| + | ==Transition== |
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| When a season ends (end of day 28), crops wither and die unless they can also grow during the coming season (pay attention to those growing days). At that time, [[fertilizer]] used on soil also expires, unless it is on a tile where a continuing multi-season crop is planted. | | When a season ends (end of day 28), crops wither and die unless they can also grow during the coming season (pay attention to those growing days). At that time, [[fertilizer]] used on soil also expires, unless it is on a tile where a continuing multi-season crop is planted. |